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- Redstone1080
-
1000+ posts
MinecraftTS (Minecraft: Typescript Edition)
Time to develop cheats for this when the source code comes out 

- DifferentDance8
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1000+ posts
MinecraftTS (Minecraft: Typescript Edition)
Good luck… im basically gonna port impact client to it

- Redstone1080
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1000+ posts
MinecraftTS (Minecraft: Typescript Edition)
A question for @uwv specifically: Do you put your type definitions in the same file, or in seperate .d.ts files? I just started working with TS and it seems clunky to have to have an interface for every class.
- uwv
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1000+ posts
MinecraftTS (Minecraft: Typescript Edition)
(#25)classes have all the types already, i only use typedefs when i need to type a json object
A question for @uwv specifically: Do you put your type definitions in the same file, or in seperate .d.ts files? I just started working with TS and it seems clunky to have to have an interface for every class.
- Kitten-da-Cat
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1000+ posts
MinecraftTS (Minecraft: Typescript Edition)
can I download it now?
- Redstone1080
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1000+ posts
MinecraftTS (Minecraft: Typescript Edition)
(#26)Oh do you mean you do it like this?(#25)classes have all the types already, i only use typedefs when i need to type a json object
A question for @uwv specifically: Do you put your type definitions in the same file, or in seperate .d.ts files? I just started working with TS and it seems clunky to have to have an interface for every class.
class X {
foo: string;
bar: number;
constructor() {
// ...
}
}
- MagicCrayon9342
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1000+ posts
MinecraftTS (Minecraft: Typescript Edition)
Let's be realistic, this is a huge endeavor, impossible at best.
- NFlex23
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1000+ posts
MinecraftTS (Minecraft: Typescript Edition)
I believe @uwv has already made a working version because I'm pretty sure I've seen pictures of it before. Let's be realistic, this is a huge endeavor, impossible at best.
- uwv
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1000+ posts
MinecraftTS (Minecraft: Typescript Edition)
(#28)(#26)Oh do you mean you do it like this?(#25)classes have all the types already, i only use typedefs when i need to type a json object
A question for @uwv specifically: Do you put your type definitions in the same file, or in seperate .d.ts files? I just started working with TS and it seems clunky to have to have an interface for every class.class X {
foo: string;
bar: number;
constructor() {
// ...
}
}
yep you got it, also you should probably use accessibility modifiers on your member fields and member functions e.g
class X {
private foo: string;
public bar: number;
protected baz: boolean;
// accessible inside the class, outside the class and in child classes
public myPublicFunction(): void {
console.log("public");
}
// only accessible inside the class
private myPrivateFunction(): void {
console.log("private");
}
// accessible only inside the class and in child classes
protected myProtectedFunction(): void {
console.log("protected");
}
}
- uwv
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1000+ posts
MinecraftTS (Minecraft: Typescript Edition)
(#29)anything is possible, its just a matter of actually putting work into making it happen. and trust me i have put in a lot of work, see seraph, opengl bindings, glfw bindings and the logger
Let's be realistic, this is a huge endeavor, impossible at best.
- MagicCrayon9342
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1000+ posts
MinecraftTS (Minecraft: Typescript Edition)
mmm vulnerabilitiesYou should have just used Log4J.(#29)… and the logger
Let's be realistic, this is a huge endeavor, impossible at best.
- uwv
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1000+ posts
MinecraftTS (Minecraft: Typescript Edition)
(#33)oh my godYou should have just used Log4J.(#29)… and the logger
Let's be realistic, this is a huge endeavor, impossible at best.

- ZZC12345
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500+ posts
MinecraftTS (Minecraft: Typescript Edition)
uh oh(#33)oh my godYou should have just used Log4J.(#29)… and the logger
Let's be realistic, this is a huge endeavor, impossible at best.
- DifferentDance8
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1000+ posts
MinecraftTS (Minecraft: Typescript Edition)
Congratulations! You just described Catalyst. Let's be realistic, this is a huge endeavor, impossible at best.
- MagicCrayon9342
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1000+ posts
MinecraftTS (Minecraft: Typescript Edition)
how is Catalyst impossible, it exists.Congratulations! You just described Catalyst. Let's be realistic, this is a huge endeavor, impossible at best.
- NFlex23
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1000+ posts
MinecraftTS (Minecraft: Typescript Edition)
So many things that you say are “impossible” exist…how is Catalyst impossible, it exists.Congratulations! You just described Catalyst. Let's be realistic, this is a huge endeavor, impossible at best.
- uwv
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1000+ posts
MinecraftTS (Minecraft: Typescript Edition)
for anyone possibly wondering, yes i still am working on this, mostly supporting libraries as well as common server/client code into its own repo (not yet public)


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