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-SubzAnimations-
Scratcher
8 posts

End Screen For "Stop" Button

Hey guys!

So I am working on a project called Speed Ball Animation (3) Adventure Game and I need some help.

For one, how do I make it so a sprite can vibrate automatically without me putting a trillion codes like wait 1 second then turn 15 degrees or something?

For second, I want people that when they press the stop (red sign button) to direct them to a backdrop.

Thank you so much!

****Please do not respond without legit help or unnecessary ranting****
LukeJ-7
Scratcher
100+ posts

End Screen For "Stop" Button

Maybe have a detector to do this. I don't know how to make it, but there are tutorials on YouTube and Scratch.
Commandcreator
Scratcher
13 posts

End Screen For "Stop" Button

You need to put the timer block from sensing and start it at the beginning.

Here's the script:

When timer < 0
switch backdrop to zero




Pls follow me if this helped
-SubzAnimations-
Scratcher
8 posts

End Screen For "Stop" Button

Commandcreator wrote:

You need to put the timer block from sensing and start it at the beginning.

Here's the script:

When timer < 0
switch backdrop to zero




Pls follow me if this helped
This didn't help
I don't want to put a timer. It won't help because I don't have time to count the seconds.
An easier solution to that would be to send a message at the end of everything like
when green flag clicked
forever
if <<[end] = [true]>> then
broadcast [THE END v]

when I receive [THE END v]
switch backdrop to [Whatever v]
stop [All v]

I still need a solution if someone clicks the red flag in the middle of the game.
If you can help, please send me a link to a tutorial or tell me what to do at least.

Last edited by -SubzAnimations- (Feb. 6, 2022 22:08:37)

gor-dee
Scratcher
1000+ posts

End Screen For "Stop" Button

when green flag clicked
forever
reset timer
end
when [ timer v] > (0.05)
do whatever

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