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- redstonetoad
- Scratcher
100+ posts
Undertale Battle Engine (D-Engine Month, released Deltarune X Undertale as Beta )
I have no clueThe last Dev logWhy did my anxiety tics just stop after reading this lmao
This is going to be the last change-log. The point of these change-logs was to show the existence of the engine, and its progress. Now that's done, it's time to enter the final stage of the development.
The majority of the things you've seen will change, and most of these “editor features” are temporary. I always had other plans for them.
Added
-Every monster's hurt effect
Changed
-The whole engine's layout, and format (Idea, not actual)
Alpha 1 showcase day: October 31st.
Alpha 1 will be one of the two final showcase logs before the engine's release date gets announced. This will be a special showcase. Showcasing the final version of the engine's GUIs, Code, and Formats. The public to-list does not contain all the work, it was just to showcase progress.
See you on October 31st.
Thank you for waiting.
Hello I'm redstonetoad
I like a lot of things
I generally don't f4f
I'm not sure what else to put here XD
when green flag clicked
forever
Thumbs up
end
This is my signature, you can add your own personal one by scrolling all the way down on the discussion home
- isisnottaken
- Scratcher
74 posts
Undertale Battle Engine (D-Engine Month, released Deltarune X Undertale as Beta )
nvm they back.I have no clueThe last Dev logWhy did my anxiety tics just stop after reading this lmao
This is going to be the last change-log. The point of these change-logs was to show the existence of the engine, and its progress. Now that's done, it's time to enter the final stage of the development.
The majority of the things you've seen will change, and most of these “editor features” are temporary. I always had other plans for them.
Added
-Every monster's hurt effect
Changed
-The whole engine's layout, and format (Idea, not actual)
Alpha 1 showcase day: October 31st.
Alpha 1 will be one of the two final showcase logs before the engine's release date gets announced. This will be a special showcase. Showcasing the final version of the engine's GUIs, Code, and Formats. The public to-list does not contain all the work, it was just to showcase progress.
See you on October 31st.
Thank you for waiting.
C'mere
- Chance_1212
- Scratcher
100+ posts
Undertale Battle Engine (D-Engine Month, released Deltarune X Undertale as Beta )
you poor soul.nvm they back.I have no clueThe last Dev logWhy did my anxiety tics just stop after reading this lmao
This is going to be the last change-log. The point of these change-logs was to show the existence of the engine, and its progress. Now that's done, it's time to enter the final stage of the development.
The majority of the things you've seen will change, and most of these “editor features” are temporary. I always had other plans for them.
Added
-Every monster's hurt effect
Changed
-The whole engine's layout, and format (Idea, not actual)
Alpha 1 showcase day: October 31st.
Alpha 1 will be one of the two final showcase logs before the engine's release date gets announced. This will be a special showcase. Showcasing the final version of the engine's GUIs, Code, and Formats. The public to-list does not contain all the work, it was just to showcase progress.
See you on October 31st.
Thank you for waiting.
“Springtrap mind telling me what you're doing in security breach”
“Sir, I always come back”
- -_-GetGood
- Scratcher
500+ posts
Undertale Battle Engine (D-Engine Month, released Deltarune X Undertale as Beta )
i mean, anxiety is normal.you poor soul.nvm they back.I have no clueThe last Dev logWhy did my anxiety tics just stop after reading this lmao
This is going to be the last change-log. The point of these change-logs was to show the existence of the engine, and its progress. Now that's done, it's time to enter the final stage of the development.
The majority of the things you've seen will change, and most of these “editor features” are temporary. I always had other plans for them.
Added
-Every monster's hurt effect
Changed
-The whole engine's layout, and format (Idea, not actual)
Alpha 1 showcase day: October 31st.
Alpha 1 will be one of the two final showcase logs before the engine's release date gets announced. This will be a special showcase. Showcasing the final version of the engine's GUIs, Code, and Formats. The public to-list does not contain all the work, it was just to showcase progress.
See you on October 31st.
Thank you for waiting.
Last edited by -_-GetGood (Oct. 23, 2022 23:13:29)
TIP:
If your struggling in combat,
simply GetGood.
- isisnottaken
- Scratcher
74 posts
Undertale Battle Engine (D-Engine Month, released Deltarune X Undertale as Beta )
I'd rather my leg NOT twitch 69420 mphi mean, anxiety is normal.you poor soul.nvm they back.I have no clueThe last Dev logWhy did my anxiety tics just stop after reading this lmao
This is going to be the last change-log. The point of these change-logs was to show the existence of the engine, and its progress. Now that's done, it's time to enter the final stage of the development.
The majority of the things you've seen will change, and most of these “editor features” are temporary. I always had other plans for them.
Added
-Every monster's hurt effect
Changed
-The whole engine's layout, and format (Idea, not actual)
Alpha 1 showcase day: October 31st.
Alpha 1 will be one of the two final showcase logs before the engine's release date gets announced. This will be a special showcase. Showcasing the final version of the engine's GUIs, Code, and Formats. The public to-list does not contain all the work, it was just to showcase progress.
See you on October 31st.
Thank you for waiting.
C'mere
- NightmareGaze
- Scratcher
100+ posts
Undertale Battle Engine (D-Engine Month, released Deltarune X Undertale as Beta )
Top Text
Bottom Text
Bottom Text
ㅤㅤㅤㅤㅤㅤ
- notTheRealMarshall
- Scratcher
100+ posts
Undertale Battle Engine (D-Engine Month, released Deltarune X Undertale as Beta )
XD that is so true, We never listen, My brain is so small I forgot about the rickroll and linked a rickroll project- Top Text
Bottom Text
- Chance_1212
- Scratcher
100+ posts
Undertale Battle Engine (D-Engine Month, released Deltarune X Undertale as Beta )
he's not wrong Top Text
Bottom Text
“Springtrap mind telling me what you're doing in security breach”
“Sir, I always come back”
- OVERSWAPSANESS
- Scratcher
32 posts
Undertale Battle Engine (D-Engine Month, released Deltarune X Undertale as Beta )
Bro is an fnf character Top Text
Bottom Text
Follow me @OVERSWAPSANESS, yes I do in fact check my messages.
I use Scratch coding, I bet you didn't know that.
- Chance_1212
- Scratcher
100+ posts
Undertale Battle Engine (D-Engine Month, released Deltarune X Undertale as Beta )
your not wrongBro is an fnf character Top Text
Bottom Text
“Springtrap mind telling me what you're doing in security breach”
“Sir, I always come back”
- sgmcats
- Scratcher
7 posts
Undertale Battle Engine (D-Engine Month, released Deltarune X Undertale as Beta )
please comic sans font (because it is the one sans speaks in) wingdings would be cool to (there tied to W.D.Gaster, or, as some people call him, Wing Din Gaster).
- OVERSWAPSANESS
- Scratcher
32 posts
Undertale Battle Engine (D-Engine Month, released Deltarune X Undertale as Beta )
what do you mean? please comic sans font (because it is the one sans speaks in) wingdings would be cool to (there tied to W.D.Gaster, or, as some people call him, Wing Din Gaster).
Follow me @OVERSWAPSANESS, yes I do in fact check my messages.
I use Scratch coding, I bet you didn't know that.
- OVERSWAPPAPYRUS
- Scratcher
100+ posts
Undertale Battle Engine (D-Engine Month, released Deltarune X Undertale as Beta )
he means for the engine’s texts boxes to have that fontwhat do you mean? please comic sans font (because it is the one sans speaks in) wingdings would be cool to (there tied to W.D.Gaster, or, as some people call him, Wing Din Gaster).
UNDERSWAP PAPYRUS BUT OVER
Check out my music on my profile!
if you like it please follow! Also check out the piano shop, if you want to order some music: https://scratch.mit.edu/discuss/topic/607671
- NightmareGaze
- Scratcher
100+ posts
Undertale Battle Engine (D-Engine Month, released Deltarune X Undertale as Beta )
please comic sans font (because it is the one sans speaks in) wingdings would be cool to (there tied to W.D.Gaster, or, as some people call him, Wing Din Gaster).
Hmm, Gaster's font would be pretty interesting.
ㅤㅤㅤㅤㅤㅤ
- redstonetoad
- Scratcher
100+ posts
Undertale Battle Engine (D-Engine Month, released Deltarune X Undertale as Beta )
Yup I agreeplease comic sans font (because it is the one sans speaks in) wingdings would be cool to (there tied to W.D.Gaster, or, as some people call him, Wing Din Gaster).
Hmm, Gaster's font would be pretty interesting.
Hello I'm redstonetoad
I like a lot of things
I generally don't f4f
I'm not sure what else to put here XD
when green flag clicked
forever
Thumbs up
end
This is my signature, you can add your own personal one by scrolling all the way down on the discussion home
- notTheRealMarshall
- Scratcher
100+ posts
Undertale Battle Engine (D-Engine Month, released Deltarune X Undertale as Beta )
One day, Just one day until the Release.
- notTheRealMarshall
- Scratcher
100+ posts
Undertale Battle Engine (D-Engine Month, released Deltarune X Undertale as Beta )
when green flag clicked
forever
if <[day] = [october31]> then
broadcast [ release]
end
end
- supercarles
- Scratcher
100+ posts
Undertale Battle Engine (D-Engine Month, released Deltarune X Undertale as Beta )
when green flag clicked
if <[release date] = [today]> then
say [OMG FINALLY] for (2) secs
end
Last edited by supercarles (Oct. 30, 2022 18:11:56)
YEEHAW
go to x: (when @greenFlag clicked :: control) y: (when stop sign held :: control) :: hat
say: (if <(turning @turnRight:: motion)=((held @greenFlag for (turn @turnLeft (15) degrees :: motion) seconds :: operators)+(my variable))> then :: control)
20(set [my variable v] to :: variables) :: variables
when this sprite clicked :: stack
move (10) steps{
turn (@turnLeft :: #ffffff) 15 degrees{
[say] Hello! [for] 2 [seconds] {
repeat. (10) ::stack :: control
} :: looks
} :: motion
} :: motion
if <say (when @greenFlag clicked :: control) :: looks = ()>then
(play sound v) Meow (until done v) :: sound
end
YEEHAW [YEEHAW] for ((YEEHAW)*((YEEHAW)-(Howdy y'all))) :: control
(when I receive v) message1 :: cap :: control
DON'T SAY PASTA ON MY PROFILE. WORST MISTAKE OF MY LIFE
- poignantcreator
- Scratcher
100+ posts
Undertale Battle Engine (D-Engine Month, released Deltarune X Undertale as Beta )
POG
- Chance_1212
- Scratcher
100+ posts
Undertale Battle Engine (D-Engine Month, released Deltarune X Undertale as Beta )
what fight will you create for your first fight?
“Springtrap mind telling me what you're doing in security breach”
“Sir, I always come back”