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- ArtovonGd
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7 posts
Sound not playing.
in my project, when it is the uninterested ending, there is no sound. why isn't it playing? please help!
https://scratch.mit.edu/projects/862909775/
https://scratch.mit.edu/projects/862909775/
- medians
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1000+ posts
Sound not playing.
In the chat button sprite, there is a script that stops everything when the broadcast is received, causing the sound to stop, and everything else in the project. Try swapping “all” with other scripts in this sprite.
Last edited by medians (June 8, 2023 19:18:54)
- SpaceExplorerPro
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100+ posts
Sound not playing.
Sometimes it's just a scratch bug, if the above solution didn't work, try signing out and viewing your project, it should play the sound. thanks! i guess i didn't see that.
- medians
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1000+ posts
Sound not playing.
It's solved now, so I guess this can be closed now. Anyway, that wouldn't change much because the issues with 00:00.00 have reported that even running it with TurboWarp doesn't help (if I remember correctly), and if it happens with the original creator, it most likely happens with everyone else.Sometimes it's just a scratch bug, if the above solution didn't work, try signing out and viewing your project, it should play the sound. thanks! i guess i didn't see that.
- SpaceExplorerPro
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100+ posts
Sound not playing.
No, one time I made a project and it was not playing the sound even though the code required was present. when I viewed it from an alt account, the sound played.It's solved now, so I guess this can be closed now. Anyway, that wouldn't change much because the issues with 00:00.00 have reported that even running it with TurboWarp doesn't help (if I remember correctly), and if it happens with the original creator, it most likely happens with everyone else.Sometimes it's just a scratch bug, if the above solution didn't work, try signing out and viewing your project, it should play the sound. thanks! i guess i didn't see that.
- medians
-
1000+ posts
Sound not playing.
Did the length of the sound go to 00:00.00? Also, most of the time that does not happen, and in this case, the issue was fixed. Basically the stop other scripts in sprite used to be stop all, which caused the sound to stop.No, one time I made a project and it was not playing the sound even though the code required was present. when I viewed it from an alt account, the sound played.It's solved now, so I guess this can be closed now. Anyway, that wouldn't change much because the issues with 00:00.00 have reported that even running it with TurboWarp doesn't help (if I remember correctly), and if it happens with the original creator, it most likely happens with everyone else.Sometimes it's just a scratch bug, if the above solution didn't work, try signing out and viewing your project, it should play the sound. thanks! i guess i didn't see that.
- SpaceExplorerPro
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100+ posts
Sound not playing.
Bro, there was only a green flag clicked and start sound blocks in the project, and itwas a long track.Did the length of the sound go to 00:00.00? Also, most of the time that does not happen, and in this case, the issue was fixed. Basically the stop other scripts in sprite used to be stop all, which caused the sound to stop.No, one time I made a project and it was not playing the sound even though the code required was present. when I viewed it from an alt account, the sound played.It's solved now, so I guess this can be closed now. Anyway, that wouldn't change much because the issues with 00:00.00 have reported that even running it with TurboWarp doesn't help (if I remember correctly), and if it happens with the original creator, it most likely happens with everyone else.Sometimes it's just a scratch bug, if the above solution didn't work, try signing out and viewing your project, it should play the sound. thanks! i guess i didn't see that.
Last edited by SpaceExplorerPro (June 10, 2023 02:34:02)
- medians
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1000+ posts
Sound not playing.
By the last sentence, I was referring to the project posted in the original post as an example, and if you go in the project now, it works.Bro, there was only a green flag clicked and start sound blocks in the project, and itwas a long track. Did the length of the sound go to 00:00.00? Also, most of the time that does not happen, and in this case, the issue was fixed. Basically the stop other scripts in sprite used to be stop all, which caused the sound to stop.
Do you remember what the length of the sound was in the sound editor though?
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