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- Periodic_Videos
- Scratcher
56 posts
Amogus "particles"
I just made some particles for my new game about amogus, but somehow when I tried to start the game the particles don't disappear. I've tried all ways I could think of but still can't fix it. Here's a link: https://turbowarp.org/711724041
Thanks for your helpful response!
- Periodic_Videos
Thanks for your helpful response!
- Periodic_Videos
- Kiska-7275
- Scratcher
1000+ posts
Amogus "particles"
instead of using
if you use the
edit: wow 1000th post
when I start as a cloneyou should use
if <(game started) = [yes]> then
...
end
when I start as a cloneexplanation:
wait until <(game started) = [yes]>
...
if you use the
if <(game started) = [yes]> thenit only checks if the game has started once
...
end
edit: wow 1000th post
Last edited by Kiska-7275 (July 5, 2022 09:39:27)
Всем здоровья и удачи :: pen cap
- Periodic_Videos
- Scratcher
56 posts
Amogus "particles"
Thanks! I'll apply it to see if it works instead of usingwhen I start as a cloneyou should use
if <(game started) = [yes]> then
...
endwhen I start as a cloneexplanation:
wait until <(game started) = [yes]>
...
if you use theif <(game started) = [yes]> thenit only checks if the game has started once
...
end
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