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- bruhmangodmode2
- Scratcher
2 posts
Undertale Battle Engine (D-Engine Month, released Deltarune X Undertale as Beta )
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- markmalk900
- Scratcher
10 posts
Undertale Battle Engine (D-Engine Month, released Deltarune X Undertale as Beta )
what about custom attacks? and could you add an option for having several colors? (i.e. Define Textcolor: (color) Text movement-Still/Shake(TextMovement) But its only an idea.
Hi! I'm a human being!
I'm currently working on eradicating or pacifying
all Evil Kumquats in the world.
when I receive [You made the mistake of looking at this]
switch emotion to [Confused]
say [Why did you do this?!]
repeat (80)
change [Confusion] by (20)
end
when green flag clicked
broadcast [You made the mistake of looking at this]
- Nivalosha
- Scratcher
100+ posts
Undertale Battle Engine (D-Engine Month, released Deltarune X Undertale as Beta )
what about custom attacks? and could you add an option for having several colors? (i.e. Define Textcolor: (color) Text movement-Still/Shake(TextMovement) But its only an idea.
Can you be more specific on what you mean by custom attacks?
Change-log 6 pushback.
Change-log 6 will have to be pushed back for a few more days, mainly because I haven't designed a proper editor page and need to deal with software updates. Change-log 6 will feature new update(s) Human Editor and possibly Act Editor. Change-log 7 will somewhat focus on the overworld engine and a new editor. Both change-log 6 and 7 shouldn't take too long.
Undertale Battle Engine's release date has been set, and it will be revealed during or after Change-log 8's announcement. I am open to any suggestions for attacks.
Thank you for waiting
Last edited by Nivalosha (Aug. 14, 2022 14:09:45)
- -_-GetGood
- Scratcher
500+ posts
Undertale Battle Engine (D-Engine Month, released Deltarune X Undertale as Beta )
yohoooowhat about custom attacks? and could you add an option for having several colors? (i.e. Define Textcolor: (color) Text movement-Still/Shake(TextMovement) But its only an idea.
Can you be more specific on what you mean by custom attacks?
Change-log 6 pushback.
Change-log 6 will have to be pushed back for a few more days, mainly because I haven't designed a proper editor page and need to deal with software updates. Change-log 6 will feature new update(s) Human Editor and possibly Act Editor. Change-log 7 will somewhat focus on the overworld engine and a new editor. Both change-log 6 and 7 shouldn't take too long.
Undertale Battle Engine's release date has been set, and it will be revealed during or after Change-log 8's announcement. I am open to any suggestions for attacks.
Thank you for waiting
TIP:
If your struggling in combat,
simply GetGood.
- NightmareGaze
- Scratcher
100+ posts
Undertale Battle Engine (D-Engine Month, released Deltarune X Undertale as Beta )
what about custom attacks? and could you add an option for having several colors? (i.e. Define Textcolor: (color) Text movement-Still/Shake(TextMovement) But its only an idea.
Can you be more specific on what you mean by custom attacks?
Change-log 6 pushback.
Change-log 6 will have to be pushed back for a few more days, mainly because I haven't designed a proper editor page and need to deal with software updates. Change-log 6 will feature new update(s) Human Editor and possibly Act Editor. Change-log 7 will somewhat focus on the overworld engine and a new editor. Both change-log 6 and 7 shouldn't take too long.
Undertale Battle Engine's release date has been set, and it will be revealed during or after Change-log 8's announcement. I am open to any suggestions for attacks.
Thank you for waiting
I would rather wait for a high-quality engine than a buggy, poorly, rushed one.
Quality > Quantity
ㅤㅤㅤㅤㅤㅤ
- -_-GetGood
- Scratcher
500+ posts
Undertale Battle Engine (D-Engine Month, released Deltarune X Undertale as Beta )
quality over quantity doesnt fit what you said.what about custom attacks? and could you add an option for having several colors? (i.e. Define Textcolor: (color) Text movement-Still/Shake(TextMovement) But its only an idea.
Can you be more specific on what you mean by custom attacks?
Change-log 6 pushback.
Change-log 6 will have to be pushed back for a few more days, mainly because I haven't designed a proper editor page and need to deal with software updates. Change-log 6 will feature new update(s) Human Editor and possibly Act Editor. Change-log 7 will somewhat focus on the overworld engine and a new editor. Both change-log 6 and 7 shouldn't take too long.
Undertale Battle Engine's release date has been set, and it will be revealed during or after Change-log 8's announcement. I am open to any suggestions for attacks.
Thank you for waiting
I would rather wait for a high-quality engine than a buggy, poorly, rushed one.
Quality > Quantity
what does fit is:
wait over “THE TWO MOST POWERFUL WARRIORS ARE PATIENCE AND TIME” or something along those lines
TIP:
If your struggling in combat,
simply GetGood.
- NightmareGaze
- Scratcher
100+ posts
Undertale Battle Engine (D-Engine Month, released Deltarune X Undertale as Beta )
Quality > Quantity does fit the segment very well — even if we look at it from time and/or business perspective.
Higher quality = fewer bugs. Fewer bugs = fewer fixes. Fewer fixes = less time you have to reupdate your game (since you will be using this engine).
If it was quantity > quality, then we will have a buggier engine that lacks features and that will be constantly updating, creating a bunch of hassle for everyone.
Higher quality = fewer bugs. Fewer bugs = fewer fixes. Fewer fixes = less time you have to reupdate your game (since you will be using this engine).
If it was quantity > quality, then we will have a buggier engine that lacks features and that will be constantly updating, creating a bunch of hassle for everyone.
ㅤㅤㅤㅤㅤㅤ
- redstonetoad
- Scratcher
100+ posts
Undertale Battle Engine (D-Engine Month, released Deltarune X Undertale as Beta )
Yes I can confirm that the engine is real I have seen screenshotsno we are just jokingIt is real people are just being annoying right now I was waiting so long and it sounded like it was gonna be real…
While I understand you guys are joking (and I completely enjoy reading it and have no problems with it), it can really confuse some people… Or they are trolling / joking — I am not sure at this point haha.
So in case anyone is confused: The engine is real and is not a joke.
Hopefully this clears up any confusion.
Hello I'm redstonetoad
I like a lot of things
I generally don't f4f
I'm not sure what else to put here XD
when green flag clicked
forever
Thumbs up
end
This is my signature, you can add your own personal one by scrolling all the way down on the discussion home
- leonardios_Terraria
- Scratcher
100+ posts
Undertale Battle Engine (D-Engine Month, released Deltarune X Undertale as Beta )
Idea: Add a custom unmoving sprite and an empty slot for a song. That way, people can make more custom battles.
“brrrr! it sure is cold out here in the HUMMUS FIELDS! the ice palace must have already sprung its bumpers! c'mon, R.V! we gotta seal the FRIEND INSIDE ME…!”
-M. E. Nihco
Hi! I'm R.V. Pine!
Or am I…?
- redstonetoad
- Scratcher
100+ posts
Undertale Battle Engine (D-Engine Month, released Deltarune X Undertale as Beta )
I agree this is in a current battle engine that is often used Idea: Add a custom unmoving sprite and an empty slot for a song. That way, people can make more custom battles.
Hello I'm redstonetoad
I like a lot of things
I generally don't f4f
I'm not sure what else to put here XD
when green flag clicked
forever
Thumbs up
end
This is my signature, you can add your own personal one by scrolling all the way down on the discussion home
- redstonetoad
- Scratcher
100+ posts
Undertale Battle Engine (D-Engine Month, released Deltarune X Undertale as Beta )
Hey can an early battle using this engine if not its fine development takes time I'm patiently waiting releasewhat about custom attacks? and could you add an option for having several colors? (i.e. Define Textcolor: (color) Text movement-Still/Shake(TextMovement) But its only an idea.
Can you be more specific on what you mean by custom attacks?
Change-log 6 pushback.
Change-log 6 will have to be pushed back for a few more days, mainly because I haven't designed a proper editor page and need to deal with software updates. Change-log 6 will feature new update(s) Human Editor and possibly Act Editor. Change-log 7 will somewhat focus on the overworld engine and a new editor. Both change-log 6 and 7 shouldn't take too long.
Undertale Battle Engine's release date has been set, and it will be revealed during or after Change-log 8's announcement. I am open to any suggestions for attacks.
Thank you for waiting
Hello I'm redstonetoad
I like a lot of things
I generally don't f4f
I'm not sure what else to put here XD
when green flag clicked
forever
Thumbs up
end
This is my signature, you can add your own personal one by scrolling all the way down on the discussion home
- -_-GetGood
- Scratcher
500+ posts
Undertale Battle Engine (D-Engine Month, released Deltarune X Undertale as Beta )
quantity > quality: Quality > Quantity does fit the segment very well — even if we look at it from time and/or business perspective.
Higher quality = fewer bugs. Fewer bugs = fewer fixes. Fewer fixes = less time you have to reupdate your game (since you will be using this engine).
If it was quantity > quality, then we will have a buggier engine that lacks features and that will be constantly updating, creating a bunch of hassle for everyone.
quantity: a certain amount of numbers
quality: an attribute (usually something like graphics.)
but uh ok,
TIP:
If your struggling in combat,
simply GetGood.
- NightmareGaze
- Scratcher
100+ posts
Undertale Battle Engine (D-Engine Month, released Deltarune X Undertale as Beta )
quantity > quality: Quality > Quantity does fit the segment very well — even if we look at it from time and/or business perspective.
Higher quality = fewer bugs. Fewer bugs = fewer fixes. Fewer fixes = less time you have to reupdate your game (since you will be using this engine).
If it was quantity > quality, then we will have a buggier engine that lacks features and that will be constantly updating, creating a bunch of hassle for everyone.
quantity: a certain amount of numbers
quality: an attribute (usually something like graphics.)
but uh ok,
It doesn't have to be literal…
ㅤㅤㅤㅤㅤㅤ
- leonardios_Terraria
- Scratcher
100+ posts
Undertale Battle Engine (D-Engine Month, released Deltarune X Undertale as Beta )
quantity > quality: Quality > Quantity does fit the segment very well — even if we look at it from time and/or business perspective.
Higher quality = fewer bugs. Fewer bugs = fewer fixes. Fewer fixes = less time you have to reupdate your game (since you will be using this engine).
If it was quantity > quality, then we will have a buggier engine that lacks features and that will be constantly updating, creating a bunch of hassle for everyone.
quantity: a certain amount of numbers
quality: an attribute (usually something like graphics.)
but uh ok,
It doesn't have to be literal…
all i know, that this engine is gonna be good
“brrrr! it sure is cold out here in the HUMMUS FIELDS! the ice palace must have already sprung its bumpers! c'mon, R.V! we gotta seal the FRIEND INSIDE ME…!”
-M. E. Nihco
Hi! I'm R.V. Pine!
Or am I…?
- leonardios_Terraria
- Scratcher
100+ posts
Undertale Battle Engine (D-Engine Month, released Deltarune X Undertale as Beta )
And another thing… When this engine is out, it's gonna trump all other systems. Probably make most fanmade battles more high-quality.
“brrrr! it sure is cold out here in the HUMMUS FIELDS! the ice palace must have already sprung its bumpers! c'mon, R.V! we gotta seal the FRIEND INSIDE ME…!”
-M. E. Nihco
Hi! I'm R.V. Pine!
Or am I…?
- NightmareGaze
- Scratcher
100+ posts
Undertale Battle Engine (D-Engine Month, released Deltarune X Undertale as Beta )
And another thing… When this engine is out, it's gonna trump all other systems. Probably make most fanmade battles more high-quality.
Yes, it probably will be~~ Every other engine is either abandoned or broken or lacking too many features.
ㅤㅤㅤㅤㅤㅤ
- leonardios_Terraria
- Scratcher
100+ posts
Undertale Battle Engine (D-Engine Month, released Deltarune X Undertale as Beta )
And another thing… When this engine is out, it's gonna trump all other systems. Probably make most fanmade battles more high-quality.
Yes, it probably will be~~ Every other engine is either abandoned or broken or lacking too many features.
I mean, UTSBC is no longer in development, and the creator of the YBST engine left scratch, so there's not a lot of options.
“brrrr! it sure is cold out here in the HUMMUS FIELDS! the ice palace must have already sprung its bumpers! c'mon, R.V! we gotta seal the FRIEND INSIDE ME…!”
-M. E. Nihco
Hi! I'm R.V. Pine!
Or am I…?
- -_-GetGood
- Scratcher
500+ posts
Undertale Battle Engine (D-Engine Month, released Deltarune X Undertale as Beta )
oh ok sorryquantity > quality: Quality > Quantity does fit the segment very well — even if we look at it from time and/or business perspective.
Higher quality = fewer bugs. Fewer bugs = fewer fixes. Fewer fixes = less time you have to reupdate your game (since you will be using this engine).
If it was quantity > quality, then we will have a buggier engine that lacks features and that will be constantly updating, creating a bunch of hassle for everyone.
quantity: a certain amount of numbers
quality: an attribute (usually something like graphics.)
but uh ok,
It doesn't have to be literal…
TIP:
If your struggling in combat,
simply GetGood.
- BluePheonix25
- Scratcher
14 posts
Undertale Battle Engine (D-Engine Month, released Deltarune X Undertale as Beta )
I have no words, this is gonna be epic. Can't wait for the official release! Keep up the good work. - Your friend Blue
(AD) Check out my remakke of UNDERTALE (For KROMER!1!) –> UNDERTALE <– Kromer. (AD)
(More AD) TurboWarp is 1000% NO SCAM andd BETTER —> MUcCH KROMER <— No scam! (More AD)
- -_-GetGood
- Scratcher
500+ posts
Undertale Battle Engine (D-Engine Month, released Deltarune X Undertale as Beta )
hi. -_-GetGood I have no words, this is gonna be epic. Can't wait for the official release! Keep up the good work. - Your friend Blue
TIP:
If your struggling in combat,
simply GetGood.