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- BrodyTheRedflower
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Scratcher
100+ posts
distance from ( v)
If there's a distance to () block why not a distance from () block?
- ZanterZlox
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Scratcher
1000+ posts
distance from ( v)
What would
Wouldn't it have the same response as distance to ( v)?
(Distance from [ v]::sensing)do?
Wouldn't it have the same response as distance to ( v)?
Last edited by ZanterZlox (Feb. 19, 2023 15:21:52)
- BrodyTheRedflower
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Scratcher
100+ posts
distance from ( v)
It shows the number of pixels the sprite or mouse pointer is away from another sprite
- medians
-
Scratcher
1000+ posts
distance from ( v)
It shows the number of pixels the sprite or mouse pointer is away from another sprite…What? Do you mean like the block you're suggesting or..
Last edited by medians (Feb. 19, 2023 16:06:22)
- ZanterZlox
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Scratcher
1000+ posts
distance from ( v)
It shows the number of pixels the sprite or mouse pointer is away from another spriteThat's the same as the distance to ( v) block, isn't it? I'm 99.944% sure that it's the same. That other bit of percentage that I am not sure is because I don't really use the block.
- medians
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Scratcher
1000+ posts
distance from ( v)
It is the same. It works exactly the same as the tips window said before removal.It shows the number of pixels the sprite or mouse pointer is away from another spriteThat's the same as the distance to ( v) block, isn't it? I'm 99.944% sure that it's the same. That other bit of percentage that I am not sure is because I don't really use the block.
“Reports distance from the specified mouse or mouse-pointer”
- qwerty_wasd_gone
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Scratcher
1000+ posts
distance from ( v)
no support, already exists
(distance to [ v])
- _nix
-
Scratcher
1000+ posts
distance from ( v)
It shows the number of pixels the sprite or mouse pointer is away from another spriteAre you talking about a block with two inputs, something like “distance between”?
(distance between [mouse-pointer v] and [Sprite3 v] :: sensing)
// could also be written as
(distance from [mouse-pointer v] to [Sprite3 v] :: sensing)
- medians
-
Scratcher
1000+ posts
distance from ( v)
Well, you could do this then if that's the case:It shows the number of pixels the sprite or mouse pointer is away from another spriteAre you talking about a block with two inputs, something like “distance between”?(distance between [mouse-pointer v] and [Sprite3 v] :: sensing)
// could also be written as
(distance from [mouse-pointer v] to [Sprite3 v] :: sensing)

- BrodyTheRedflower
-
Scratcher
100+ posts
distance from ( v)
i guess soIt shows the number of pixels the sprite or mouse pointer is away from another spriteAre you talking about a block with two inputs, something like “distance between”?(distance between [mouse-pointer v] and [Sprite3 v] :: sensing)
// could also be written as
(distance from [mouse-pointer v] to [Sprite3 v] :: sensing)
- The_Game_
-
Scratcher
1000+ posts
distance from ( v)
This already exists. It's the
(distance to [ v])block.
- hhchhfgv
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Scratcher
93 posts
distance from ( v)
This would make Scratch more complicated than it already is, and the “distance to” block does the exact same thing, doesn’t it? If Point A is 5 units to Point B, Point B would also be 5 units from point A, making this block useless.
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