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- davidtheplatform
-
Scratcher
500+ posts
MinecraftTS (Minecraft: Typescript Edition)
Most of the code isn't public yet so you have to wait for it to be done
- uwv
-
Scratcher
1000+ posts
MinecraftTS (Minecraft: Typescript Edition)
mcts is getting quite large, im looking to hopefully release soon (early preview obviously, protocol won't be completely implemented but would show how far i've come)
i know loc doesn't show much but i think it gives a good idea of how much work has gone into this
without dependencies included:

with dependencies included:

i know loc doesn't show much but i think it gives a good idea of how much work has gone into this
without dependencies included:

with dependencies included:

Last edited by uwv (March 7, 2023 01:06:48)
- NexusSfan
-
Scratcher
100+ posts
MinecraftTS (Minecraft: Typescript Edition)
if you finish that, i will switch to it because it is open source 
also it seems really cool

also it seems really cool
Last edited by NexusSfan (March 13, 2023 00:34:48)
- WojtekGame
-
Scratcher
1000+ posts
MinecraftTS (Minecraft: Typescript Edition)
if you finish that, i will switch to it because it is open sourceand probably fork it and do my first pull request, and yes kids, F R E E M I N E C R A F T
also it seems really cool
- gilbert_given_189
-
Scratcher
1000+ posts
MinecraftTS (Minecraft: Typescript Edition)
I'm pretty sure you need a copy of Minecraft to use this as well.if you finish that, i will switch to it because it is open sourceand probably fork it and do my first pull request, and yes kids, F R E E M I N E C R A F T
also it seems really cool
Last edited by gilbert_given_189 (March 12, 2023 13:34:17)
- misaPuding
-
Scratcher
1000+ posts
MinecraftTS (Minecraft: Typescript Edition)
(#147)i´m pretty sure that as it´s opensource, it could be very easily fixedI'm pretty sure you need a copy of Minecraft to use this as well.if you finish that, i will switch to it because it is open sourceand probably fork it and do my first pull request, and yes kids, F R E E M I N E C R A F T
also it seems really cool
- uwv
-
Scratcher
1000+ posts
MinecraftTS (Minecraft: Typescript Edition)
Only 50 total lines of comments?!yeah i havent went through and added comments to everything yet, considering theres ~200 classes so its probably kinda important to add comments to all of them (right now they have extremely cryptic names)
Last edited by uwv (March 12, 2023 22:03:29)
- bigspeedfpv
-
Scratcher
500+ posts
MinecraftTS (Minecraft: Typescript Edition)
you can't distribute minecraft's assets to users without a license(#147)i´m pretty sure that as it´s opensource, it could be very easily fixedI'm pretty sure you need a copy of Minecraft to use this as well.if you finish that, i will switch to it because it is open sourceand probably fork it and do my first pull request, and yes kids, F R E E M I N E C R A F T
also it seems really cool
- uwv
-
Scratcher
1000+ posts
MinecraftTS (Minecraft: Typescript Edition)
(#150)you “can't” actually. literally no authorization required to download the minecraft jar (i know, broken)!!you can't distribute minecraft's assets to users without a license(#147)i´m pretty sure that as it´s opensource, it could be very easily fixedI'm pretty sure you need a copy of Minecraft to use this as well.if you finish that, i will switch to it because it is open sourceand probably fork it and do my first pull request, and yes kids, F R E E M I N E C R A F T
also it seems really cool
either way i won't be distributing assets
- NexusSfan
-
Scratcher
100+ posts
MinecraftTS (Minecraft: Typescript Edition)
(#150)you “can't” actually. literally no authorization required to download the minecraft jar (i know, broken)!!but you can't distribute minecraft's assets to users without a license(#147)no uno ur wrong.omg is that OPEN SOURCE :0free minecraft? :0![]()
either way i won't be distributing assets (note from “NexusSfan”: do you mean no release of mcts or no distributing assets from mcjava?)
me time:
to play the multiplayer JAVA servers u would still need a JAVA account. but the mcts servers, u can just download it, and join one.
also are the MCTS gonna be accessible to java, or vice versa using like a option enabled in the server properties (for mcts), or for official java edition, possibily a plugin that lets mcts players join? (i am a kind of experienced geyser/floodgate user)
you “can't” actually. literally no authorization required to download the minecraft jar (i know, broken)!!do you mean no release of mcts or no distributing assets from mcjava?
either way i won't be distributing assets
Edit: Why is this post so long????
Last edited by NexusSfan (March 14, 2023 01:20:29)
- uwv
-
Scratcher
1000+ posts
MinecraftTS (Minecraft: Typescript Edition)
to play the multiplayer JAVA servers u would still need a JAVA account. but the mcts servers, u can just download it, and join one.no, to play on java servers you need a copy of minecraft java edition, and to play on mcts servers you also need a copy of minecraft java edition. minecraftts is going to be using the minecraft java edition multiplayer protocol. (its meant to be 1:1 with java edition)
also to answer your other question, no distributing of minecraft's assets. i'll still be open sourcing minecraft ts soon:tm:
Last edited by uwv (March 13, 2023 02:45:46)
- DifferentDance8
-
Scratcher
1000+ posts
MinecraftTS (Minecraft: Typescript Edition)
also to answer your other question, no distributing of minecraft's assets. i'll still be open sourcing minecraft ts soon:tm:How in the absolute world are you gonna achieve that? Are you just going to provide a link to a webpage that hosts the vanilla texture pack, like https://texture-packs.com/resourcepack/default-pack/ or what?
——————
Will bedrock edition also be done?
- uwv
-
Scratcher
1000+ posts
MinecraftTS (Minecraft: Typescript Edition)
How in the absolute world are you gonna achieve that?setup script, you'll have to have minecraft downloaded before you can actually work on mcts. not sure how i want to distribute pre-built stuff though. probably just a zip with built source and telling people not to steal assets or something
Will bedrock edition also be done?no, java exclusively
Last edited by uwv (March 13, 2023 04:48:48)
- BreadcatGames
-
Scratcher
1000+ posts
MinecraftTS (Minecraft: Typescript Edition)
Could we potentially use non-minecraft assets? Like another texture pack?How in the absolute world are you gonna achieve that?setup script, you'll have to have minecraft downloaded before you can actually work on mcts. not sure how i want to distribute pre-built stuff though. probably just a zip with built source and telling people not to steal assets or something
- uwv
-
Scratcher
1000+ posts
MinecraftTS (Minecraft: Typescript Edition)
Could we potentially use non-minecraft assets? Like another texture pack?as the core resource pack? yes, assuming it implements every minecraft asset. due to mcts being compatible with java edition you will also be able to load any java edition resource pack from the relevant menu and have it just work:tm:
- SavetheAtlantic
-
Scratcher
1000+ posts
MinecraftTS (Minecraft: Typescript Edition)
you can't distribute minecraft's assets to users without a license

- ajskateboarder
-
Scratcher
1000+ posts
MinecraftTS (Minecraft: Typescript Edition)
How in the absolute world are you gonna achieve that? Are you just going to provide a link to a webpage that hosts the vanilla texture pack, like https://texture-packs.com/resourcepack/default-pack/ or what?We could just have a script to copy assets from a Minecraft Java install into the TS version
- NexusSfan
-
Scratcher
100+ posts
MinecraftTS (Minecraft: Typescript Edition)
dang it really thought i could switch to it. but because its java acc required, that means its basically half of it is open source. dang it, im not gonna waste any time modding but ok.to play the multiplayer JAVA servers u would still need a JAVA account. but the mcts servers, u can just download it, and join one.no, to play on java servers you need a copy of minecraft java edition, and to play on mcts servers you also need a copy of minecraft java edition. minecraftts is going to be using the minecraft java edition multiplayer protocol. (its meant to be 1:1 with java edition)
also to answer your other question, no distributing of minecraft's assets. i'll still be open sourcing minecraft ts soon:tm:
- NexusSfan
-
Scratcher
100+ posts
MinecraftTS (Minecraft: Typescript Edition)
setup script, you'll have to have minecraft downloaded before you can actually work on mcts. not sure how i want to distribute pre-built stuff though. probably just a zip with built source and telling people not to steal assets or something
first of all, what are you gonna do with the .jar? use the textures, cause i dont think your gonna turn that java code into typescript.













