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- CyberixSagaStudios
-
Scratcher
100+ posts
Tunnel of Light MMO (Portal Productions project)
Sign up at Portal Productions!
This game is in no way intended to insult people of any race, religion, or nation or damage any nations' reputation.
Storyline
This is a MMORPG about a world that just recently has been transformed – greatly. Scientists at a lab tried to create robots that are as intelligent as humans. However, a power-greedy person, Jayden, who worked in the lab, leaked their secrets to terrorists in exchange for dominion over two of the world's most prominent countries – China and the United States. The terrorists made their own robots according to Jayden's information, and programmed them to either kill anyone who interacts with them, or just kill everyone they see in their line of sight. Their mad robots had already started working – they even wrecked the terrorists' lab. The SWFC in China was knocked down, and the White House was smashed. Fortunately, the SWFC was closed on that day, and most of the people in the White House went out to a big conference. The terrorists have been taken in for questioning, torture in a room with ever-altering temperatures, and execution. Even though most of the terrorists refused to answer questions, even the ones that answered claimed that they did not know how to disable the dreaded robots. Now that the world recovered, we have a new hope. Some have started a quest to stop these evil droids. However, they reproduce indefinitely, so it will take a long time to eradicate them completely.
Jobs
User Interface
Menu Page + Login/Registration Systems
Prerequisites: Be familiar with cloud variables
Job: The menu designer has to make the art for the Login/Register and Menu screen, utilizing vector graphics. The Login and Registration system has to make it broadcast messages to load location and data. 1000 users need to be able to play the game.
Slot 1: (Menu Design + Menu Links) COMPLETED - CyberixSagaStudios
Slot 2: (Login + Registration) COMPLETED - CyberixSagaStudios
Slot 3: (Login + Registration) COMPLETED - CyberixSagaStudios
Moderators and Bans
Prerequisites: Helped in Login/Registration or understand it.
Job: Everyone in this team needs to work with each other to make a moderator interface in which a moderator can ban users and a variable to set people as moderators via the level editor.
Slot 1: (Moderator + Set-Mod) COMPLETED CyberixSagaStudios
Slot 2: (Ban Lists) COMPLETED CyberixSagaStudios
Friend Features
Prerequisites: Basic understanding of username system.
Job: Make a friends list expandable by clicking a button.
Slot 1: (Friends List) SSLegend99
Slot 2: OPEN
Bug Report / Misbehavior Report / Ban Appeal
Prerequisites: Be able to parse codes and store them in a cloud variable
Job: Make a parser and a report feature
Slot 1: COMPLETED - CyberixSagaStudios
Game
Trade Market
Prerequisites: Basic understanding on how stock prices change up and down, basic understanding of username system, basic understanding of cloud variables.
Jobs: Market listings are required. People need to be able to set their prices. The first person who sold and item should get his/her money first. If an item can sell for more than the price offerred and no one is offering a higher price, the seller can get additional money. Vice versa for the buyers.
Bag (Inventory)
Prerequisites: Basic understanding of lists and usernames. Hopefully, Cloud Lists get implemented soon! That would ease the pain a lot.
Job: Make a bag system that will be in a sidebar and can be showed by clicking a button.
Slot 1: CLOSED - CyberixSagaStudios
Slot 2: OPEN
Player Armor and Clothes + Stats
Prerequisites: Know how to link up the inventory and this.
Jobs: Allow customization of users, which will increase/decrease stats. Stats are required, including: Attack, Defense,
Maps + Fight System + XP/Level-Up System
Prerequisites: Complex knowledge of all aspects of Scratch
Job: Make a scrollable map with areas in which NPC monsters and NPC non-fighters appear. Make a teleport system for the sidebar. Make an XP system. Make it so that when the screen is clicked, an arrow will appear for the player and the player will move to the arrow. Make a minimap for above the taskbar. Monsters should appear
Slot 1: OPEN
Slot 2: OPEN
Quests
Prerequisites: Complex knowledge of all aspects of Scratch
Job: Make tasks that people have to do in exchange for rewards such as XP
Slot 1: CLOSED CyberixSagaStudios
Slot 2: OPEN
Location Updating
Prerequisites: Complex knowledge of cloud data, lists, and variables
Slot 1: CLOSED CyberixSagaStudios
Slot 2: OPEN
UI Graphics
Intro
Prerequisites: Know how to use special effects, vector graphics, and make a high quality 2D intro. You need to have no grammar or spelling errors in your final production.
Job: Make a 2D/3D (preferable) intro video based on the Basic Storyline at the start of this post.
Slot 1: (All Intro) COMPLETED - CyberixSagaStudios
NPCs and Costumes
Prerequisites: Have experience with any art program.
Slot 1: CLOSED - bunnymustard
Slot 2: CLOSED - CyberixSagaStudios
Slot 3: OPEN
Slot 4: OPEN
Miscellaneous Art
Slot 1: CLOSED - bunnymustard
Slot 2: CLOSED - CyberixSagaStudios
Slot 3: OPEN
Slot 4: OPEN
Long-Term Team
Bug Fixes
Job: Post-development bug fixes
Slot 1: CLOSED - CyberixSagaStudios
Slot 2: CLOSED - SSLegend99
Slot 3: OPEN
Slot 4: OPEN
Slot 5: OPEN
New Quests
Slot 1: CLOSED - CyberixSagaStudios
Slot 2: CLOSED - SSLegend99
Slot 3: OPEN
Slot 4: OPEN
Slot 5: OPEN
This game is in no way intended to insult people of any race, religion, or nation or damage any nations' reputation.
Storyline
This is a MMORPG about a world that just recently has been transformed – greatly. Scientists at a lab tried to create robots that are as intelligent as humans. However, a power-greedy person, Jayden, who worked in the lab, leaked their secrets to terrorists in exchange for dominion over two of the world's most prominent countries – China and the United States. The terrorists made their own robots according to Jayden's information, and programmed them to either kill anyone who interacts with them, or just kill everyone they see in their line of sight. Their mad robots had already started working – they even wrecked the terrorists' lab. The SWFC in China was knocked down, and the White House was smashed. Fortunately, the SWFC was closed on that day, and most of the people in the White House went out to a big conference. The terrorists have been taken in for questioning, torture in a room with ever-altering temperatures, and execution. Even though most of the terrorists refused to answer questions, even the ones that answered claimed that they did not know how to disable the dreaded robots. Now that the world recovered, we have a new hope. Some have started a quest to stop these evil droids. However, they reproduce indefinitely, so it will take a long time to eradicate them completely.
Jobs
User Interface
Menu Page + Login/Registration Systems
Prerequisites: Be familiar with cloud variables
Job: The menu designer has to make the art for the Login/Register and Menu screen, utilizing vector graphics. The Login and Registration system has to make it broadcast messages to load location and data. 1000 users need to be able to play the game.
Slot 1: (Menu Design + Menu Links) COMPLETED - CyberixSagaStudios
Slot 2: (Login + Registration) COMPLETED - CyberixSagaStudios
Slot 3: (Login + Registration) COMPLETED - CyberixSagaStudios
Moderators and Bans
Prerequisites: Helped in Login/Registration or understand it.
Job: Everyone in this team needs to work with each other to make a moderator interface in which a moderator can ban users and a variable to set people as moderators via the level editor.
Slot 1: (Moderator + Set-Mod) COMPLETED CyberixSagaStudios
Slot 2: (Ban Lists) COMPLETED CyberixSagaStudios
Friend Features
Prerequisites: Basic understanding of username system.
Job: Make a friends list expandable by clicking a button.
Slot 1: (Friends List) SSLegend99
Slot 2: OPEN
Bug Report / Misbehavior Report / Ban Appeal
Prerequisites: Be able to parse codes and store them in a cloud variable
Job: Make a parser and a report feature
Slot 1: COMPLETED - CyberixSagaStudios
Game
Trade Market
Prerequisites: Basic understanding on how stock prices change up and down, basic understanding of username system, basic understanding of cloud variables.
Jobs: Market listings are required. People need to be able to set their prices. The first person who sold and item should get his/her money first. If an item can sell for more than the price offerred and no one is offering a higher price, the seller can get additional money. Vice versa for the buyers.
Bag (Inventory)
Prerequisites: Basic understanding of lists and usernames. Hopefully, Cloud Lists get implemented soon! That would ease the pain a lot.
Job: Make a bag system that will be in a sidebar and can be showed by clicking a button.
Slot 1: CLOSED - CyberixSagaStudios
Slot 2: OPEN
Player Armor and Clothes + Stats
Prerequisites: Know how to link up the inventory and this.
Jobs: Allow customization of users, which will increase/decrease stats. Stats are required, including: Attack, Defense,
Maps + Fight System + XP/Level-Up System
Prerequisites: Complex knowledge of all aspects of Scratch
Job: Make a scrollable map with areas in which NPC monsters and NPC non-fighters appear. Make a teleport system for the sidebar. Make an XP system. Make it so that when the screen is clicked, an arrow will appear for the player and the player will move to the arrow. Make a minimap for above the taskbar. Monsters should appear
Slot 1: OPEN
Slot 2: OPEN
Quests
Prerequisites: Complex knowledge of all aspects of Scratch
Job: Make tasks that people have to do in exchange for rewards such as XP
Slot 1: CLOSED CyberixSagaStudios
Slot 2: OPEN
Location Updating
Prerequisites: Complex knowledge of cloud data, lists, and variables
Slot 1: CLOSED CyberixSagaStudios
Slot 2: OPEN
UI Graphics
Intro
Prerequisites: Know how to use special effects, vector graphics, and make a high quality 2D intro. You need to have no grammar or spelling errors in your final production.
Job: Make a 2D/3D (preferable) intro video based on the Basic Storyline at the start of this post.
Slot 1: (All Intro) COMPLETED - CyberixSagaStudios
NPCs and Costumes
Prerequisites: Have experience with any art program.
Slot 1: CLOSED - bunnymustard
Slot 2: CLOSED - CyberixSagaStudios
Slot 3: OPEN
Slot 4: OPEN
Miscellaneous Art
Slot 1: CLOSED - bunnymustard
Slot 2: CLOSED - CyberixSagaStudios
Slot 3: OPEN
Slot 4: OPEN
Long-Term Team
Bug Fixes
Job: Post-development bug fixes
Slot 1: CLOSED - CyberixSagaStudios
Slot 2: CLOSED - SSLegend99
Slot 3: OPEN
Slot 4: OPEN
Slot 5: OPEN
New Quests
Slot 1: CLOSED - CyberixSagaStudios
Slot 2: CLOSED - SSLegend99
Slot 3: OPEN
Slot 4: OPEN
Slot 5: OPEN
Last edited by CyberixSagaStudios (Aug. 6, 2013 02:57:57)
- chocolatepenguin
-
Scratcher
1000+ posts
Tunnel of Light MMO (Portal Productions project)
What is your time zone?-GMT
How many hours can you contribute to this project per week?-2-4/5/6
What jobs are you interested in?-Inventory
Why are you interested in the above jobs?- This job looks interesting, and I've come up with an idea for an interesting take on this!
If possible, please give a demo to support your reasons. If you don't have something that can be a demo, it's OK. You don't need to make one just for this if you don't have one. Sorry-I don't have one.
Are you familiar with Cloud Variables?-Yes!
Are you familiar with Custom Blocks?-Yes!
How many hours can you contribute to this project per week?-2-4/5/6
What jobs are you interested in?-Inventory
Why are you interested in the above jobs?- This job looks interesting, and I've come up with an idea for an interesting take on this!
If possible, please give a demo to support your reasons. If you don't have something that can be a demo, it's OK. You don't need to make one just for this if you don't have one. Sorry-I don't have one.
Are you familiar with Cloud Variables?-Yes!
Are you familiar with Custom Blocks?-Yes!
- CyberixSagaStudios
-
Scratcher
100+ posts
Tunnel of Light MMO (Portal Productions project)
Accepted for bags! 
I already made a little thing to store them in a string of numbers and output them forever until the user leaves.
Do you think you can also make the graphics for the bag items? Currently, the bag is just a list. ._.
I made a test item: Apple - Characteristics: HP +10
Would you also be able to make a floating thing that will come up when you mouseover the item, and will show the stats? (Attack, defense, and strength bonuses, HP healed, temporary stat bonuses, etc)

I already made a little thing to store them in a string of numbers and output them forever until the user leaves.
Do you think you can also make the graphics for the bag items? Currently, the bag is just a list. ._.
I made a test item: Apple - Characteristics: HP +10
Would you also be able to make a floating thing that will come up when you mouseover the item, and will show the stats? (Attack, defense, and strength bonuses, HP healed, temporary stat bonuses, etc)
- harleycurnow
-
Scratcher
100+ posts
Tunnel of Light MMO (Portal Productions project)
I'm unsure about a full collaboration but if i have some spare time tomorrow i'll create some more professional looking backdrops in photoshop to neaten everything up and make it look more professional?
- SSLegend99
-
Scratcher
50 posts
Tunnel of Light MMO (Portal Productions project)
Application
What is your time zone? CST
How many hours can you contribute to this project per week? 7-9
What jobs are you interested in? Maybe bugfixing or new quests
Why are you interested in the above jobs? Yes
If possible, please give a demo to support your reasons. If you don't have something that can be a demo, it's OK. You don't need to make one just for this if you don't have one. Check my profile if they are good enough for a demo.
Are you familiar with Cloud Variables? Yes
Are you familiar with Custom Blocks? Yes
What is your time zone? CST
How many hours can you contribute to this project per week? 7-9
What jobs are you interested in? Maybe bugfixing or new quests
Why are you interested in the above jobs? Yes
If possible, please give a demo to support your reasons. If you don't have something that can be a demo, it's OK. You don't need to make one just for this if you don't have one. Check my profile if they are good enough for a demo.
Are you familiar with Cloud Variables? Yes
Are you familiar with Custom Blocks? Yes
- CyberixSagaStudios
-
Scratcher
100+ posts
Tunnel of Light MMO (Portal Productions project)
Harley: OK, thanks!
SSL: Can you also choose one of the not post-production jobs?
SSL: Can you also choose one of the not post-production jobs?
Last edited by CyberixSagaStudios (July 1, 2013 01:36:03)
- CyberixSagaStudios
-
Scratcher
100+ posts
Tunnel of Light MMO (Portal Productions project)
I found relrel's Cloud List system. Now I have to convert a lot of the code.
- CyberixSagaStudios
-
Scratcher
100+ posts
Tunnel of Light MMO (Portal Productions project)
I'm planning to just not do the Cloud Variables as lists stuff. I'm going to wait for the Cloud Lists while developing the game.
- CyberixSagaStudios
-
Scratcher
100+ posts
Tunnel of Light MMO (Portal Productions project)
Conversion to Cloud Variables as Lists will not happen until the ST increases the max CV amount. Can anyone propose a solution that can possibly join the stuff together?
- chocolatepenguin
-
Scratcher
1000+ posts
Tunnel of Light MMO (Portal Productions project)
I'll help with New Quest Ideas and Bugfixes.
- SSLegend99
-
Scratcher
50 posts
Tunnel of Light MMO (Portal Productions project)
CybrixSagaStudios: Then I guess I'll take the friend list feature? Although it will be quite hard until cloud lists come out…
- CyberixSagaStudios
-
Scratcher
100+ posts
Tunnel of Light MMO (Portal Productions project)
Everyone, please vote!
Should we:
1. Use Cloud Variables to substitute cloud lists (Problem: Current limit of 10 vars (super annoying), easily bugged, may have limit removed when CL's released (super awesome))
2. Use Cloud Lists and wait until lists come out (Problem: Currently not released, have to change EVERYTHING to a CLOUD list (super annoying), may have a limit when released (super annoying))
3. Use Option 1 for now and Option 2 when they come out (Problem: Changing the storage is super annoying)
Should we:
1. Use Cloud Variables to substitute cloud lists (Problem: Current limit of 10 vars (super annoying), easily bugged, may have limit removed when CL's released (super awesome))
2. Use Cloud Lists and wait until lists come out (Problem: Currently not released, have to change EVERYTHING to a CLOUD list (super annoying), may have a limit when released (super annoying))
3. Use Option 1 for now and Option 2 when they come out (Problem: Changing the storage is super annoying)
- SSLegend99
-
Scratcher
50 posts
Tunnel of Light MMO (Portal Productions project)
Everyone, please vote!Maybe for now just don't worry or work on Cloud stuff for now, and work on everything else?
Should we:
1. Use Cloud Variables to substitute cloud lists (Problem: Current limit of 10 vars (super annoying), easily bugged, may have limit removed when CL's released (super awesome))
2. Use Cloud Lists and wait until lists come out (Problem: Currently not released, have to change EVERYTHING to a CLOUD list (super annoying), may have a limit when released (super annoying))
3. Use Option 1 for now and Option 2 when they come out (Problem: Changing the storage is super annoying)
- CyberixSagaStudios
-
Scratcher
100+ posts
Tunnel of Light MMO (Portal Productions project)
OK, so we'll be using lists for now until then.
- CyberixSagaStudios
-
Scratcher
100+ posts
Tunnel of Light MMO (Portal Productions project)
Somehow, I tried deleting the cloud variables and I got lots of extra Cloud Variables! 

- CyberixSagaStudios
-
Scratcher
100+ posts
Tunnel of Light MMO (Portal Productions project)
So far I have 18 cloud variables :O
- CyberixSagaStudios
-
Scratcher
100+ posts
Tunnel of Light MMO (Portal Productions project)
I found out how to do the exploit. I have 30 cloud variables in a test project.
- CyberixSagaStudios
-
Scratcher
100+ posts
Tunnel of Light MMO (Portal Productions project)
I'm going to put those 30 CV's on the project. Works like a charm.
Last edited by CyberixSagaStudios (July 3, 2013 07:47:39)
- CyberixSagaStudios
-
Scratcher
100+ posts
Tunnel of Light MMO (Portal Productions project)
I'm considering remaking the whole thing to make it more beautiful and also to set up the cloud vars.
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