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zachscratcher1234555
Scratcher
19 posts

broadcast triggering multiple times

I'm having trouble with a game I am making and I have a broadcast block triggering the same effect, multiple times, though it only triggers once, and I don't have a continual broad cast. can somebody help me? ( https://scratch.mit.edu/projects/920457697/ is the project for refrence)
NeonG4
Scratcher
1000+ posts

broadcast triggering multiple times

zachscratcher1234555 wrote:

I'm having trouble with a game I am making and I have a broadcast block triggering the same effect, multiple times, though it only triggers once, and I don't have a continual broad cast. can somebody help me? ( https://scratch.mit.edu/projects/920457697/ is the project for refrence)
NeonG4's daily facts: Clone's can receive broadcasts as well!

If the main sprite is being cloned, then the clones will also run the broadcast. As a solution, try creating a for this sprite only and when a clone gets made, set the variable to something like 3. Under a green flag clicked script, set the variable to 1. Then, when any broadcasts occur, just check if the variable is 3 and if it is, stop the script. This will make sure that only the main sprite runs the broadcast scripts.
zachscratcher1234555
Scratcher
19 posts

broadcast triggering multiple times

oh nice thanks that worked , I knew they did that but didn't realize that was the problem. that was an issue really confusing me!

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