Discuss Scratch
- unmet
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Scratcher
100+ posts
Blocks - Collision
(#11)that would break a lot of projects.
or, y'know, you could just make sprites detect hidden sprites from the get-go without having all of these shenanigans set in place
why would you try to detect if a sprite is touching something that's hidden anyway? am I just missing something?
- starlightsparker
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Scratcher
1000+ posts
Blocks - Collision
Honestly, the workaround is 10x easier then the block
- chippysmall4
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Scratcher
1000+ posts
Blocks - Collision
Honestly, the workaround is 10x easier then the blockThe workaround requires the sprite to be invisible, this does not.
- chippysmall4
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Scratcher
1000+ posts
Blocks - Collision
[Removed By chippysmall4]
Last edited by chippysmall4 (March 4, 2024 12:30:35)
- among_us1w2
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Scratcher
1000+ posts
Blocks - Collision
so detect when hidden or full ghost? i guess support it could make a better hide and seek game
- PaperMarioFan2022
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Scratcher
1000+ posts
Blocks - Collision
(#20)It's also best if you just ignore the user. It helps avoid flame wars.
fine i’m not going to argue
But the question still stands on this, why is this block even useful? You got
if on edge, bounceblock.
- chippysmall4
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Scratcher
1000+ posts
Blocks - Collision
The workaround requires the sprite to be invisible, this does not(#20)It's also best if you just ignore the user. It helps avoid flame wars.
fine i’m not going to argue
But the question still stands on this, why is this block even useful? You gotif on edge, bounceblock.
- MeIzAwezomeDede
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Scratcher
1000+ posts
Blocks - Collision
If I'm understanding how the block works, I personally think it would be pretty helpful in some situations
Though the majority of projects wouldn't really need it, it would be helpful for some more complex games (say a tower defense where the projectiles are in the same sprite as the towers, but you don't want to enemies to be able to touch the projectiles)
Support
Though the majority of projects wouldn't really need it, it would be helpful for some more complex games (say a tower defense where the projectiles are in the same sprite as the towers, but you don't want to enemies to be able to touch the projectiles)
Support





