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- doggy_boi1
- Scratcher
1000+ posts
Undertale Battle Engine (D-Engine Month, released Deltarune X Undertale as Beta )
If a new person came here THEY CAN'T FIND THE FATAL ERROR POST OR ANYTHING ELSE ON TOPIC BECAUSE THE ARGUMENT IS PUSHING IT BACK. I just reported the pointless argument we were having and asked for the forum to be shutdown because we cannot handle being in a group together.
i hate my username
Chickens are the superior animal!
(⌐⎔_⎔)//This is Jack, he's been fighting these evil kumquats since early 2023!
(((( •̀ᴗ•́) ( •̀ᴗ•́) ( •̀ᴗ•́) ( •̀ᴗ•́) ( •̀ᴗ•́) ( •̀ᴗ•́) ( •̀ᴗ•́) ( •̀ᴗ•́) ( •̀ᴗ•́) ( •̀ᴗ•́) ( •̀ᴗ•́) ( •̀ᴗ•́) ( •̀ᴗ•́) ( •̀ᴗ•́) ( •̀ᴗ•́) ( •̀ᴗ•́) ( •̀ᴗ•́) ( •̀ᴗ•́) ( •̀ᴗ•́) ( •̀ᴗ•́) ( •̀ᴗ•́))))
- isisnottaken
- Scratcher
74 posts
Undertale Battle Engine (D-Engine Month, released Deltarune X Undertale as Beta )
exactly. if nobody can argue then new people can look through and find everything they need to answer any question they might have. remember that argument that arose after I asked an ON TOPIC question?If a new person came here THEY CAN'T FIND THE FATAL ERROR POST OR ANYTHING ELSE ON TOPIC BECAUSE THE ARGUMENT IS PUSHING IT BACK. I just reported the pointless argument we were having and asked for the forum to be shutdown because we cannot handle being in a group together.
Last edited by isisnottaken (Dec. 3, 2022 16:09:29)
C'mere
- doggy_boi1
- Scratcher
1000+ posts
Undertale Battle Engine (D-Engine Month, released Deltarune X Undertale as Beta )
That's literally happened before. 35% of the forum followers DIDN'T KNOW IT WAS POSTPONED because this “wHo AsKeD” thing was pushing back any info related to the subject. That's why I said if you're gonna argue only quote the part you're responding to, break 1 rule instead of 2 (I'd rather you break 0) If a new person came here THEY CAN'T FIND THE FATAL ERROR POST OR ANYTHING ELSE ON TOPIC BECAUSE THE ARGUMENT IS PUSHING IT BACK.
i hate my username
Chickens are the superior animal!
(⌐⎔_⎔)//This is Jack, he's been fighting these evil kumquats since early 2023!
(((( •̀ᴗ•́) ( •̀ᴗ•́) ( •̀ᴗ•́) ( •̀ᴗ•́) ( •̀ᴗ•́) ( •̀ᴗ•́) ( •̀ᴗ•́) ( •̀ᴗ•́) ( •̀ᴗ•́) ( •̀ᴗ•́) ( •̀ᴗ•́) ( •̀ᴗ•́) ( •̀ᴗ•́) ( •̀ᴗ•́) ( •̀ᴗ•́) ( •̀ᴗ•́) ( •̀ᴗ•́) ( •̀ᴗ•́) ( •̀ᴗ•́) ( •̀ᴗ•́) ( •̀ᴗ•́))))
- NightmareGaze
- Scratcher
100+ posts
Undertale Battle Engine (D-Engine Month, released Deltarune X Undertale as Beta )
I just reported the pointless argument we were having and asked for the forum to be shutdown because we obviously cannot handle being in a group together. its just bickering, arguing, and telling each other off about pointless things I swear every time I click on this forum it's something new just wall after wall of mass quoting.
The irony. The problem isn't with the forums, it's with the people who continue these pointless arguments even when asked not to. Fortunately for us, these people get banned.
ㅤㅤㅤㅤㅤㅤ
- isisnottaken
- Scratcher
74 posts
Undertale Battle Engine (D-Engine Month, released Deltarune X Undertale as Beta )
These people who get banned come back with new accounts and start all over again.I just reported the pointless argument we were having and asked for the forum to be shutdown because we obviously cannot handle being in a group together. its just bickering, arguing, and telling each other off about pointless things I swear every time I click on this forum it's something new just wall after wall of mass quoting.
The irony. The problem isn't with the forums, it's with the people who continue these pointless arguments even when asked not to. Fortunately for us, these people get banned.
C'mere
- doggy_boi1
- Scratcher
1000+ posts
Undertale Battle Engine (D-Engine Month, released Deltarune X Undertale as Beta )
Fatal Error update since nobody else is talking about this
FatalError(Update+NewInfo)
PS: try to leave the whole who asked thing in the past and just report these people & posts
FatalError(Update+NewInfo)
PS: try to leave the whole who asked thing in the past and just report these people & posts
Last edited by doggy_boi1 (Dec. 3, 2022 16:18:23)
i hate my username
Chickens are the superior animal!
(⌐⎔_⎔)//This is Jack, he's been fighting these evil kumquats since early 2023!
(((( •̀ᴗ•́) ( •̀ᴗ•́) ( •̀ᴗ•́) ( •̀ᴗ•́) ( •̀ᴗ•́) ( •̀ᴗ•́) ( •̀ᴗ•́) ( •̀ᴗ•́) ( •̀ᴗ•́) ( •̀ᴗ•́) ( •̀ᴗ•́) ( •̀ᴗ•́) ( •̀ᴗ•́) ( •̀ᴗ•́) ( •̀ᴗ•́) ( •̀ᴗ•́) ( •̀ᴗ•́) ( •̀ᴗ•́) ( •̀ᴗ•́) ( •̀ᴗ•́) ( •̀ᴗ•́))))
- NightmareGaze
- Scratcher
100+ posts
Undertale Battle Engine (D-Engine Month, released Deltarune X Undertale as Beta )
These people who get banned come back with new accounts and start all over again.I just reported the pointless argument we were having and asked for the forum to be shutdown because we obviously cannot handle being in a group together. its just bickering, arguing, and telling each other off about pointless things I swear every time I click on this forum it's something new just wall after wall of mass quoting.
The irony. The problem isn't with the forums, it's with the people who continue these pointless arguments even when asked not to. Fortunately for us, these people get banned.
I have yet to see that happen. Any time an argument takes place, the messages get purged and you cannot continue the argument as it's gone. Once again, the problem isn't with the forums, but with the users.
ㅤㅤㅤㅤㅤㅤ
- doggy_boi1
- Scratcher
1000+ posts
Undertale Battle Engine (D-Engine Month, released Deltarune X Undertale as Beta )
https://scratch.mit.edu/projects/771280384Please don't…?
Play it, Is very Fun!
You can advertise in your little message box thingy, but do not advertise projects UNRELATED TO THE FORUM HERE.
i hate my username
Chickens are the superior animal!
(⌐⎔_⎔)//This is Jack, he's been fighting these evil kumquats since early 2023!
(((( •̀ᴗ•́) ( •̀ᴗ•́) ( •̀ᴗ•́) ( •̀ᴗ•́) ( •̀ᴗ•́) ( •̀ᴗ•́) ( •̀ᴗ•́) ( •̀ᴗ•́) ( •̀ᴗ•́) ( •̀ᴗ•́) ( •̀ᴗ•́) ( •̀ᴗ•́) ( •̀ᴗ•́) ( •̀ᴗ•́) ( •̀ᴗ•́) ( •̀ᴗ•́) ( •̀ᴗ•́) ( •̀ᴗ•́) ( •̀ᴗ•́) ( •̀ᴗ•́) ( •̀ᴗ•́))))
- redstonetoad
- Scratcher
100+ posts
Undertale Battle Engine (D-Engine Month, released Deltarune X Undertale as Beta )
https://scratch.mit.edu/projects/771280384Stop advertising
Play it, Is very Fun!
Hello I'm redstonetoad
I like a lot of things
I generally don't f4f
I'm not sure what else to put here XD
when green flag clicked
forever
Thumbs up
end
This is my signature, you can add your own personal one by scrolling all the way down on the discussion home
- isisnottaken
- Scratcher
74 posts
Undertale Battle Engine (D-Engine Month, released Deltarune X Undertale as Beta )
https://scratch.mit.edu/projects/771280384Ok yeah dont advertise but.. (this is actually kinda fun ngl)
Play it, Is very Fun!
C'mere
- notTheRealMarshall
- Scratcher
100+ posts
Undertale Battle Engine (D-Engine Month, released Deltarune X Undertale as Beta )
Many other people go off topic too, And what is there to talk about an unreleased engine besides ask questions? I have never been on an actual forum where you talk before besides this one and I am still learning. What can I improve on? This is the most inconsequential debate I have ever seen. Indeed, you don't have to be asked to say something, but all of you are missing the main meaning of “who asked”. Who asked is essentially a sarcastic/passive-aggressive way of saying “what you have just said is bad or serves little to no purpose here”. Now let's take a look at some facts.
1. This forum is about an Undertale engine.
2. We have been asked to stay on topic multiple times.
3. The comments made by notTheRealMarshall regarding their vectors are not Undertale engine related.
This means that notTheRealMarshall made a post that was not related to the topic in any shape or form. Looking at it from this point of view, saying “who asked” makes sense and is somewhat applicable here. While I do not necessarily concur with the usage of “who asked”, I will definitely be leaning toward that side.
With that being said, I am quite surprised how you all were able to blow it out of proportion.
- SUNKYmpegCerealGod
- Scratcher
31 posts
Undertale Battle Engine (D-Engine Month, released Deltarune X Undertale as Beta )
Fatal Error: boy do I love making things break
- OVERSWAPPAPYRUS
- Scratcher
100+ posts
Undertale Battle Engine (D-Engine Month, released Deltarune X Undertale as Beta )
ok pal, you can stop now. Fatal Error: boy do I love making things break
UNDERSWAP PAPYRUS BUT OVER
Check out my music on my profile!
if you like it please follow! Also check out the piano shop, if you want to order some music: https://scratch.mit.edu/discuss/topic/607671
- NightmareGaze
- Scratcher
100+ posts
Undertale Battle Engine (D-Engine Month, released Deltarune X Undertale as Beta )
Many other people go off topic too, And what is there to talk about an unreleased engine besides ask questions? I have never been on an actual forum where you talk before besides this one and I am still learning. What can I improve on?
I perfectly understand, but I'm only stating objective facts. While I really don't care about the topics, this one, for some reason became more than just “off-topic”.
You must keep in mind that the other off-topics are not about them but about other topics. In your case, some people might view it as if you are trying to get attention or something (which would honestly explain this whole situation).
ㅤㅤㅤㅤㅤㅤ
- notTheRealMarshall
- Scratcher
100+ posts
Undertale Battle Engine (D-Engine Month, released Deltarune X Undertale as Beta )
I probably wont say anything like I tried to whenever the engine is gonna release, Normally I say stuff about how far we've come but I am not gonna do that because normally something happens or we are proven wrong about what's gonna happen
- Nivalosha
- Scratcher
100+ posts
Undertale Battle Engine (D-Engine Month, released Deltarune X Undertale as Beta )
An update on the whole engine
Since the post got locked by accident for a full month, let me break down the status on the engine and what to expect.
The engine is being fully re-coded, the fatal error was about the new code being built on old code. Which created a lot of issues, I have no problems recording the whole thing as the previous code navigation was somewhat messy. The broadcast events were unorganized, the variables were over-used, and the list method was just too confusing.
-Exact Undertale Damage system
The previous system was based on how I thought the Undertale damage system worked, after doing deeper research, I realized most of my damage system had been coded incorrectly. So the new engine will feature very accurate formulas from Undertale.
New engine will now include:
-Multi monster system
You will now have the ability to add three monsters to the fight. Unfortunately, due to scratch limits, I cannot create the fancy dust effect for multi-monsters, this option will still be a thing only for one monster.
A new GUI method will be introduced, it's called enemy profiling. Each enemy profile can support up to three enemies (can be the same ones). To add enemies to this profile, you'll have to use the Enemy creator GUI.
Enemy Profiling will include:
Enemies (up to three), selected OST, and background.
Enemy Creator will include:
-All of the enemy base stats
-Enemies name
-Special editor (gives you more control over damage system)
-Enemy sprite selector
-Another feature that's under question
-Overworld editor (GUI)
Overworld editor will be a feature that allows you to create your very own overworld system with a special editor.
This editor will feature:
-Tile selection (all zones tiles will be included)
-Brush sizes
-Encounter points (with messages)
-Areas where enemies can occur with delay and rate
-Collision system
-Camera control
-Room node system, A to D, meaning you can have a room with 4 possible exits. The node system will be another GUI that will help you link rooms with one another.
-Background selector
-Another feature under question (with animation)
Multiplayer and CO-OP
CO-OP
You can play with someone on one keyboard, giving WASD and Arrow keys (can be reversed in settings) controls.
Multiplayer
You will have the ability to play with 3 people on cloud (all must be Scratchers rank). In settings, you can whitelist usernames that you want to play with.
I am unsure how this will work once all of you are in the overworld, but I'm already aware of how it will work during a battle.
That's about all, have fun.
New update!!! Also art by me
Since the post got locked by accident for a full month, let me break down the status on the engine and what to expect.
The engine is being fully re-coded, the fatal error was about the new code being built on old code. Which created a lot of issues, I have no problems recording the whole thing as the previous code navigation was somewhat messy. The broadcast events were unorganized, the variables were over-used, and the list method was just too confusing.
-Exact Undertale Damage system
The previous system was based on how I thought the Undertale damage system worked, after doing deeper research, I realized most of my damage system had been coded incorrectly. So the new engine will feature very accurate formulas from Undertale.
New engine will now include:
-Multi monster system
You will now have the ability to add three monsters to the fight. Unfortunately, due to scratch limits, I cannot create the fancy dust effect for multi-monsters, this option will still be a thing only for one monster.
A new GUI method will be introduced, it's called enemy profiling. Each enemy profile can support up to three enemies (can be the same ones). To add enemies to this profile, you'll have to use the Enemy creator GUI.
Enemy Profiling will include:
Enemies (up to three), selected OST, and background.
Enemy Creator will include:
-All of the enemy base stats
-Enemies name
-Special editor (gives you more control over damage system)
-Enemy sprite selector
-Another feature that's under question
-Overworld editor (GUI)
Overworld editor will be a feature that allows you to create your very own overworld system with a special editor.
This editor will feature:
-Tile selection (all zones tiles will be included)
-Brush sizes
-Encounter points (with messages)
-Areas where enemies can occur with delay and rate
-Collision system
-Camera control
-Room node system, A to D, meaning you can have a room with 4 possible exits. The node system will be another GUI that will help you link rooms with one another.
-Background selector
-Another feature under question (with animation)
Multiplayer and CO-OP
CO-OP
You can play with someone on one keyboard, giving WASD and Arrow keys (can be reversed in settings) controls.
Multiplayer
You will have the ability to play with 3 people on cloud (all must be Scratchers rank). In settings, you can whitelist usernames that you want to play with.
I am unsure how this will work once all of you are in the overworld, but I'm already aware of how it will work during a battle.
That's about all, have fun.
New update!!! Also art by me
Last edited by Nivalosha (Jan. 6, 2023 13:28:00)
- leonardios_Terraria
- Scratcher
100+ posts
Undertale Battle Engine (D-Engine Month, released Deltarune X Undertale as Beta )
An update on the whole engineWHAT? THAT'S CRAZY!
Since the post got locked by accident for a full month, let me break down the status on the engine and what to expect.
The engine is being fully re-coded, the fatal error was about the new code being built on old code. Which created a lot of issues, I have no problems recording the whole thing as the previous code navigation was somewhat messy. The broadcast events were unorganized, the variables were over-used, and the list method was just too confusing.
-Exact Undertale Damage system
The previous system was based on how I thought the Undertale damage system worked, after doing deeper research, I realized most of my damage system had been coded incorrectly. So the new engine will feature very accurate formulas from Undertale.
New engine will now include:
-Multi monster system
You will now have the ability to add three monsters to the fight. Unfortunately, due to scratch limits, I cannot create the fancy effect for multi-monsters, this option will still exist only for one monster.
A new GUI method will be introduced, it's called enemy profiling. Each enemy profile can support up to three enemies (can be the same ones). To add enemies to this profile, you'll have to use the Enemy creator GUI.
Enemy Profiling will include:
Enemies (up to three), selected OST, and background.
Enemy Creator will include:
-All of the enemy base stats
-Enemies name
-Special editor (gives you more control over damage system)
-Another feature that's under question
-Overworld editor (GUI)
Overworld editor will be a feature that allows you to create your very own overworld system with a special editor.
This editor will feature:
-Tile selection
-Brush sizes
-Encounter points (with messages)
-Areas where enemies can occur with delay and rate
-Collision system
-Camera control
-Room node system, A to D, meaning you can have a room with 4 possible exists. The node system will be another GUI that will help you link rooms with one another.
-Background selector
Multiplayer and CO-OP
CO-OP
You can play with someone on one keyboard, giving WASD and Arrow keys (can be reversed in settings) controls.
Multiplayer
You will have the ability to play with 3 people on cloud (all must be Scratchers rank). In settings, you can whitelist usernames that you want to play with.
I am unsure how this will work once all of you are in the overworld, but I'm already aware of how it will work during a battle.
That's about all, have fun.
New update!!! Also art by me
“brrrr! it sure is cold out here in the HUMMUS FIELDS! the ice palace must have already sprung its bumpers! c'mon, R.V! we gotta seal the FRIEND INSIDE ME…!”
-M. E. Nihco
Hi! I'm R.V. Pine!
Or am I…?
- redstonetoad
- Scratcher
100+ posts
Undertale Battle Engine (D-Engine Month, released Deltarune X Undertale as Beta )
Jeez, your adding so much, I'm hoping that this won't be to big for scratch hahaha…
Ether way, all of the new content sounds cool, and a patently await release
Ether way, all of the new content sounds cool, and a patently await release
Hello I'm redstonetoad
I like a lot of things
I generally don't f4f
I'm not sure what else to put here XD
when green flag clicked
forever
Thumbs up
end
This is my signature, you can add your own personal one by scrolling all the way down on the discussion home
- notTheRealMarshall
- Scratcher
100+ posts
Undertale Battle Engine (D-Engine Month, released Deltarune X Undertale as Beta )
(excitement intensifies)
- NightmareGaze
- Scratcher
100+ posts
Undertale Battle Engine (D-Engine Month, released Deltarune X Undertale as Beta )
It's quite a delight to see this forum reopened.
ㅤㅤㅤㅤㅤㅤ