Discuss Scratch

M_O_A_B
Scratcher
6 posts

my goooood

Well, I suck with cloud variables. I tried making this:
Basically, you create a password if it hasn't been taken. Basically, that numbers only password is an “account”. You have a certain amount of gold on that account and every minute your account gets one gold. But if you go to a different “newer” game of mine, “What's your gold password?” and you enter it, it'll pop up with you have ___ gold (depending on how much you got on the last game).
Any help?
So a cloud variable that “transports” through games.
niniobrien
Scratcher
100+ posts

my goooood

M_O_A_B wrote:

Well, I suck with cloud variables. I tried making this:
Basically, you create a password if it hasn't been taken. Basically, that numbers only password is an “account”. You have a certain amount of gold on that account and every minute your account gets one gold. But if you go to a different “newer” game of mine, “What's your gold password?” and you enter it, it'll pop up with you have ___ gold (depending on how much you got on the last game).
Any help?
So a cloud variable that “transports” through games.



That sounds like a very creative idea! Can you share the project then give the link?

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M_O_A_B
Scratcher
6 posts

my goooood

NEENEEOBRUNNNNNNNNNNN wrote:

M_O_A_B wrote:

Well, I suck with cloud variables. I tried making this:
Basically, you create a password if it hasn't been taken. Basically, that numbers only password is an “account”. You have a certain amount of gold on that account and every minute your account gets one gold. But if you go to a different “newer” game of mine, “What's your gold password?” and you enter it, it'll pop up with you have ___ gold (depending on how much you got on the last game).
Any help?
So a cloud variable that “transports” through games.



That sounds like a very creative idea! Can you share the project then give the link?
http://scratch.mit.edu/projects/38338832/

Last edited by M_O_A_B (Dec. 10, 2014 00:15:24)

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