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- dogfish517
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Scratcher
86 posts
Warn users when they've exceeded an asset size/JSON file size limit
suport
- gdfsgdfsgdfg
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Scratcher
1000+ posts
Warn users when they've exceeded an asset size/JSON file size limit
suportwhere reason
- ihavenocluewhythisis
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Scratcher
500+ posts
Warn users when they've exceeded an asset size/JSON file size limit
TL;DR FOR THE UNINITIATED: Scratch currently has 2 invisible limits on the size of projects, and exceeding either of these limits will cause your project to not save. If you want to know more about these limits, I've described them here. My suggestion is to make it so that you get a warning when you exceed these size limits, instead of a generic “Project cannot save”.i know, times 10 every file capacity
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I'm not sure why this hasn't been implemented yet, but this is such an unfriendly design choice and I'm surprised that nobody else has suggested this yet - or maybe they have and I missed it. But whatever, my suggestion is that whenever a Scratcher exceeds the asset/JSON size limit, they should get a warning so they're not confused.
A good point that a few supporters have brought up is that this warning should be optional - because getting repeated warnings may be annoying for some who know what they're doing.
Now that all the life I could have squeezed out of Tinypic has been squeezed out of it, the mockups that I made over a year ago can be found in this Scratch project: https://scratch.mit.edu/projects/430794139
I think that a suggestion from @Thesky-Media later in this thread is also a good one, and I'd decide to roll it into the main one - having a meter, or really, any way, of knowing how close you are to hitting the JSON limit.
Edit: there are plans to implement this soon
Edit edit: Happy belated birthday to this suggestion! Now 2 years old.
Last edited by ihavenocluewhythisis (May 7, 2024 00:21:12)
- marky-is-a-pro
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Scratcher
4 posts
Warn users when they've exceeded an asset size/JSON file size limit
can I plz be with the scratch team?
- GM15TOT
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Scratcher
34 posts
Warn users when they've exceeded an asset size/JSON file size limit
If project size is too big, delete any unwanted/unuse scripts, sounds.
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