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- CST1229
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1000+ posts
MinecraftTS (Minecraft: Typescript Edition)
(#161)probably just use the resources (because i think the actual code is all original typescript)setup script, you'll have to have minecraft downloaded before you can actually work on mcts. not sure how i want to distribute pre-built stuff though. probably just a zip with built source and telling people not to steal assets or something
first of all, what are you gonna do with the .jar? use the textures, cause i dont think your gonna turn that java code into typescript.
Last edited by CST1229 (March 14, 2023 18:07:06)
- WojtekGame
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1000+ posts
MinecraftTS (Minecraft: Typescript Edition)
yesI'm pretty sure you need a copy of Minecraft to use this as well.and probably fork it and do my first pull request, and yes kids, if you finish that, i will switch to it because it is open source F R E E M I N E C R A F T
also it seems really cool
Yeah, i thought it is the TS version of the launcher.(#147)i´m pretty sure that as it´s opensource, it could be very easily fixedI'm pretty sure you need a copy of Minecraft to use this as well.if you finish that, i will switch to it because it is open source :)and probably fork it and do my first pull request, and yes kids, F R E E M I N E C R A F T
also it seems really cool
Maybe. THE MORE YOU KNOW.you can't distribute minecraft's assets to users without a license(#147)i´m pretty sure that as it´s opensource, it could be very easily fixedI'm pretty sure you need a copy of Minecraft to use this as well.and probably fork it and do my first pull request, and yes kids, if you finish that, i will switch to it because it is open source F R E E M I N E C R A F T
also it seems really cool
^(#150)you “can't” actually. literally no authorization required to download the minecraft jar (i know, broken)!!you can't distribute minecraft's assets to users without a license(#147)i´m pretty sure that as it´s opensource, it could be very easily fixedI'm pretty sure you need a copy of Minecraft to use this as well.and probably fork it and do my first pull request, and yes kids, if you finish that, i will switch to it because it is open source F R E E M I N E C R A F T
also it seems really cool
either way i won't be distributing assets
(#150)why the edits?but you can't distribute minecraft's assets to users without a license(#147)no uno ur wrong.free minecraft? :0 omg is that OPEN SOURCE :0![]()
I agree, but you could also use no texture pack and just have player's packs or those no-texture blocks that i won't complain.as the core resource pack? yes, assuming it implements every minecraft asset. due to mcts being compatible with java edition you will also be able to load any java edition resource pack from the relevant menu and have it just work:tm: Could we potentially use non-minecraft assets? Like another texture pack?
So it's agressively open sourced, also i said, yes.dang it really thought i could switch to it. but because its java acc required, that means its basically half of it is open source. dang it, im not gonna waste any time modding but ok.no, to play on java servers you need a copy of minecraft java edition, and to play on mcts servers you also need a copy of minecraft java edition. minecraftts is going to be using the minecraft java edition multiplayer protocol. (its meant to be 1:1 with java edition) to play the multiplayer JAVA servers u would still need a JAVA account. but the mcts servers, u can just download it, and join one.
also to answer your other question, no distributing of minecraft's assets. i'll still be open sourcing minecraft ts soon:tm:
- NexusSfan
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100+ posts
MinecraftTS (Minecraft: Typescript Edition)
- snip - (also the post it self was kinda annoying.)
as i said, its basically gonna be paid to play. not that much. but to join servers, yes.
This is why I will code my own MC with it's own Multiplayer System. Not using this random client that no one knows about.
Maybe the MCTS could make it's own login servers and that stuff.
Last edited by NexusSfan (March 17, 2023 02:01:53)
- ISTILLMAKESTUFF
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500+ posts
MinecraftTS (Minecraft: Typescript Edition)
If it's ‘Minecraft: Typescript Edition,’ wouldn't it be MinecraftTSE?
- WojtekAdvanced
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38 posts
MinecraftTS (Minecraft: Typescript Edition)
This client is used in Poland as you can also use it in English, also Polish gamers know this client so ur wrong- snip - (also the post it self was kinda annoying.)
insert The Rock eyebrow meme here
as i said, its basically gonna be paid to play. not that much. but to join servers, yes.
This is why I will code my own multiplayer system for MC. Not using this random client that no one knows about.
Maybe the MCTS could make it's own login servers and that stuff.
- NexusSfan
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100+ posts
MinecraftTS (Minecraft: Typescript Edition)
- snip -
This client is used in Poland as you can also use it in English, also Polish gamers know this client so ur wrong
well im American
- me_on_a_gopro
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37 posts
MinecraftTS (Minecraft: Typescript Edition)
Rated g for gangster

- NexusSfan
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100+ posts
MinecraftTS (Minecraft: Typescript Edition)
Totally. Rated g for gangster
- misaPuding
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1000+ posts
MinecraftTS (Minecraft: Typescript Edition)
(#153)isn´t it possible to replicate java multiplayer protocol with typescript code? unless it´s like dat in order to not be DMCA´d (because unlike the TS code and non-mojang texture packs, the multiplayer protocol may be still copyrighted even if the communication scripts are in TS /*the whole idea of copyrighting a protocol is stupid but here we are in the world of DMCA*/), but at least then someone capable of TS coding could design their own protocol and make f r e e m i n e c r a f t serversno, to play on java servers you need a copy of minecraft java edition, and to play on mcts servers you also need a copy of minecraft java edition. minecraftts is going to be using the minecraft java edition multiplayer protocol. (its meant to be 1:1 with java edition) to play the multiplayer JAVA servers u would still need a JAVA account. but the mcts servers, u can just download it, and join one.
also to answer your other question, no distributing of minecraft's assets. i'll still be open sourcing minecraft ts soon:tm:
- misaPuding
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1000+ posts
MinecraftTS (Minecraft: Typescript Edition)
TS code written by you (not mojang devs)+resource packs (not OG textures copyrighed by mojang)+not minecraft font (much sad but I think that´s copyrighted too) = free mince raf with no sue no DMCA no cease and desist?????
- DifferentDance8
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1000+ posts
MinecraftTS (Minecraft: Typescript Edition)
IIRC you can only play certain servers that have “online-mode” set to “false” (meaning cracked accounts can join the server as well). You can't play on servers that have “online-mode” set to “true” (meaning only premium accounts can join) like Hypixel.(#174)so you can play without an account on typescript servers?(#172)yes! that is what i am doing. you will still need an account however to play on non-cracked minecraft servers due to mojang authentication
isn´t it possible to replicate java multiplayer protocol with typescript code?
- ajskateboarder
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1000+ posts
MinecraftTS (Minecraft: Typescript Edition)
Does this work with Deno?
- WojtekGame
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1000+ posts
MinecraftTS (Minecraft: Typescript Edition)
i think yes because this might work, however most of things might need to use the npm: on imports, however half of it might work. Does this work with Deno?
- misaPuding
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1000+ posts
MinecraftTS (Minecraft: Typescript Edition)
(#177)what´s Deno?
Does this work with Deno?