Discuss Scratch
- Discussion Forums
- » Help with Scripts
- » Money system
- Wendeer
-
3 posts
Money system
So I wanted to add a currency system to my game, but cant figure out how to make it local.
To elaborate:
I want to make it so every time you catch an apple, you get 1 coin. And I want to make it so after you return (press green flag again), the coins you had stay. But I ran into an issue: it was not local, it was global. i.e. I have 35 apples, but another person plays the game. For some reason, they also have 35 apples, we always have the same amount of apples.
How do I fix this?
Thanks!
To elaborate:
I want to make it so every time you catch an apple, you get 1 coin. And I want to make it so after you return (press green flag again), the coins you had stay. But I ran into an issue: it was not local, it was global. i.e. I have 35 apples, but another person plays the game. For some reason, they also have 35 apples, we always have the same amount of apples.
How do I fix this?
Thanks!
- INSERT-USER_NAME
-
1000+ posts
Money system
I would suggest going to TurboWarp, clicking Addons, and searching for switch variables, that addon makes it so when you right click a variable, you can switch it between local or global.
- -EmeraldThunder-
-
1000+ posts
Money system
(#4)You need to save the file you are working on, upload it to Turbowarp, make the change using the above info and upload the file to scratch again. There is a way to do this in the editor, but we're not allowed to mention it.
Question, how do I apply those settings? Is it automatic?
- Discussion Forums
- » Help with Scripts
-
» Money system