Discuss Scratch

F1zzy3nz0
Scratcher
9 posts

Remove Sprite Fencing?

For those who don't know, fencing makes it so sprites can't move off-screen as far as they would without it. This is an ok feature, but I know I'd like the ability to turn it off. Maybe a block to turn it on or off? It can hurt more than it can help.
Knightbot63
Scratcher
1000+ posts

Remove Sprite Fencing?

The Holy griffpatch had made this, so this is a duplicate of: https://scratch.mit.edu/discuss/topic/4762
F1zzy3nz0
Scratcher
9 posts

Remove Sprite Fencing?

Knightbot63 wrote:

The Holy griffpatch had made this, so this is a duplicate of: https://scratch.mit.edu/discuss/topic/4762
Yes, but that post was back in 2013, and there still isn't anything done about it, and considering that it's been 10 years(ish), I doubt the conversation seems relevant anymore. Kinda just bringing it up again to, hopefully, get ST to notice and do something.

Last edited by F1zzy3nz0 (March 2, 2023 18:59:20)

Knightbot63
Scratcher
1000+ posts

Remove Sprite Fencing?

F1zzy3nz0 wrote:

(#3)I doubt the conversation seems relevant anymore.
It's still relevvant.
7salad3salad
Scratcher
1000+ posts

Remove Sprite Fencing?

F1zzy3nz0 wrote:

Knightbot63 wrote:

The Holy griffpatch had made this, so this is a duplicate of: https://scratch.mit.edu/discuss/topic/4762
Yes, but that post was back in 2013, and there still isn't anything done about it, and considering that it's been 10 years(ish), I doubt the conversation seems relevant anymore. Kinda just bringing it up again to, hopefully, get ST to notice and do something.
It certainly is relevant, considering that you made a suggestion exactly about Griffpatch's suggestion. Please continue the discussion here.
Paddle2See
Scratch Team
1000+ posts

Remove Sprite Fencing?

Knightbot63 wrote:

The Holy griffpatch had made this, so this is a duplicate of: https://scratch.mit.edu/discuss/topic/4762
Thanks for the link! It does look like this is a duplicate topic so I'll close it to keep the conversation all in one place.

Please use the existing topic in the link above.

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