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- gamingmain
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Scratcher
21 posts
Editor Suggestions
Add Move Sprite Block
-Moves A Sprite (Useful For Mobile Buttons)
move [ Player Name Here v]And
move [ Player Name Here v] to x: (0) y: (0)
-Moves A Sprite (Useful For Mobile Buttons)
Last edited by gamingmain (Sept. 7, 2022 15:31:15)
- GIitchInTheMatrix
-
Scratcher
1000+ posts
Editor Suggestions
You can use messages and move blocks to have sprite a move sprite b. Also, how would it move it? X, Y axis, or like the move block(moves in the direction the sprite is moving)
- GIitchInTheMatrix
-
Scratcher
1000+ posts
Editor Suggestions
shoot a jumpscareJump scares aren’t allowed on Scratch, as per this(explains it, I believe)
(Edit: Hey, the announcement:D
This was about OP’s statement
Last edited by GIitchInTheMatrix (Sept. 7, 2022 15:21:01)
- gamingmain
-
Scratcher
21 posts
Editor Suggestions
wait so like glide blocksno, like moving sprites block
- ScolderCreations
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Scratcher
1000+ posts
Editor Suggestions
Where would it move? How would you control that?wait so like glide blocksno, like moving sprites block
- gamingmain
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Scratcher
21 posts
Editor Suggestions
welp with thisWhere would it move? How would you control that?wait so like glide blocksno, like moving sprites block
change x by (0) on [ Player Name Here v]and this
change y by (0) on [ Player Name Here v]you can also do this
set x by (0) on [ Player Name Here v]
set y by (0) on [ Player Name Here v]
Last edited by gamingmain (Sept. 7, 2022 16:56:08)
- GIitchInTheMatrix
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Scratcher
1000+ posts
Editor Suggestions
No support, as you can easily do this by using messages and custom blocks
- kattcrazy
-
Scratcher
100+ posts
Editor Suggestions
Change [ sprite ] by ( 10 ) xSo you could do it from other sprites…
Change x by ( 10 ) with [ sprite ]
Glide [ sprite ] to x ( 10 ) y ( 10 )
- randomguy3513
-
Scratcher
1000+ posts
Editor Suggestions
the workaround is really easy
Button spritewhen this sprite clickedPlayer sprite
broadcast [message v]when I receive [message v]
change x/y by ()::motion
- kattcrazy
-
Scratcher
100+ posts
Editor Suggestions
the workaround is really easyButton spritewhen this sprite clickedPlayer sprite
broadcast [message v]when I receive [message v]
change x/y by ()::motion
Yeah
- Paddle2See
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Scratch Team
1000+ posts
Editor Suggestions
This sounds like you are trying to change the state of one sprite (the location) from another sprite or the stage. Generally, we want to avoid this so that it doesn't get too confusing about who is changing the state. Use broadcasts to tell the sprite to change it's own state.
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