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- » sound literally does not work
- Gamergalaxy689
-
100+ posts
sound literally does not work
My browser / operating system: Windows NT 10.0, Chrome 113.0.0.0, No Flash version detected
OK here's the game where it happens; the password is “cube with gun”
It's really simple and it seems like it wouldn't happen…
but just press P in the game. let me explain…..
well, there's a sprite inside the game called “CHECK HERE”, and it has one script:
I've checked with the Help with Scripts forum to see if this was an error with my code, but they didn't seem to figure out that problem…
OK here's the game where it happens; the password is “cube with gun”
It's really simple and it seems like it wouldn't happen…
but just press P in the game. let me explain…..
well, there's a sprite inside the game called “CHECK HERE”, and it has one script:
when [p v] key pressedthen, in the main character's sprite, there's this script:
broadcast [abc v]
when I receive [abc v]but, as you can probably tell, if you press P in the real game, it doesn't play a sound (at least for me).
play sound [Unexpectancy (Part 2) - Pizza Tower v] until done
I've checked with the Help with Scripts forum to see if this was an error with my code, but they didn't seem to figure out that problem…
- CaptainTrooper
-
100+ posts
sound literally does not work
I hear a * My browser / operating system: Windows NT 10.0, Chrome 113.0.0.0, No Flash version detectedCLICK!* sound every time I press it. It's possible there's a conflict with the code, as when I turned off the project, it worked just fine.
OK here's the game where it happens; the password is “cube with gun”
It's really simple and it seems like it wouldn't happen…
but just press P in the game. let me explain…..
well, there's a sprite inside the game called “CHECK HERE”, and it has one script.
but, as you can probably tell, if you press P in the real game, it doesn't play a sound (at least for me).
I've checked with the Help with Scripts forum to see if this was an error with my code, but they didn't seem to figure out that problem…
- Gamergalaxy689
-
100+ posts
sound literally does not work
that's the thing… I want it to play when the game is on, as you can probably assume. when you turn it off, it works. when you turn it on, no luck…I hear a * My browser / operating system: Windows NT 10.0, Chrome 113.0.0.0, No Flash version detectedCLICK!* sound every time I press it. It's possible there's a conflict with the code, as when I turned off the project, it worked just fine.
OK here's the game where it happens; the password is “cube with gun”
It's really simple and it seems like it wouldn't happen…
but just press P in the game. let me explain…..
well, there's a sprite inside the game called “CHECK HERE”, and it has one script.
but, as you can probably tell, if you press P in the real game, it doesn't play a sound (at least for me).
I've checked with the Help with Scripts forum to see if this was an error with my code, but they didn't seem to figure out that problem…
- CaptainTrooper
-
100+ posts
sound literally does not work
have you tried checking the code yourself for any mistakes? bomp
- Gamergalaxy689
-
100+ posts
sound literally does not work
yes, I have. it largely does not include music blocks (like thehave you tried checking the code yourself for any mistakes? bomp
stop all soundsblock), so I think it may just be the amount of assets in the game….
but that being said, Appel is a humongous game and it contains sounds…
Last edited by Gamergalaxy689 (June 3, 2023 02:29:36)
- CST1229
-
1000+ posts
sound literally does not work
It is an issue with your scripts - there's this script in the “radio” sprite:

Removing the “stop all sounds” block from that script fixes it. You could replace it with “set volume” blocks maybe, if you only want to stop sounds from that sprite, like this:


Removing the “stop all sounds” block from that script fixes it. You could replace it with “set volume” blocks maybe, if you only want to stop sounds from that sprite, like this:

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