Discuss Scratch

gamingmain
Scratcher
21 posts

Editor Suggestions

Add Move Sprite Block
move [ Player Name Here v]
And
move [ Player Name Here v] to x: (0) y: (0)

-Moves A Sprite (Useful For Mobile Buttons)

Last edited by gamingmain (Sept. 7, 2022 15:31:15)

ScolderCreations
Scratcher
1000+ posts

Editor Suggestions

What does this do?
GIitchInTheMatrix
Scratcher
1000+ posts

Editor Suggestions

You can use messages and move blocks to have sprite a move sprite b. Also, how would it move it? X, Y axis, or like the move block(moves in the direction the sprite is moving)
-Valtren-
Scratcher
1000+ posts

Editor Suggestions

wait so like glide blocks
GIitchInTheMatrix
Scratcher
1000+ posts

Editor Suggestions

gamingmain wrote:

shoot a jumpscare
Jump scares aren’t allowed on Scratch, as per this(explains it, I believe)
(Edit: Hey, the announcement:D
This was about OP’s statement

Last edited by GIitchInTheMatrix (Sept. 7, 2022 15:21:01)

gamingmain
Scratcher
21 posts

Editor Suggestions

-Valtren- wrote:

wait so like glide blocks
no, like moving sprites block
ScolderCreations
Scratcher
1000+ posts

Editor Suggestions

gamingmain wrote:

-Valtren- wrote:

wait so like glide blocks
no, like moving sprites block
Where would it move? How would you control that?
gamingmain
Scratcher
21 posts

Editor Suggestions

ScolderCreations wrote:

gamingmain wrote:

-Valtren- wrote:

wait so like glide blocks
no, like moving sprites block
Where would it move? How would you control that?
welp with this
change x by (0) on [ Player Name Here v]
and this
change y by (0) on [ Player Name Here v]
you can also do this
set x by (0) on [ Player Name Here v]
set y by (0) on [ Player Name Here v]

Last edited by gamingmain (Sept. 7, 2022 16:56:08)

GIitchInTheMatrix
Scratcher
1000+ posts

Editor Suggestions

No support, as you can easily do this by using messages and custom blocks
kattcrazy
Scratcher
100+ posts

Editor Suggestions

Change [ sprite ] by ( 10 ) x

Change x by ( 10 ) with [ sprite ]

Glide [ sprite ] to x ( 10 ) y ( 10 )
So you could do it from other sprites…
randomguy3513
Scratcher
1000+ posts

Editor Suggestions

the workaround is really easy
Button sprite
when this sprite clicked
broadcast [message v]
Player sprite
when I receive [message v]
change x/y by ()::motion
kattcrazy
Scratcher
100+ posts

Editor Suggestions

randomguy3513 wrote:

the workaround is really easy
Button sprite
when this sprite clicked
broadcast [message v]
Player sprite
when I receive [message v]
change x/y by ()::motion


Yeah
Paddle2See
Scratch Team
1000+ posts

Editor Suggestions

This sounds like you are trying to change the state of one sprite (the location) from another sprite or the stage. Generally, we want to avoid this so that it doesn't get too confusing about who is changing the state. Use broadcasts to tell the sprite to change it's own state.

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