Discuss Scratch

Composermation
Scratcher
16 posts

Is ScratchJr Even Close To Normal Scratch?

The only block I saw was the repeat block
repeat ()

end

It was blue and the number of times was below the block. I'm just wondering if there is a block or a piece of the UI that's similar to normal Scratch.

EDIT: I found out one thing that's the exact same to normal Scratch: The green flag. Other then that, no.

Last edited by Composermation (Dec. 24, 2022 02:30:40)

hi875230163394
Scratcher
1000+ posts

Is ScratchJr Even Close To Normal Scratch?

No, its barely even turing complete.

You can play doom on ScratchJr!
Xcvfdd
Scratcher
500+ posts

Is ScratchJr Even Close To Normal Scratch?

No. Everything is different, and actually coding in it is a pain.
Composermation
Scratcher
16 posts

Is ScratchJr Even Close To Normal Scratch?

Xcvfdd wrote:

No. Everything is different, and actually coding in it is a pain.
Oh, ok.
Lucky-11-
Scratcher
96 posts

Is ScratchJr Even Close To Normal Scratch?

Composermation wrote:

The only block I saw was the repeat block
repeat ()

end

It was blue and the number of times was below the block. I'm just wondering if there is a block or a piece of the UI that's similar to normal Scratch.

EDIT: I found out one thing that's the exact same to normal Scratch: The green flag. Other then that, no.
Not at all! I remember coding on there when I was smaller. The few blocks allow it to spin or to move forward, it's not as complex as Scratch blocks. It is designed for little kids so it's simpler
Composermation
Scratcher
16 posts

Is ScratchJr Even Close To Normal Scratch?

Lucky-11- wrote:

Composermation wrote:

The only block I saw was the repeat block
repeat ()

end

It was blue and the number of times was below the block. I'm just wondering if there is a block or a piece of the UI that's similar to normal Scratch.

EDIT: I found out one thing that's the exact same to normal Scratch: The green flag. Other then that, no.
Not at all! I remember coding on there when I was smaller. The few blocks allow it to spin or to move forward, it's not as complex as Scratch blocks. It is designed for little kids so it's simpler

True, true. It is for little kids. I can agree with all the opinions here. It is hard to code, but it’s for little kids.
B0o0lean
Scratcher
1000+ posts

Is ScratchJr Even Close To Normal Scratch?

Composermation wrote:

It is hard to code, but it’s for little kids.
not necessarily hard to code, hm? children primarily utilitise it, and the “hard to code” part might primarily stem from the fact that many scratchers try and create more complex games and animations using scratch junior; it’s harder to make projects in jr IF you’re used to scratch, but if you make a project complying with the simplicity of jr, it’s easier.

the blocks are visual, which is something very different from scratch, but they still provide text explanations if the images are too vague.
- the events blocks only have the green flag, the “on clicked” and messages block taken from normal scratch. even then, it’s limited to six. there’s a new “on bump” block that isn’t present in regular scratch, but it’s pretty easy to recreate by dragging a “touching” boolean in a wait until loop inside a forever loop. it’s wayy more limited than regular scratch with loads of different event blocks, but it makes sense when you realise that’s intentional
- the motion category is a complete mess at first sight, but it’s relatively intuitive for beginners. it takes the move x and y blocks from scratch and splits them into four blocks for all the cardinal directions, uses the rotate blocks, and has this weird jump block that something something gravity - which is useful, because it’s way harder to program in scratch senior. there’s also a reset position block.
- the looks section has a speaking block (now in shocking blue text speech bubble!!!), and separate increase and decrease size blocks + reset blocks. the hide and show blocks are REALLY icky, as they fade out like a ghost effect instead of instantly hiding. i can see where the “hard to program” parts come in, but it might be that you’re just used to regular scratch!
- the sound category is in uh oh stinky green. you can play… uhh, the pop sound effect from normal scratch, i guess? and… uhh record??? no sound library, bruh
- the control category has a wait seconds block, but it’s in tenths of seconds unlike normal scratch. this is really difficult to understand intuitively imo, and i can see where the “hard to program” part reemerges. seriously why is this block in tenths of seconds?? there’s also the loop block you mentioned, but it’s not blue. there’s also a not-present-in-scratch-senior pause and set speed block, which are so ambiguous i won’t bother to explain them - figure them out for yourself.
- the end blocks have three blocks - the end block (stop all in normal scratch), the repeat forever block (forever c block in normal scratch) and a go to page block. scratch jr utilises a 4-slide interface rather than an endless one in normal scratch, so that’s ALSO where a bit of the “hard to program” bit comes in. nevertheless, it works good in the limited-feature scratch jr.

thanks for coming to my ted talk

Last edited by B0o0lean (Dec. 24, 2022 09:03:20)

qloakonscratch
Scratcher
1000+ posts

Is ScratchJr Even Close To Normal Scratch?

B0o0lean wrote:

Composermation wrote:

It is hard to code, but it’s for little kids.
not necessarily hard to code, hm? children primarily utilitise it, and the “hard to code” part might primarily stem from the fact that many scratchers try and create more complex games and animations using scratch junior; it’s harder to make projects in jr IF you’re used to scratch, but if you make a project complying with the simplicity of jr, it’s easier.

the blocks are visual, which is something very different from scratch, but they still provide text explanations if the images are too vague.
- the events blocks only have the green flag, the “on clicked” and messages block taken from normal scratch. even then, it’s limited to six. there’s a new “on bump” block that isn’t present in regular scratch, but it’s pretty easy to recreate by dragging a “touching” boolean in a wait until loop inside a forever loop. it’s wayy more limited than regular scratch with loads of different event blocks, but it makes sense when you realise that’s intentional
- the motion category is a complete mess at first sight, but it’s relatively intuitive for beginners. it takes the move x and y blocks from scratch and splits them into four blocks for all the cardinal directions, uses the rotate blocks, and has this weird jump block that something something gravity - which is useful, because it’s way harder to program in scratch senior. there’s also a reset position block.
- the looks section has a speaking block (now in shocking blue text speech bubble!!!), and separate increase and decrease size blocks + reset blocks. the hide and show blocks are REALLY icky, as they fade out like a ghost effect instead of instantly hiding. i can see where the “hard to program” parts come in, but it might be that you’re just used to regular scratch!
- the sound category is in uh oh stinky green. you can play… uhh, the pop sound effect from normal scratch, i guess? and… uhh record??? no sound library, bruh
- the control category has a wait seconds block, but it’s in tenths of seconds unlike normal scratch. this is really difficult to understand intuitively imo, and i can see where the “hard to program” part reemerges. seriously why is this block in tenths of seconds?? there’s also the loop block you mentioned, but it’s not blue. there’s also a not-present-in-scratch-senior pause and set speed block, which are so ambiguous i won’t bother to explain them - figure them out for yourself.
- the end blocks have three blocks - the end block (stop all in normal scratch), the repeat forever block (forever c block in normal scratch) and a go to page block. scratch jr utilises a 4-slide interface rather than an endless one in normal scratch, so that’s ALSO where a bit of the “hard to program” bit comes in. nevertheless, it works good in the limited-feature scratch jr.

thanks for coming to my ted talk
yeah. compared to scratch, these are extremely simple. i tried creating a platformer using scratch jr once and failed xD
jonassilver
Scratcher
15 posts

Is ScratchJr Even Close To Normal Scratch?

ScratchJR is targeted at audiences ages 5-7 which is why it looks a little more childish than usual scratch.


Hope this helps!
Prince_Wolf1
Scratcher
1000+ posts

Is ScratchJr Even Close To Normal Scratch?

it's a lot different, and there are no words.
TheGlassPenguin
Scratcher
1000+ posts

Is ScratchJr Even Close To Normal Scratch?

they are both block-based coding languages. the similarities end there.
Scratch--TheCat
Scratcher
1000+ posts

Is ScratchJr Even Close To Normal Scratch?

ScratchJr and Scratch both have “Scratch” in their name.
But seriously, ScratchJr is a version of Scratch that's mainly targeted to kids 5-7 years old. Unlike Scratch, ScratchJr is a mobile app (though it can also be used on the Chromebook). However, you cannot ScratchJr projects to Scratch (I don't think you can even export ScratchJr projects at all).
Composermation
Scratcher
16 posts

Is ScratchJr Even Close To Normal Scratch?

B0o0lean wrote:

Composermation wrote:

It is hard to code, but it’s for little kids.
not necessarily hard to code, hm? children primarily utilitise it, and the “hard to code” part might primarily stem from the fact that many scratchers try and create more complex games and animations using scratch junior; it’s harder to make projects in jr IF you’re used to scratch, but if you make a project complying with the simplicity of jr, it’s easier.

the blocks are visual, which is something very different from scratch, but they still provide text explanations if the images are too vague.
- the events blocks only have the green flag, the “on clicked” and messages block taken from normal scratch. even then, it’s limited to six. there’s a new “on bump” block that isn’t present in regular scratch, but it’s pretty easy to recreate by dragging a “touching” boolean in a wait until loop inside a forever loop. it’s wayy more limited than regular scratch with loads of different event blocks, but it makes sense when you realise that’s intentional
- the motion category is a complete mess at first sight, but it’s relatively intuitive for beginners. it takes the move x and y blocks from scratch and splits them into four blocks for all the cardinal directions, uses the rotate blocks, and has this weird jump block that something something gravity - which is useful, because it’s way harder to program in scratch senior. there’s also a reset position block.
- the looks section has a speaking block (now in shocking blue text speech bubble!!!), and separate increase and decrease size blocks + reset blocks. the hide and show blocks are REALLY icky, as they fade out like a ghost effect instead of instantly hiding. i can see where the “hard to program” parts come in, but it might be that you’re just used to regular scratch!
- the sound category is in uh oh stinky green. you can play… uhh, the pop sound effect from normal scratch, i guess? and… uhh record??? no sound library, bruh
- the control category has a wait seconds block, but it’s in tenths of seconds unlike normal scratch. this is really difficult to understand intuitively imo, and i can see where the “hard to program” part reemerges. seriously why is this block in tenths of seconds?? there’s also the loop block you mentioned, but it’s not blue. there’s also a not-present-in-scratch-senior pause and set speed block, which are so ambiguous i won’t bother to explain them - figure them out for yourself.
- the end blocks have three blocks - the end block (stop all in normal scratch), the repeat forever block (forever c block in normal scratch) and a go to page block. scratch jr utilises a 4-slide interface rather than an endless one in normal scratch, so that’s ALSO where a bit of the “hard to program” bit comes in. nevertheless, it works good in the limited-feature scratch jr.

thanks for coming to my ted talk
Uh I think I would need to read that when I have 5 hours of free time but thanks for the very long piece of information.
Composermation
Scratcher
16 posts

Is ScratchJr Even Close To Normal Scratch?

Well, at least I know different opinions. Some say it's hard to code, most say it's easy. Thanks for all the opinions!
HurricaneMitch1998M
Scratcher
1000+ posts

Is ScratchJr Even Close To Normal Scratch?

Composermation wrote:

Xcvfdd wrote:

No. Everything is different, and actually coding in it is a pain.
Oh, ok.
Actually they have
say []
move () steps
when green flag clicked
<touching [foo v] ?>
broadcast [ v]
when I receive [ v]
forever

end
repeat (21)

end
wait () secs
play sound [ v]
turn cw () degrees
turn ccw () degrees
gdfsgdfsgdfg
Scratcher
1000+ posts

Is ScratchJr Even Close To Normal Scratch?

HurricaneMitch1998M wrote:

Composermation wrote:

Xcvfdd wrote:

No. Everything is different, and actually coding in it is a pain.
Oh, ok.
Actually they have
say []
move () steps
when green flag clicked
<touching [foo v] ?>
broadcast [ v]
when I receive [ v]
forever

end
repeat (21)

end
wait () secs
play sound [ v]
turn cw () degrees
turn ccw () degrees


and

end block
stop [all v]
Knightbot63
Scratcher
1000+ posts

Is ScratchJr Even Close To Normal Scratch?

Every block is horizontal, blocks look different and almost everything is changed.
supercutekittypaw
Scratcher
24 posts

Is ScratchJr Even Close To Normal Scratch?

They dont really have
move (10) steps

Instead its a glide block instead of move steps
So its basicly just changes x so its a glide x to () block
supercutekittypaw
Scratcher
24 posts

Is ScratchJr Even Close To Normal Scratch?

But scratch.jr they also have glide y to () block
cheddargirl
Scratch Team
1000+ posts

Is ScratchJr Even Close To Normal Scratch?

It seems like this topic is too old to be considered active (topic was from back in late 2022-early 2023). Closing topic due to necroposting. Please be mindful of the timestamps on the posts before posting in a forum thread.

Powered by DjangoBB