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- demonicdoggo101
-
22 posts
adding a feature to my clicker game
so i am a newer scratcher trying to make a clicker game and i want to make a cookie clicker type of thing with my first upgrade but i don't know how to make the clones spin with the main sprite and the clone can be clicked to do the upgrade, how do i prevent this?
please look at my code because i suck at explaining through text
https://scratch.mit.edu/projects/758513990/editor/
please look at my code because i suck at explaining through text
https://scratch.mit.edu/projects/758513990/editor/
Last edited by demonicdoggo101 (Nov. 29, 2022 13:16:36)
- Daffodil_alias_Daffo
-
500+ posts
adding a feature to my clicker game
I didn't really understand what you want to do and prevent from doing? so i am a newer scratcher trying to make a clicker game and i want to make a cookie clicker type of thing with my first upgrade but i don't know how to make the clones spin with the main sprite and the clone can be clicked to do the upgrade, how do i prevent this?
please look at my code because i suck at explaining through text
https://scratch.mit.edu/projects/758513990/editor/
to spin the clone :
repeat until <...>
set y to (-5)
turn cw (5) degrees
end
I don't know if this is what you want, I'm having trouble translating your question
- EmberStudent
-
29 posts
adding a feature to my clicker game
when green flag clicked
forever
if <mouse down?> then
if <touching [mouse pointer v] ?> then
change [upgrade v] by (1)
end
end
end
scratch isn't loading, so this isn't using your upgrade script, but you can change that
Last edited by EmberStudent (Nov. 29, 2022 14:24:03)
- demonicdoggo101
-
22 posts
adding a feature to my clicker game
can you try again also my upgrade sprite is the first upgrade which is a dog head i wanted to make the first upgrade sprite clone itself and be around the main sprite that is to be clickedwhen green flag clicked
forever
if <mouse down?> then
if <touching [mouse pointer v] ?> then
change [upgrade v] by (1)
end
end
end
scratch isn't loading, so this isn't using your upgrade script, but you can change that
https://scratch.mit.edu/projects/758513990/
Last edited by demonicdoggo101 (Nov. 29, 2022 14:30:49)
- hummeaud000
-
28 posts
adding a feature to my clicker game
if you need a script on an inventory:
when green flag clicked
forever
if <touching [ mouse pointer] ?> then
if <mouse down?> then
add ( specific item) to [list inventory]
end
end
end
when green flag clicked
forever
if <[specific item] = [1]> then
change [ what the potion does] by (5)
set [ specific item] to [0]
end
end
when [ space] key pressed
if <[ inventory] contains ( specific item) ?> then
delete ( specific item) of [list inventory]
use item deleted
end
define use item deleted
set [ specific item] to [1]
Last edited by hummeaud000 (Nov. 29, 2022 16:05:35)
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