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- JT3SHDC19
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Scratcher
18 posts
making non euclidean game engines.
I have been working on 2D games for a while now, and have gotten pretty good at making physics engines, that make sense, but after seeing griffpach's non euclidean lemon grab: https://scratch.mit.edu/projects/411192040/
it got me thinking on making a game / world engine that is non euclidean.
And now i am wondering how to do it.
it got me thinking on making a game / world engine that is non euclidean.
And now i am wondering how to do it.

when green flag clicked
Make a non euclidean engine
- Wyan100
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Scratcher
1000+ posts
making non euclidean game engines.
I don't know much about it either, but I don't think it's quite as complicated as @ScratchDuel makes it out to be. The Basics (I believe) of a Non-Euclidean game are that your character usually has a limited view, and then whenever a part of the level leaves the character's view it's swapped out with a different room, creating a confusing maze. BUT that doesn't mean that it's completely randomized. If a character dives deep into Non-Euclidean Mansion, they should be-able to retrace there steps if they want to leave.
I hope this helps.
I hope this helps.
- HoudiniX
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Scratcher
6 posts
making non euclidean game engines.
I have been working on 2D games for a while now, and have gotten pretty good at making physics engines, that make sense, but after seeing griffpach's non euclidean lemon grab: https://scratch.mit.edu/projects/411192040/
it got me thinking on making a game / world engine that is non euclidean.
And now i am wondering how to do it.when green flag clicked
Make a non euclidean engine
If you are looking for a basic tutorial on how to make a non-euclidean game here are some tutorials:
Non-Euclidean Tutorial (YouTube): https://www.youtube.com/watch?v=qawlNCKv7d0
Non-Euclidean Tutorial (Scratch Wiki): https://en.scratch-wiki.info/wiki/Non_Euclidean_Game_Tutorial
when green flag clicked
follow a scratch tutorial
- Joshia_T
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Scratcher
500+ posts
making non euclidean game engines.
Please check the date, I'm not sure that the author is replying which probably means it's no longer in his/her point of interest.
- lharrison120
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Scratcher
1 post
making non euclidean game engines.
The youtube link doesn't work anymore.
- Lemoneer
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Scratcher
63 posts
making non euclidean game engines.
The youtube link doesn't work anymore.Please don't necropost, instead of replying to an old post, create a new one.
- Scienceridk
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Scratcher
9 posts
making non euclidean game engines.
I know that this is abandoned, but the way i would think of how you would go about this is making a 3d manifold for the leval you ar making and then have the player travel on the manifold, add obsticals and use raytracing
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