Discuss Scratch

brickandsand
Scratcher
14 posts

When loudness/timer > (number) block

when > (10)
the block shown above when place in the scripting area won't let you close the game.
please fix this
INSERT-USER_NAME
Scratcher
1000+ posts

When loudness/timer > (number) block

I'm fairly sure the project always running when those blocks are added is intentional, as It's always checking if the number exceeds that other number, it's basically this but unstoppable.

whenclickedforeverifloudness/timer=...then
brickandsand
Scratcher
14 posts

When loudness/timer > (number) block

makes sense but why does that not happen when the forever block is active?
CST1229
Scratcher
1000+ posts

When loudness/timer > (number) block

brickandsand wrote:

(#3)
makes sense but why does that not happen when the forever block is active?
Because the forever block does not always run; it stops when the project is stopped.

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