Discuss Scratch
- PizzaMaker45678910
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Scratcher
100+ posts
Super fullscreen mode
If you hold shift and click fullscreen, then the project actually covers the entire screen
- HW_Games
-
Scratcher
500+ posts
Super fullscreen mode
If you hold shift and click fullscreen, then the project actually covers the entire screenSemi-support, but it is likely that the project would get pixelated.
- cheddargirl
-
Scratch Team
1000+ posts
Super fullscreen mode
More like the project display would look super wonky. The very old version of Scratch ran on a 480*360px stage display (or 4:3) so, fullscreen mode always will generally scale up (or down) as such. Spanning the stage wider might not be worth the development team's time and effort, if all that does is make the sprite look wide.If you hold shift and click fullscreen, then the project actually covers the entire screenSemi-support, but it is likely that the project would get pixelated.
- PizzaMaker45678910
-
Scratcher
100+ posts
Super fullscreen mode
More like the project display would look super wonky. The very old version of Scratch ran on a 480*360px stage display (or 4:3) so, fullscreen mode always will generally scale up (or down) as such. Spanning the stage wider might not be worth the development team's time and effort, if all that does is make the sprite look wide.If you hold shift and click fullscreen, then the project actually covers the entire screenSemi-support, but it is likely that the project would get pixelated.
I forgot to mention two black boxes on each side, but I do understand how it will be “pixel-y”
- HW_Games
-
Scratcher
500+ posts
Super fullscreen mode
I forgot to mention two black boxes on each side, but I do understand how it will be “pixel-y”I don't know if it's just me, but some of the standard Scratch backgrounds look slightly pixelated even in fullscreen. Two black boxes on each side makes sense, as then it wouldn't be stretched, but there is only a limited amount bigger you can make the screen.
- PumpkinBear111
-
Scratcher
68 posts
Super fullscreen mode
I support.
This is a good idea. It would improve the scratch gaming experience by 10 fold.
This is a good idea. It would improve the scratch gaming experience by 10 fold.
- D-ScratchNinja
-
Scratcher
1000+ posts
Super fullscreen mode
You can also open the embed version of the project and press F11.
Try this project to get an embed link and see how to enter browser fullscreen mode.
Try this project to get an embed link and see how to enter browser fullscreen mode.
- Nambaseking01
-
Scratcher
1000+ posts
Super fullscreen mode
That would look extremely pixelated and behave weird - a lot of projects are already saying in their “Instructions” not to play the project in full screen because of lag.
- PizzaMaker45678910
-
Scratcher
100+ posts
Super fullscreen mode
You can also open the embed version of the project and press F11.
Try this project to get an embed link and see how to enter browser fullscreen mode.
Yeah I did that. When I searched the code nothing happened
- CST1229
-
Scratcher
1000+ posts
Super fullscreen mode
You can click the fullscreen button then press F11 to enter browser fullscreen (though the controls bar will still be visible this way).
- gdfsgdfsgdfg
-
Scratcher
1000+ posts
Super fullscreen mode
No support, press function 11 and click full screen
- Elijah999999
-
Scratcher
1000+ posts
Super fullscreen mode
Most projects would break, (TurboWarp notes this.) And for some, you could even cheat.
- cookieclickerer33
-
Scratcher
1000+ posts
Super fullscreen mode
Scratch projects aren’t in most monotors dimensions so this wouldn’t be possible
- Swirlynerd
-
Scratcher
31 posts
Super fullscreen mode
If you hold shift and click fullscreen, then the project actually covers the entire screenTrue, but it looks super low quality
- Scratchdev57
-
Scratcher
100+ posts
Super fullscreen mode
Semi-Support.
This is needed, obviously. But I agree with cheddargirl and HW-Games. It would be wonky and pixel-y (weird word, isn't it)
This is needed, obviously. But I agree with cheddargirl and HW-Games. It would be wonky and pixel-y (weird word, isn't it)
- gdfsgdfsgdfg
-
Scratcher
1000+ posts
Super fullscreen mode
I mean even if the project is stretched to the entire screen
it still looks bad as every thing is stretched
it still looks bad as every thing is stretched
- noobnotmee
-
Scratcher
16 posts
Super fullscreen mode
You can also open the embed version of the project and press F11.But that would be a problem for Chromebook users like me (no offence)
Try this project to get an embed link and see how to enter browser fullscreen mode.
- glomeromycota
-
Scratcher
100+ posts
Super fullscreen mode
How? chromebook users actually have it easier since there's a fullscreen button on the keyboardYou can also open the embed version of the project and press F11.But that would be a problem for Chromebook users like me (no offence)
Try this project to get an embed link and see how to enter browser fullscreen mode.
also no support because workaround
1. fullscreen project or load embed version of project (add /embed to URL)
2. fullscreen browser window
3. 110% zoom
- Wonkymoon8
-
Scratcher
100+ posts
Super fullscreen mode
this is already on turbowarp and works fine, so why not. as a metter of fact, that should be defuault so long as the green flag, stop sign, and small screen button are visible.















