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- poignantcreator
- Scratcher
100+ posts
Undertale Battle Engine (First playable battle: July - 5th)
BruhUndertale Battle Creator is cancelled guys
- poignantcreator
- Scratcher
100+ posts
Undertale Battle Engine (First playable battle: July - 5th)
I guess the reason why it can get so quiet here is because I'm on a completely different timezone than everyone here, huh?
- redstonetoad
- Scratcher
100+ posts
Undertale Battle Engine (First playable battle: July - 5th)
Wich one? I guess the reason why it can get so quiet here is because I'm on a completely different timezone than everyone here, huh?
Hello I'm redstonetoad
I like a lot of things
I generally don't f4f
I'm not sure what else to put here XD
when green flag clicked
forever
Thumbs up
end
This is my signature, you can add your own personal one by scrolling all the way down on the discussion home
- leonardios_Terraria
- Scratcher
100+ posts
Undertale Battle Engine (First playable battle: July - 5th)
I guess the reason why it can get so quiet here is because I'm on a completely different timezone than everyone here, huh?
It says he's from the USA, but if that's so, why is he up at night spamming stuff?Wich one? I guess the reason why it can get so quiet here is because I'm on a completely different timezone than everyone here, huh?
“brrrr! it sure is cold out here in the HUMMUS FIELDS! the ice palace must have already sprung its bumpers! c'mon, R.V! we gotta seal the FRIEND INSIDE ME…!”
-M. E. Nihco
Hi! I'm R.V. Pine!
Or am I…?
- redstonetoad
- Scratcher
100+ posts
Undertale Battle Engine (First playable battle: July - 5th)
The USA has about 6 time zones I thinkI guess the reason why it can get so quiet here is because I'm on a completely different timezone than everyone here, huh?It says he's from the USA, but if that's so, why is he up at night spamming stuff?Wich one? I guess the reason why it can get so quiet here is because I'm on a completely different timezone than everyone here, huh?
Hello I'm redstonetoad
I like a lot of things
I generally don't f4f
I'm not sure what else to put here XD
when green flag clicked
forever
Thumbs up
end
This is my signature, you can add your own personal one by scrolling all the way down on the discussion home
- NightmareGaze
- Scratcher
100+ posts
Undertale Battle Engine (First playable battle: July - 5th)
I guess the reason why it can get so quiet here is because I'm on a completely different timezone than everyone here, huh?It says he's from the USA, but if that's so, why is he up at night spamming stuff?Wich one? I guess the reason why it can get so quiet here is because I'm on a completely different timezone than everyone here, huh?
My guy is creating random lore out of thin air.
ㅤㅤㅤㅤㅤㅤ
- redstonetoad
- Scratcher
100+ posts
Undertale Battle Engine (First playable battle: July - 5th)
Who isI guess the reason why it can get so quiet here is because I'm on a completely different timezone than everyone here, huh?It says he's from the USA, but if that's so, why is he up at night spamming stuff?Wich one? I guess the reason why it can get so quiet here is because I'm on a completely different timezone than everyone here, huh?
My guy is creating random lore out of thin air.
Hello I'm redstonetoad
I like a lot of things
I generally don't f4f
I'm not sure what else to put here XD
when green flag clicked
forever
Thumbs up
end
This is my signature, you can add your own personal one by scrolling all the way down on the discussion home
- OVERSWAPSANESS
- Scratcher
32 posts
Undertale Battle Engine (First playable battle: July - 5th)
bruh SEPTEMBERBER Since change-log 8 is out, I'll be releasing the to-do list. The list isn't in any order, it's just what to do in general. It also shows you what to see / execpet.
Public to do list
- * Add Main menu section
* Add Save / Load
* Human’s editor page
* Enemy’s editor page
* Ability to change background (and HUE)
* Ability to change Music
* Ability to change Enemy
* Ability to change Enemies stats
* Ability to change Human stats
* Item creator GUI (Make your own items without using “See inside”)
* Messages editor
* Dialogue messages editor
* Act editor GUI
* Add two new backgrounds (both are fan made)
* Add two new monsters to the enemy list
* Finish animation code for Chara, Frisk, UnderPlayer and Gaster
* Fix known glitches/bugs from change-log 8
* Re-code Purple soul’s system including the web
* Finish Gaster Blaster engine
* Finish Bone Engine
* Add Projectile Engine
* Add spear Engine
* Add a chunk of pre-coded Undertale attacks
* Add tools for the attack system that’s in “see inside”
* Add instruction in “see inside” for every action / script
* Fix Mercy/Flee message positions
* Overworld: Finish every Item’s property (Drop / Item / Use)
* Overworld: Finish cell system, last used phone should end up on top (if called)
* Overworld: Finish up interaction system
* Studio: Change studio’s logo / name (after the voting) although I still can change it under my favor
* System: Make sure overworld and engine works fine upon merging
After the to-list is finished, then I'll finish these final two phases.
- Final polish.
Create “trailer” along with a mini “manual”
I've already started working on several of these things, I'll update the list as soon as Special Change-log comes out.
Current status:
0 / 31
Next Update Septemberber 30th
Follow me @OVERSWAPSANESS, yes I do in fact check my messages.
I use Scratch coding, I bet you didn't know that.
- OVERSWAPSANESS
- Scratcher
32 posts
Undertale Battle Engine (First playable battle: July - 5th)
But actually, I am really excitedbruh SEPTEMBERBER Since change-log 8 is out, I'll be releasing the to-do list. The list isn't in any order, it's just what to do in general. It also shows you what to see / execpet.
Public to do list
- * Add Main menu section
* Add Save / Load
* Human’s editor page
* Enemy’s editor page
* Ability to change background (and HUE)
* Ability to change Music
* Ability to change Enemy
* Ability to change Enemies stats
* Ability to change Human stats
* Item creator GUI (Make your own items without using “See inside”)
* Messages editor
* Dialogue messages editor
* Act editor GUI
* Add two new backgrounds (both are fan made)
* Add two new monsters to the enemy list
* Finish animation code for Chara, Frisk, UnderPlayer and Gaster
* Fix known glitches/bugs from change-log 8
* Re-code Purple soul’s system including the web
* Finish Gaster Blaster engine
* Finish Bone Engine
* Add Projectile Engine
* Add spear Engine
* Add a chunk of pre-coded Undertale attacks
* Add tools for the attack system that’s in “see inside”
* Add instruction in “see inside” for every action / script
* Fix Mercy/Flee message positions
* Overworld: Finish every Item’s property (Drop / Item / Use)
* Overworld: Finish cell system, last used phone should end up on top (if called)
* Overworld: Finish up interaction system
* Studio: Change studio’s logo / name (after the voting) although I still can change it under my favor
* System: Make sure overworld and engine works fine upon merging
After the to-list is finished, then I'll finish these final two phases.
- Final polish.
Create “trailer” along with a mini “manual”
I've already started working on several of these things, I'll update the list as soon as Special Change-log comes out.
Current status:
0 / 31
Next Update Septemberber 30th
Follow me @OVERSWAPSANESS, yes I do in fact check my messages.
I use Scratch coding, I bet you didn't know that.
- leonardios_Terraria
- Scratcher
100+ posts
Undertale Battle Engine (First playable battle: July - 5th)
But actually, I am really excitedbruh SEPTEMBERBER Since change-log 8 is out, I'll be releasing the to-do list. The list isn't in any order, it's just what to do in general. It also shows you what to see / execpet.
Public to do list
- * Add Main menu section
* Add Save / Load
* Human’s editor page
* Enemy’s editor page
* Ability to change background (and HUE)
* Ability to change Music
* Ability to change Enemy
* Ability to change Enemies stats
* Ability to change Human stats
* Item creator GUI (Make your own items without using “See inside”)
* Messages editor
* Dialogue messages editor
* Act editor GUI
* Add two new backgrounds (both are fan made)
* Add two new monsters to the enemy list
* Finish animation code for Chara, Frisk, UnderPlayer and Gaster
* Fix known glitches/bugs from change-log 8
* Re-code Purple soul’s system including the web
* Finish Gaster Blaster engine
* Finish Bone Engine
* Add Projectile Engine
* Add spear Engine
* Add a chunk of pre-coded Undertale attacks
* Add tools for the attack system that’s in “see inside”
* Add instruction in “see inside” for every action / script
* Fix Mercy/Flee message positions
* Overworld: Finish every Item’s property (Drop / Item / Use)
* Overworld: Finish cell system, last used phone should end up on top (if called)
* Overworld: Finish up interaction system
* Studio: Change studio’s logo / name (after the voting) although I still can change it under my favor
* System: Make sure overworld and engine works fine upon merging
After the to-list is finished, then I'll finish these final two phases.
- Final polish.
Create “trailer” along with a mini “manual”
I've already started working on several of these things, I'll update the list as soon as Special Change-log comes out.
Current status:
0 / 31
Next Update Septemberber 30th
It is september as of now.
“brrrr! it sure is cold out here in the HUMMUS FIELDS! the ice palace must have already sprung its bumpers! c'mon, R.V! we gotta seal the FRIEND INSIDE ME…!”
-M. E. Nihco
Hi! I'm R.V. Pine!
Or am I…?
- -_-GetGood
- Scratcher
500+ posts
Undertale Battle Engine (First playable battle: July - 5th)
what? its a joke.BruhnewgroundsAt some point soon I would like to see these new backgrounds. Nice work! Since change-log 8 is out, I'll be releasing the to-do list. The list isn't in any order, it's just what to do in general. It also shows you what to see / execpet.
Public to do list
- * Add Main menu section
* Add Save / Load
* Human’s editor page
* Enemy’s editor page
* Ability to change background (and HUE)
* Ability to change Music
* Ability to change Enemy
* Ability to change Enemies stats
* Ability to change Human stats
* Item creator GUI (Make your own items without using “See inside”)
* Messages editor
* Dialogue messages editor
* Act editor GUI
* Add two new backgrounds (both are fan made)
* Add two new monsters to the enemy list
* Finish animation code for Chara, Frisk, UnderPlayer and Gaster
* Fix known glitches/bugs from change-log 8
* Re-code Purple soul’s system including the web
* Finish Gaster Blaster engine
* Finish Bone Engine
* Add Projectile Engine
* Add spear Engine
* Add a chunk of pre-coded Undertale attacks
* Add tools for the attack system that’s in “see inside”
* Add instruction in “see inside” for every action / script
* Fix Mercy/Flee message positions
* Overworld: Finish every Item’s property (Drop / Item / Use)
* Overworld: Finish cell system, last used phone should end up on top (if called)
* Overworld: Finish up interaction system
* Studio: Change studio’s logo / name (after the voting) although I still can change it under my favor
* System: Make sure overworld and engine works fine upon merging
After the to-list is finished, then I'll finish these final two phases.
- Final polish.
Create “trailer” along with a mini “manual”
I've already started working on several of these things, I'll update the list as soon as Special Change-log comes out.
Current status:
0 / 31
Next Update Septemberber 30th
TIP:
If your struggling in combat,
simply GetGood.
- HruMan_Productions
- Scratcher
100+ posts
Undertale Battle Engine (First playable battle: July - 5th)
No, it's not a jokeBruhnewgroundsAt some point soon I would like to see these new backgrounds. Nice work! Since change-log 8 is out, I'll be releasing the to-do list. The list isn't in any order, it's just what to do in general. It also shows you what to see / execpet.
Public to do list
- * Add Main menu section
* Add Save / Load
* Human’s editor page
* Enemy’s editor page
* Ability to change background (and HUE)
* Ability to change Music
* Ability to change Enemy
* Ability to change Enemies stats
* Ability to change Human stats
* Item creator GUI (Make your own items without using “See inside”)
* Messages editor
* Dialogue messages editor
* Act editor GUI
* Add two new backgrounds (both are fan made)
* Add two new monsters to the enemy list
* Finish animation code for Chara, Frisk, UnderPlayer and Gaster
* Fix known glitches/bugs from change-log 8
* Re-code Purple soul’s system including the web
* Finish Gaster Blaster engine
* Finish Bone Engine
* Add Projectile Engine
* Add spear Engine
* Add a chunk of pre-coded Undertale attacks
* Add tools for the attack system that’s in “see inside”
* Add instruction in “see inside” for every action / script
* Fix Mercy/Flee message positions
* Overworld: Finish every Item’s property (Drop / Item / Use)
* Overworld: Finish cell system, last used phone should end up on top (if called)
* Overworld: Finish up interaction system
* Studio: Change studio’s logo / name (after the voting) although I still can change it under my favor
* System: Make sure overworld and engine works fine upon merging
After the to-list is finished, then I'll finish these final two phases.
- Final polish.
Create “trailer” along with a mini “manual”
I've already started working on several of these things, I'll update the list as soon as Special Change-log comes out.
Current status:
0 / 31
Next Update Septemberber 30th
- krispy_kreme6612
- Scratcher
1 post
Undertale Battle Engine (First playable battle: July - 5th)
I can't wait for it to be released!
- sansdaskeleton37
- New Scratcher
4 posts
Undertale Battle Engine (First playable battle: July - 5th)
Guys at this point you're going to remake the entirety of undertale in scratch-
- redstonetoad
- Scratcher
100+ posts
Undertale Battle Engine (First playable battle: July - 5th)
To be honest this will eventually happen Guys at this point you're going to remake the entirety of undertale in scratch-
Hello I'm redstonetoad
I like a lot of things
I generally don't f4f
I'm not sure what else to put here XD
when green flag clicked
forever
Thumbs up
end
This is my signature, you can add your own personal one by scrolling all the way down on the discussion home
- sansdaskeleton37
- New Scratcher
4 posts
Undertale Battle Engine (First playable battle: July - 5th)
When this happens i'll have to come back to scratch lmaoTo be honest this will eventually happen Guys at this point you're going to remake the entirety of undertale in scratch-
- Chance_1212
- Scratcher
100+ posts
Undertale Battle Engine (First playable battle: July - 5th)
I imagen an account that has every singe type of fight in orderTo be honest this will eventually happen Guys at this point you're going to remake the entirety of undertale in scratch-
“Springtrap mind telling me what you're doing in security breach”
“Sir, I always come back”
- StudioChara
- Scratcher
94 posts
Undertale Battle Engine (First playable battle: July - 5th)
To be honest this will eventually happen Guys at this point you're going to remake the entirety of undertale in scratch-
i hope but i dont think it might
- leonardios_Terraria
- Scratcher
100+ posts
Undertale Battle Engine (First playable battle: July - 5th)
To be honest this will eventually happen Guys at this point you're going to remake the entirety of undertale in scratch-
i hope but i dont think it might
It could happen, but remember how the fangame that was just one full fight had to be made on TurboWarp and HTML-ified
“brrrr! it sure is cold out here in the HUMMUS FIELDS! the ice palace must have already sprung its bumpers! c'mon, R.V! we gotta seal the FRIEND INSIDE ME…!”
-M. E. Nihco
Hi! I'm R.V. Pine!
Or am I…?
- StudioChara
- Scratcher
94 posts
Undertale Battle Engine (First playable battle: July - 5th)
failed or field? cuz idk what u trying 2 say and wasnt that long ago?To be honest this will eventually happen Guys at this point you're going to remake the entirety of undertale in scratch-
i hope but i dont think it might
It could happen, but remember how the fangame that was just one full fight had to be made on TurboWarp and HTML-ified