Discuss Scratch

Codingfairy07
Scratcher
500+ posts

Blur Effect

Support, this will be very useful in my future animations where I need to get backgrounds out of focus, and the only workaround is a huge script that no one (even me) will bother coding.
wvj
Scratcher
1000+ posts

Blur Effect

Bump
Chiroyce
Scratcher
1000+ posts

Blur Effect

Bump
Up
Someone else's
Post
LPSpuppygirl1
Scratcher
37 posts

Blur Effect

hi, OP here, cringing very hard at my past self and very surprised with how long this discussion's gotten
although i don't use scratch anymore im still in full support of this feature an am a little surprised that it isnt implemented yet
the2000
Scratcher
1000+ posts

Blur Effect

LPSpuppygirl1 wrote:

hi, OP here, cringing very hard at my past self and very surprised with how long this discussion's gotten
although i don't use scratch anymore im still in full support of this feature an am a little surprised that it isnt implemented yet
Wow, just in time for this thread to turn seven! I'm sure you'll be there to celebrate when the day comes, right?
SonicFanX123_321
Scratcher
1000+ posts

Blur Effect

this was actually a planned (but scrapped) feature in 1.4, the reason it was scrapped is because if a sprite had transparency in it, all transparency would turn into black (and i mean the color black, RGB: 0, 0, 0) as soon as the value was greater than 0.
Codingfairy07
Scratcher
500+ posts

Blur Effect

bump
PCP0
Scratcher
6 posts

Blur Effect

change [Blur] effect by (25)

it will be nice to add it
PeteyTheParrot
Scratcher
100+ posts

Blur Effect

I support!
Xolay
Scratcher
1000+ posts

Blur Effect

PeteyTheParrot wrote:

I support!
Why? Please be constructive.
adis9099
Scratcher
22 posts

Blur Effect

mockups:
clear graphic effects except [blur v] ::looks
([blur v] effect ::looks)
set [blur v] effect in [this sprite v] to () ::looks

set [blur v] effect in [sprite v] to () ::looks

set [blur v] effect in [all sprites v] to () ::looks

set [blur v] effect in [backdrop v] to () ::looks

set [blur v] effect in [other sprites v] to () ::looks

change [blur v] effect in [ v] by () ::looks //second parameter would have the same stuff
Roblox888i
Scratcher
1000+ posts

Blur Effect

adis9099 wrote:

mockups:
clear graphic effects except [blur v] ::looks
([blur v] effect ::looks)
set [blur v] effect in [this sprite v] to () ::looks

set [blur v] effect in [sprite v] to () ::looks

set [blur v] effect in [all sprites v] to () ::looks

set [blur v] effect in [backdrop v] to () ::looks

set [blur v] effect in [other sprites v] to () ::looks

change [blur v] effect in [ v] by () ::looks //second parameter would have the same stuff
No he ment add
change [Blur v] effect by (25)
medians
Scratcher
1000+ posts

Blur Effect

Roblox888i wrote:

adis9099 wrote:

mockups:
-snip-
No he ment add
change [Blur v] effect by (25)
1. It’s meant.
2.

adis9099 wrote:

change [blur v] effect in [ v] by () ::looks //second parameter would have the same stuff
dave-alt-4
Scratcher
1000+ posts

Blur Effect

Dreamo wrote:

Try making a bunch of clones that are ghosted out, it will achieve the same effect as a blur (search up “motion blur effects” on Scratch if you have no idea what I am talking about)

all are mouse trails
violet_miitopian
Scratcher
26 posts

Blur Effect

Bump
TheBus_2
Scratcher
49 posts

Blur Effect

supppppppppport cus it is useful
TheLilyOtter
Scratcher
100+ posts

Blur Effect

Support!
Tunde123
Scratcher
1000+ posts

Blur Effect

TheLilyOtter wrote:

Support!
Why do you support? Please be constructive.
DeliStuff
Scratcher
100+ posts

Blur Effect

I'm suggesting you mean Gaussian blurring, which makes the whole thing blurry. I support because I don't like the cloning way because it doesn't look as nice as a real Gaussian blur does.
DeliStuff
Scratcher
100+ posts

Blur Effect

MasterofTheBrick wrote:

There is a workaround, but…
-snip-

I don't think many people would like to code this painstaking script. Support.

Yeah, that is a lot xD

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