Discuss Scratch
- -iviedwall-
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Scratcher
500+ posts
When area ___ of sprite clicked
And in your mockup, you put a group into an area, which is obviously breakable?OP pic updated.I still have some questions you need to address:
How do you know what area is what? (Explain in detail.)Most sprites are breakable. Those pieces are the areas. Non breakable sprites only have 1 area.What counts as an area?
Whatever piece can be broken off from a sprite.
Why are you able to move different areas (as you mentioned in some examples of how this would be useful)? Literally just use clones.like heck i'm ever doing that
Hmm… Dang, good point.
- The-Molten-Freddy
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Scratcher
500+ posts
When area ___ of sprite clicked
. I'm assuming that a body part goes into one area until 4 - 5. You put Scratch cat's right arm and right leg into area 4 and his torso and left leg into area 5. I can't find a pattern in these random combinations.
BRUH.
Imagine there's a giant clock on your screen.
The piece closest to 12:00 is area 1.
Going counterclockwise, the next closest is Area 2.
Need I explain more?
.
Last edited by The-Molten-Freddy (June 15, 2022 14:46:43)
- The-Molten-Freddy
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Scratcher
500+ posts
When area ___ of sprite clicked
based on your mock-up, what would happen if there were multiple costumes? your mock-up uses the costume, but let's say you wanted to make a game with animated character movement. these different costumes could result in areas being different than the previous costume. maybe a block more like this?Good point… that makes sense, maybe I should change that. (if everyone else agrees)when area [ v] of costume [ v] sprite clicked::events hat
Edit: okay that made no sense at all. My point is, one costume may have different areas than another costume, since your mock-up appears to be costume-based
- The-Molten-Freddy
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Scratcher
500+ posts
When area ___ of sprite clicked
I feel like this could get confusing if there are a lot of areas bunched together and overlapping.Possibly, but I can figure out a way to solve that
- The_Imaginarium
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Scratcher
1000+ posts
When area ___ of sprite clicked
How is an area defined? A grouped set of shapes? or just individual shapes?I feel like this could get confusing if there are a lot of areas bunched together and overlapping.Possibly, but I can figure out a way to solve that
How does this work when two shapes are perfectly overlapped.
What would happen if two shapes are the same “o'clock”, what then?
- randomguy3513
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Scratcher
1000+ posts
When area ___ of sprite clicked
this is a bit complex for new scratchers though but you can just use different sprites then do this
when green flag clicked
forever
go to [sprite v]
set [ghost v] effect to (99)
end
- musicROCKS013
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Scratcher
1000+ posts
When area ___ of sprite clicked
In your mockup there are two 4s? How? Why?
- The_Imaginarium
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Scratcher
1000+ posts
When area ___ of sprite clicked
snipJust a typo probably. The idea gets across, so it's fine.
- promixels123
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Scratcher
87 posts
When area ___ of sprite clicked
It would be better if you could just choose the number of the area in the costume






