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- the_extreme_coder
- Scratcher
93 posts
I'm trying to make it so that things that are lower on the Y axis go in front of things that are higher on the Y axis
How would I do this?
- deck26
- Scratcher
1000+ posts
I'm trying to make it so that things that are lower on the Y axis go in front of things that are higher on the Y axis
Easiest method is to make a broadcast which makes each object wait until a variable is lower than the objects y-position and then it goes to the front. Then run a loop to set the variable to 180 and step it down to -180 - steps of 5 or 10 may be OK rather than stepping 1 at a time. Add a wait 0 seconds and repeat if necessary.
Depends a bit on how much things are changing though. If only one or two objects are changing their layer there will be better ways to do this.
Depends a bit on how much things are changing though. If only one or two objects are changing their layer there will be better ways to do this.
- beniwal577
- Scratcher
16 posts
I'm trying to make it so that things that are lower on the Y axis go in front of things that are higher on the Y axis
Here maybe try this:
foreverPut this in each sprite you are using.
if <(y position) < [0]> then
go back (10) layers
else
go to front
end
end
Last edited by beniwal577 (Oct. 17, 2021 15:09:47)
when green flag clicked
if <happy> then
have a good day
else
broadcast [become happy v]
end
- orangetheory
- Scratcher
500+ posts
I'm trying to make it so that things that are lower on the Y axis go in front of things that are higher on the Y axis
We can make 2* global variables, and set them to the y position of the sprite. Then, we can use an if statement to check every single frame whether or not one sprite is higher than the other.
*two is for demonstration purposes. Make as many variables as there are sprites/clones.
Kind of like this:
*two is for demonstration purposes. Make as many variables as there are sprites/clones.
Kind of like this:
// in sprite 1
when green flag clicked
forever
set [sprite 1 y pos v] to (y position)
end
// in sprite 2
when green flag clicked
forever
set [sprite 2 y pos v] to (y position)
end
// in sprite 1
when green flag clicked
forever
if <(sprite 1 y pos) > (sprite 2 y pos)> then
go to front
end
end
// in sprite 2
when green flag clicked
forever
if <(sprite 2 y pos) > (sprite 1 y pos)> then
go to front
end
end
Last edited by orangetheory (Oct. 17, 2021 15:11:54)
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- the_extreme_coder
- Scratcher
93 posts
I'm trying to make it so that things that are lower on the Y axis go in front of things that are higher on the Y axis
Thank you everyone for the help!
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