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- SquiddyManTF2
-
Scratcher
4 posts
I need help with making explosions!
I am currently creating an “infinite” type of game.
You control a motorcycle and switch lanes while avoiding obstacles, one of them (wich is the one i need help with) is one where there is a warning sign that lasts around for 2 seconds, when the timer ends, an explosion occurs. What am I trying to do is make that when the player and the explosion touch, the game stops.
I have tried using the “Touching color” block for this explosion but it hasn't given out any functional result.
If anyone has an idea or a workaround then do let me know.
You control a motorcycle and switch lanes while avoiding obstacles, one of them (wich is the one i need help with) is one where there is a warning sign that lasts around for 2 seconds, when the timer ends, an explosion occurs. What am I trying to do is make that when the player and the explosion touch, the game stops.
I have tried using the “Touching color” block for this explosion but it hasn't given out any functional result.
If anyone has an idea or a workaround then do let me know.
- Tsunami_trouble11
-
Scratcher
80 posts
I need help with making explosions!
If the player and explosion are separate sprites, you could do this
when green flag clicked
forever
if <touching [explosion v] ?> then
… //end the game
end
end
- SquiddyManTF2
-
Scratcher
4 posts
I need help with making explosions!
If the player and explosion are separate sprites, you could do thiswhen green flag clicked
forever
if <touching [explosion v] ?> then
… //end the game
end
end
Tysm!!!
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