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- Necrochancer
- Scratcher
53 posts
I use too much code for the most simple scripts
take this for example https://scratch.mit.edu/projects/570689495/ this took three hours to make (probably more but I stopped counting after three) and all it is is press enter to start the animation (originally press enter to continue to the animation after you start it), add the time it took to photoshop the spider kangaroo, draw with no mouse, and change up the coding when I realized 3 hours in I couldnt do it. Remix the project with more compact code that does the exact same thing (maybe even the original idea) and explain what I did wrong.
If this helped, check out my project! —> https://scratch.mit.edu/projects/853255381/ (A Meta Achievement Collection game in beta! any ideas for achievements no matter how hard to code or whatever will be appreciated.)
Or Check out my profile! —> https://scratch.mit.edu/users/Necrochancer/
- The_Imaginarium
- Scratcher
1000+ posts
I use too much code for the most simple scripts
All right let's break this down.
Let's begin with the human sprite:
We can remove the if statement because we already know the boolean is true and since broadcasts are better used for communication between sprites and not within sprites, we can remove the broadcast message2 and combine the two scripts. We can also get rid of ‘message1’ because it is never used:
Much better. Now let's move to the kangaroo sprite:
We can remove the if statement testing the x position because we know that will always return true:
Looks good!
Let's begin with the human sprite:
when green flag clicked
go to x: (140) y: (-33)
wait until <key [enter v] pressed?>
broadcast [message1 v] and wait
if <key [enter v] pressed?> then
say [oh wow a kangaroo] for (2) secs
wait(1)secs
end
broadcast [message2 v] and wait
when I receive [message2 v]
say [wait what] for (2) secs
wait(2)secs
broadcast [message3 v] and wait
We can remove the if statement because we already know the boolean is true and since broadcasts are better used for communication between sprites and not within sprites, we can remove the broadcast message2 and combine the two scripts. We can also get rid of ‘message1’ because it is never used:
when green flag clicked
go to x: (140) y: (-33)
wait until <key [enter v] pressed?>
say [oh wow a kangaroo] for (2) secs
wait(1)secs
say [wait what] for (2) secs
wait(2)secs
broadcast [message3 v] and wait
Much better. Now let's move to the kangaroo sprite:
when green flag clicked
go to x: (-183) y: (-31)
when I receive [message3 v]
play sound [Run! - sound effect ] :: sound
say [gimme ur toes] for (6.5) secs
glide (1) secs to x: (21) y: (-41)
if <(x position) = [21]> then
forever
glide (0.01) secs to x: (7) y: (-41)
glide (0.01) secs to x: (21) y: (-41)
start sound [bonk v] :: sound
end
end
We can remove the if statement testing the x position because we know that will always return true:
when green flag clicked
go to x: (-183) y: (-31)
when I receive [message3 v]
play sound [Run! - sound effect ] :: sound
say [gimme ur toes] for (6.5) secs
glide (1) secs to x: (21) y: (-41)
forever
glide (0.01) secs to x: (7) y: (-41)
glide (0.01) secs to x: (21) y: (-41)
start sound [bonk v] :: sound
end
Looks good!
Last edited by The_Imaginarium (Sept. 15, 2021 20:29:08)
- Necrochancer
- Scratcher
53 posts
I use too much code for the most simple scripts
thank you so much I will put you in the credits
If this helped, check out my project! —> https://scratch.mit.edu/projects/853255381/ (A Meta Achievement Collection game in beta! any ideas for achievements no matter how hard to code or whatever will be appreciated.)
Or Check out my profile! —> https://scratch.mit.edu/users/Necrochancer/
- Necrochancer
- Scratcher
53 posts
I use too much code for the most simple scripts
I have the 21 x position so when the kangaroo is touching the guy it starts the sound
If this helped, check out my project! —> https://scratch.mit.edu/projects/853255381/ (A Meta Achievement Collection game in beta! any ideas for achievements no matter how hard to code or whatever will be appreciated.)
Or Check out my profile! —> https://scratch.mit.edu/users/Necrochancer/
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