Discuss Scratch

gosoccerboy5
Scratcher
1000+ posts

Turn off sound

Not sure if everyone knew this, but you can easily right click a tab and select “mute tab”. No support, because if you know the workaround eventually it becomes second nature.
dogsmakemehappy
Scratcher
1000+ posts

Turn off sound

gosoccerboy5 wrote:

Not sure if everyone knew this, but you can easily right click a tab and select “mute tab”. No support, because if you know the workaround eventually it becomes second nature.

dogsmakemehappy wrote:

You can just mute the scratch website when you don't want to hear the sounds, and you can change it later. So no support

exactly what i said
gosoccerboy5
Scratcher
1000+ posts

Turn off sound

You were less specific, to be honest.

On the other hand the 60 second rule is extremely specific
dogsmakemehappy
Scratcher
1000+ posts

Turn off sound

True
DorkyQueen98
Scratcher
1000+ posts

Turn off sound

simple workaround: MUTE YOUR COMPUTERS AUDIO!!
awesome_guy6856
Scratcher
100+ posts

Turn off sound

No support, most browsers offer a mute tab/mute website option. You can also turn your volume off.
Minecraftpizza417
Scratcher
1 post

Turn off sound

,jnk;iphn
pinhn
AlfabetonsOfficial
Scratcher
100+ posts

Turn off sound

No support, the button would not know how to differentiate background music from a sound effect (such as jumping). Also, just mute the tab.
modesties
Scratcher
100+ posts

Turn off sound

dogsmakemehappy wrote:

gosoccerboy5 wrote:

Not sure if everyone knew this, but you can easily right click a tab and select “mute tab”. No support, because if you know the workaround eventually it becomes second nature.

dogsmakemehappy wrote:

You can just mute the scratch website when you don't want to hear the sounds, and you can change it later. So no support

exactly what i said
or you can just turn off the audio on your device/computer
workaround for implementing it into projects:
have a slider var (can name it anything) with the check (0 through 1) and another slider variable called volume then have this:
when green flag clicked
forever
if <(slider) = [0]> then
set volume to (volume ::variables) %
else
set volume to (0) %
end
end

when green flag clicked
forever
repeat until <(slider) = [1]>
set [volume v] to (volume)
end
wait until <(slider) = [0]>
end

Last edited by modesties (Oct. 14, 2021 22:15:55)

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