Discuss Scratch

JackBaldwin2011
Scratcher
77 posts

JackBaldwin2011's Fan-made Block Forum!

Hi everyone! You can post whatever you want
And this forum is for fanmade blocks like this:
once{
}::control
or this:
<<> xor <>::operators>
or even this:
for each ((var)::control) in (1) to (10){
}::control
JackBaldwin2011
Scratcher
77 posts

JackBaldwin2011's Fan-made Block Forum!

(☁ list::list)
repeat while moving to x:() y:(){
}@loopArrow::motion
<<> nand <>::operators>
(mouse location::sensing)
while <>{
}::control
<(Sprite1 v) is touching (mouse-pointer v)?::sensing>
JackBaldwin2011
Scratcher
77 posts

JackBaldwin2011's Fan-made Block Forum!

if <> then stop [this script v]:: cap control
MoreJackBaldwin2011
Scratcher
10 posts

JackBaldwin2011's Fan-made Block Forum!

jump::motion
mrcreatorluigi
Scratcher
1000+ posts

JackBaldwin2011's Fan-made Block Forum!

If you want to test scratchblocks please do it in the scratchblocks testing topic
JackBaldwin2011
Scratcher
77 posts

JackBaldwin2011's Fan-made Block Forum!

MoreJackBaldwin2011 wrote:

jump::motion
What does this block do?
MoreJackBaldwin2011
Scratcher
10 posts

JackBaldwin2011's Fan-made Block Forum!

JackBaldwin2011 wrote:

MoreJackBaldwin2011 wrote:

jump::motion
What does this block do?
It makes the sprite jump
MoreJackBaldwin2011
Scratcher
10 posts

JackBaldwin2011's Fan-made Block Forum!

MoreJackBaldwin2011 wrote:

JackBaldwin2011 wrote:

MoreJackBaldwin2011 wrote:

jump::motion
What does this block do?
It makes the sprite jump
An easy workaround is this:
repeat (5)
change y by (10)
end
repeat (5)
change y by (-10)
end
JackBaldwin2011
Scratcher
77 posts

JackBaldwin2011's Fan-made Block Forum!

reset variable [var v]::variables
JackBaldwin2011
Scratcher
77 posts

JackBaldwin2011's Fan-made Block Forum!

(counter::control)
increment counter::control
clear counter::control
set counter to ()::control
deplete counter::control
JackBaldwin2011
Scratcher
77 posts

JackBaldwin2011's Fan-made Block Forum!

quiet?::sensing boolean//if the value of loudness is below 30
JackBaldwin2011
Scratcher
77 posts

JackBaldwin2011's Fan-made Block Forum!

JackBaldwin2011 wrote:

quiet?::sensing boolean//if the value of loudness is below 30
This block is like the opposite of the
 loud?::boolean sensing 
block. The
 loud?::boolean sensing 
block reports if the loudness value is above 30, but the
 quiet?::boolean sensing 
block reports that the loudness value is below 30.
JackBaldwin2011
Scratcher
77 posts

JackBaldwin2011's Fan-made Block Forum!

((pitch v) effect::sound)
JackBaldwin2011
Scratcher
77 posts

JackBaldwin2011's Fan-made Block Forum!

mrcreatorluigi wrote:

If you want to test scratchblocks please do it in the scratchblocks testing topic
Why?
JackBaldwin2011
Scratcher
77 posts

JackBaldwin2011's Fan-made Block Forum!

(color [#221daa]::sensing)
JackBaldwin2011
Scratcher
77 posts

JackBaldwin2011's Fan-made Block Forum!

MoreJackBaldwin2011 wrote:

MoreJackBaldwin2011 wrote:

JackBaldwin2011 wrote:

MoreJackBaldwin2011 wrote:

jump::motion
What does this block do?
It makes the sprite jump
An easy workaround is this:
repeat (5)
change y by (10)
end
repeat (5)
change y by (-10)
end
Ok
JackBaldwin2011
Scratcher
77 posts

JackBaldwin2011's Fan-made Block Forum!

forever if <>{
}@loopArrow::control cap
JackBaldwin2011
Scratcher
77 posts

JackBaldwin2011's Fan-made Block Forum!

(name of sprite::sensing)
JackBaldwin2011
Scratcher
77 posts

JackBaldwin2011's Fan-made Block Forum!

(() ^ ()::operators)
-JetGas-
Scratcher
3 posts

JackBaldwin2011's Fan-made Block Forum!

Wow JackBaldwin2011! I didn't know you had a forum!
Anyways here is my block:

(negate ()::operators)

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