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- Exist-ing
- Scratcher
12 posts
Welcome to Scratch! Get started here!
pov you advertise (that's probably allowed on this but just saying)
python - web - java
Yes, I program things
- baby_prstons_uncle
- Scratcher
18 posts
Welcome to Scratch! Get started here!
If anybody needs help getting started please reach out.
Check out my profile for cool games, art, and animations.
#SlothsRule
- Fanzy-pantz
- Scratcher
11 posts
Welcome to Scratch! Get started here!
Hello! and welcome to scratch!
Q&A:
Q: What is scratch?
A: Scratch is a free program where you can code, share, be creative!
Q: How do you make a studio or a cloud variable?
A: You have to wait until your a scratcher to do those things. In the meantime, create more projects, help others, and be nice and friendly!
Q: Who is @griffpatch?
A: griffpatch is the best scratcher of all time!
Got anymore questions? Ask me in my profile: @Fanzy-pantz or my alt: @IthrowPieAtYou!
Have fun!
Q&A:
Q: What is scratch?
A: Scratch is a free program where you can code, share, be creative!
Q: How do you make a studio or a cloud variable?
A: You have to wait until your a scratcher to do those things. In the meantime, create more projects, help others, and be nice and friendly!
Q: Who is @griffpatch?
A: griffpatch is the best scratcher of all time!
Got anymore questions? Ask me in my profile: @Fanzy-pantz or my alt: @IthrowPieAtYou!
Have fun!
when green flag clicked
say [Welcome to scratch!] for (2) secs
- TheRubixYouTube
- Scratcher
34 posts
Welcome to Scratch! Get started here!
Welcome to scratch!!! I am New Scratcher.
Blocks version
—————————
when green flag clicked
set [message v] to [Welcome to scratch!!!]
- Raptor_clan1234
- Scratcher
15 posts
Welcome to Scratch! Get started here!
I am not new to scratch, but I can show you how to make something move! here is the code:
when green flag clicked
forever
if <key [ Left Arrow] pressed?> then
move (-10) steps
end
if <key [ Right Arrow] pressed?> then
move (10) steps
end
if <key [ Down Arrow] pressed?> then
change y by (-10)
end
if <key [ up Arrow] pressed?> then
change y by (10)
end
end
- Real_Beluga
- Scratcher
30 posts
Welcome to Scratch! Get started here!
spam is bad, stop or be bad! this is for people to say hi Im new to scratch please follow me and join my discussion
https://scratch.mit.edu/discuss/topic/632161/?page=1#post-6632276
Also look at my projects and please play them because I used to play a a huge account on scratch that is now called nine zero zero five zero three five five five, and I had sooooo many followers but It got banned and I dont know why so Im trying to get to like that on scratch so please help me
- Real_Beluga
- Scratcher
30 posts
Welcome to Scratch! Get started here!
I am not new to scratch, but I can show you how to make something move! here is the code:when green flag clickedforever
if <key [ Left Arrow] pressed?> then
move (-10) steps
end
if <key [ Right Arrow] pressed?> then
move (10) steps
end
if <key [ Down Arrow] pressed?> then
change y by (-10)
end
if <key [ up Arrow] pressed?> then
change y by (10)
end
end
nice
- tanmanshum
- Scratcher
100+ posts
Welcome to Scratch! Get started here!
(distance to [bambi v])
(pick random (Bambi) to (bandu))
set pen color to [#ba3b11]
point in direction (bambi v)
when [Arrows v] key pressed
Dull!
- tanmanshum
- Scratcher
100+ posts
Welcome to Scratch! Get started here!
On song start :: events hatFnf blocks
Set [player v] to (if <extras :: sensing> then (character) else (join (player arrow type)[boyfriend]):: control)
Set [opponent v] to (song opponent)
Set [background v] to ([bg v])
repeat until <song end :: sensing>
Load note (note) :: events
end
Left / right ((var)::sensing) key :: sensing hat
Change [character num v] by (var)
Down / up ((var)::sensing) key :: sensing hat
Change [character type v] by (var)
On enter :: events hat
Set [item a v] to (item(((character num) mod (length of [characters v]))+(1)) of [characters v])
Set [item b v] to (item(((character type) mod (length of [versions of character v]))+(1)) of [versions of character v])
Set [character v] to (join (item a)(item b)
- TheRubixYouTube
- Scratcher
34 posts
Welcome to Scratch! Get started here!
when green flag clicked
set [message v] to [hi]
- TheRubixYouTube
- Scratcher
34 posts
Welcome to Scratch! Get started here!
when green flag clicked
forever
change [Color v] effect by (5)
end
when green flag clicked
set [Message v] to [try to improve the code]
set [Message2 v] to [have fun]
Last edited by TheRubixYouTube (Oct. 12, 2022 00:28:39)
- Raptor_clan1234
- Scratcher
15 posts
Welcome to Scratch! Get started here!
Here is another code that I used in one of my coding!
And here is another. (You can use these for one of your projects!)
when green flag clicked
forever
change [ Color] effect by (25)
end
And here is another. (You can use these for one of your projects!)
when this sprite clicked
change [ $] by (1)
- Raptor_clan1234
- Scratcher
15 posts
Welcome to Scratch! Get started here!
when green flag clicked
say [If you are new to scratch, then ask me for tips! I have made a lot of projects with a bit of coding inside of them.] for (900) secs
- POGsmog
- Scratcher
32 posts
Welcome to Scratch! Get started here!
hello
I have done scratch before but I haven't really understood it until recently it started to make some more sense.
I have done scratch before but I haven't really understood it until recently it started to make some more sense.
- Starsplash_66
- Scratcher
1 post
Welcome to Scratch! Get started here!
I'm not exactly new but i DO have a question I can't figure out. How do you post things on the wiki? Actually. I've been using scratch for a long time and still can't figure it out. In fact, I just discovered this a few days ago -_-
- tanmanshum
- Scratcher
100+ posts
Welcome to Scratch! Get started here!
Previous costume :: looks // ooh
<direction is (90 v)? :: motion> // why not use this
((100)% :: operators) // don’t use ___ / 100
(Layer :: looks) // yeah
(Layers to chose from :: looks) // also
Do{
}in (1) seconds :: control // kinda skips or broadcast something
Do while (1) seconds{
} :: control // WHILE one second
When [I v] collapses into [any thing v] :: events hat
Print [] :: pen
Set font to [nomo-sans v] size (25) bold (10)% italic (0)% line [none v] (0)% :: pen
Last edited by tanmanshum (Oct. 14, 2022 13:29:24)
- Raptor_clan1234
- Scratcher
15 posts
Welcome to Scratch! Get started here!
I like to code games on scratch and it is pretty obvious