Discuss Scratch

gdpr70f61245d597c25631fbb669
Scratcher
100+ posts

.scratch

One thing I'm surprised no one has mentioned yet is that early versions of Scratch (pre-1.0) saved to .scratch files, and infact every version of Scratch up to 1.4 can open .scratch files. (Scratch 2 and 3 cannot however, so if you want to open a .scratch file with one of those you will need to use Scratch 1.0-1.4 to save it as a .sb file first).
CST1229
Scratcher
1000+ posts

.scratch

Naleksuh wrote:

One thing I'm surprised no one has mentioned yet

dhuls wrote:

.scratch already exists. It's used for projects made in Pre-1.0 versions of Scratch (14Feb04-27Jul06).
PenguinLover1123
Scratcher
1000+ posts

.scratch

dhuls wrote:

.scratch already exists. It's used for projects made in Pre-1.0 versions of Scratch (0.1-0.9).
Sorry, you have to wait 60 seconds between posts.
ForumHelperNanoPiex
Scratcher
500+ posts

.scratch

ScratchCatHELLO wrote:

why not just use an existing format
This binds all existing scratch formats together.
ScratchCatHELLO
Scratcher
1000+ posts

.scratch

ForumHelperNanoPiex wrote:

ScratchCatHELLO wrote:

why not just use an existing format
This binds all existing scratch formats together.
why not just use an existing format
xXRedTheCoderXx
Scratcher
1000+ posts

.scratch

ForumHelperNanoPiex wrote:

ScratchCatHELLO wrote:

why not just use an existing format
This binds all existing scratch formats together.
While only having one file type (is that's what it's called?) for every Scratch thing sounds nice, it could be pretty annoying to not exactly know what your file is though. Is it a 3.0 sprite? A 2.0 project? A 3.0 project? A 2.0 sprite? If you forget then there's no easy way to know. (Unless you recognize the file name as a certain project/sprite or something)
xXRedTheCoderXx
Scratcher
1000+ posts

.scratch

ScratchCatHELLO wrote:

ForumHelperNanoPiex wrote:

ScratchCatHELLO wrote:

why not just use an existing format
This binds all existing scratch formats together.
why not just use an existing format
I think their argument is if every Scratch file type is put into one, it'll be simpler. But I think this would just cause confusion, honestly.
ScratchCatHELLO
Scratcher
1000+ posts

.scratch

xXRedTheCoderXx wrote:

ScratchCatHELLO wrote:

ForumHelperNanoPiex wrote:

ScratchCatHELLO wrote:

why not just use an existing format
This binds all existing scratch formats together.
why not just use an existing format
I think their argument is if every Scratch file type is put into one, it'll be simpler. But I think this would just cause confusion, honestly.
it isn’t easier, because you would have no clue what your file was and you would end up trying to import a 3.0 file into the 2.0 editor. they aren’t supposed to work together, which is why they don’t. if you want to do this, just rename the files. there’s nothing stopping you. (not talking to you btw)

Last edited by ScratchCatHELLO (Aug. 22, 2021 17:38:33)

Sheep_maker
Scratcher
1000+ posts

.scratch

ScratchCatHELLO wrote:

xXRedTheCoderXx wrote:

[…]
it isn’t easier, because you would have no clue what your file was and you would end up trying to import a 2.0 file into the 3.0 editor. they aren’t supposed to work together, which is why they don’t. if you want to do this, just rename the files. there’s nothing stopping you. (not talking to you btw)
The Scratch 3.0 does support 2.0 projects (assuming it doesn't use hacked blocks). You can rename a .sb3 to an .sb2 and upload it to Scratch, and the editor will load it as a 3.0 project because it doesn't care about the file extension. Presumably if the version is unknown, you'd upload it to the latest version since Scratch projects are backwards compatible
ScratchCatHELLO
Scratcher
1000+ posts

.scratch

Sheep_maker wrote:

ScratchCatHELLO wrote:

xXRedTheCoderXx wrote:

[…]
it isn’t easier, because you would have no clue what your file was and you would end up trying to import a 2.0 file into the 3.0 editor. they aren’t supposed to work together, which is why they don’t. if you want to do this, just rename the files. there’s nothing stopping you. (not talking to you btw)
The Scratch 3.0 does support 2.0 projects (assuming it doesn't use hacked blocks). You can rename a .sb3 to an .sb2 and upload it to Scratch, and the editor will load it as a 3.0 project because it doesn't care about the file extension. Presumably if the version is unknown, you'd upload it to the latest version since Scratch projects are backwards compatible

my point still stands though. just switcj 2.0 and 3.0.

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