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- Codingland
-
Scratcher
500+ posts
Scratchedia - The Internet on Scratch, that's safe (Applications Closed)
oh, okayIs this an OS? If not and it's a browser, then if you want it on an OS (which will hopefully one day be scripted on Visual Studio Code and added to HP, Dell, and chromebooks learn more here: Discover OS Forum)Ahh, we do need an OS to host and Run scratchedia
I will be happy to add it
Sorry the OS is cancelled…
- kkidslogin
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Scratcher
1000+ posts
Scratchedia - The Internet on Scratch, that's safe (Applications Closed)
I can help getting it on GalacticaOS (I'm in that collab)oh, okayIs this an OS? If not and it's a browser, then if you want it on an OS (which will hopefully one day be scripted on Visual Studio Code and added to HP, Dell, and chromebooks learn more here: Discover OS Forum)Ahh, we do need an OS to host and Run scratchedia
I will be happy to add it
Sorry the OS is cancelled…
- kkidslogin
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Scratcher
1000+ posts
Scratchedia - The Internet on Scratch, that's safe (Applications Closed)
I have a simple cloud-using text-based scratchedia here.
- xMysticalCoder
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Scratcher
1000+ posts
Scratchedia - The Internet on Scratch, that's safe (Applications Closed)
can i work on smth?
- IGABMS
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Scratcher
100+ posts
Scratchedia - The Internet on Scratch, that's safe (Applications Closed)
OK y'all!
I'm back!
I have decided that I am a little confused. Sorry for converting it to annoyance
My questions:
Has anyone seen my post(s) about just using a data transfer variable?
Why do we need hosting? Can't Scratch handle this?
I'm back!
I have decided that I am a little confused. Sorry for converting it to annoyance

My questions:
Has anyone seen my post(s) about just using a data transfer variable?
Why do we need hosting? Can't Scratch handle this?
- IGABMS
-
Scratcher
100+ posts
Scratchedia - The Internet on Scratch, that's safe (Applications Closed)
Oh (not advertisting)- xMysticalCoder and I are working on a new version of TSG! 







- 101Corp
-
Scratcher
1000+ posts
Scratchedia - The Internet on Scratch, that's safe (Applications Closed)
OK y'all!I saw 1
I'm back!
I have decided that I am a little confused. Sorry for converting it to annoyance
My questions:
Has anyone seen my post(s) about just using a data transfer variable?
Why do we need hosting? Can't Scratch handle this?
Also I’m working on a second scratchedia engine because the other one killed itself.
It uses two variable cloud banking for more storage
- 101Corp
-
Scratcher
1000+ posts
Scratchedia - The Internet on Scratch, that's safe (Applications Closed)
Oh (not advertisting)- xMysticalCoder and I are working on a new version of TSG!TSG? Huh?
Or I can put it on my PowerOSI can help getting it on GalacticaOS (I'm in that collab)oh, okayIs this an OS? If not and it's a browser, then if you want it on an OS (which will hopefully one day be scripted on Visual Studio Code and added to HP, Dell, and chromebooks learn more here: Discover OS Forum)Ahh, we do need an OS to host and Run scratchedia
I will be happy to add it
Sorry the OS is cancelled…
- xouzouris
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Scratcher
100+ posts
Scratchedia - The Internet on Scratch, that's safe (Applications Closed)
OK y'all!Well, it would be better than the scratch cloud variables. They are pretty slow and can only change like once a second.
I'm back!
I have decided that I am a little confused. Sorry for converting it to annoyance
My questions:
Has anyone seen my post(s) about just using a data transfer variable?
Why do we need hosting? Can't Scratch handle this?
- NILL_GAMES10
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Scratcher
1000+ posts
Scratchedia - The Internet on Scratch, that's safe (Applications Closed)
[offtopic]
Oh (not advertisting)- xMysticalCoder and I are working on a new version of TSG!i could make you a website with HTML for TSG if you want, its much better than weebly and you can change it onthe github at your will
[/offtopic]
- NILL_GAMES10
-
Scratcher
1000+ posts
Scratchedia - The Internet on Scratch, that's safe (Applications Closed)
The cloud variables are unreliable too (plus: they can only hold NUMBERS)OK y'all!Well, it would be better than the scratch cloud variables. They are pretty slow and can only change like once a second.
I'm back!
I have decided that I am a little confused. Sorry for converting it to annoyance
My questions:
Has anyone seen my post(s) about just using a data transfer variable?
Why do we need hosting? Can't Scratch handle this?
- xouzouris
-
Scratcher
100+ posts
Scratchedia - The Internet on Scratch, that's safe (Applications Closed)
I know this is a bit off topic, but do you guys know a free image host that I can use to upload images to Scratch forums?
Last edited by xouzouris (May 23, 2021 09:06:26)
- xouzouris
-
Scratcher
100+ posts
Scratchedia - The Internet on Scratch, that's safe (Applications Closed)
yeah, exactlyThe cloud variables are unreliable too (plus: they can only hold NUMBERS)OK y'all!Well, it would be better than the scratch cloud variables. They are pretty slow and can only change like once a second.
I'm back!
I have decided that I am a little confused. Sorry for converting it to annoyance
My questions:
Has anyone seen my post(s) about just using a data transfer variable?
Why do we need hosting? Can't Scratch handle this?
- xouzouris
-
Scratcher
100+ posts
Scratchedia - The Internet on Scratch, that's safe (Applications Closed)
But even if we use the scratch cloud vars, we are going to need a “host” computer to handle user requests and such. We can use my Raspberry Pi for that.
- kkidslogin
-
Scratcher
1000+ posts
Scratchedia - The Internet on Scratch, that's safe (Applications Closed)
They actually change about 10 times a second, so a single cloud variable using my string-to-numbers conversion can send 1280 characters in a second.OK y'all!Well, it would be better than the scratch cloud variables. They are pretty slow and can only change like once a second.
I'm back!
I have decided that I am a little confused. Sorry for converting it to annoyance
My questions:
Has anyone seen my post(s) about just using a data transfer variable?
Why do we need hosting? Can't Scratch handle this?
But even if we use the scratch cloud vars, we are going to need a “host” computer to handle user requests and such. We can use my Raspberry Pi for that.We don't. Each client can look for requests, as in my Scratchedia. When a client finds a message directed to it, it sends a reply, usually a webpage or a 4XX error. If the message is not directed to the last client to scan the cloud variables, it is simply ignored by the client. Hence, no need for a server. After all, website requests are relatively few, even at cloud-variable speed. If it gets a lot of pings, we can add more last_client_id and last_client_data variables so more requests can go through at once.
- kkidslogin
-
Scratcher
1000+ posts
Scratchedia - The Internet on Scratch, that's safe (Applications Closed)
OK y'all!Yes, I did. We can just use a transfer variable- I have a prototype set up for that.
I'm back!
I have decided that I am a little confused. Sorry for converting it to annoyance
My questions:
Has anyone seen my post(s) about just using a data transfer variable?
Why do we need hosting? Can't Scratch handle this?
- xouzouris
-
Scratcher
100+ posts
Scratchedia - The Internet on Scratch, that's safe (Applications Closed)
So what you're saying is that it can be peer-to-peer?They actually change about 10 times a second, so a single cloud variable using my string-to-numbers conversion can send 1280 characters in a second.OK y'all!Well, it would be better than the scratch cloud variables. They are pretty slow and can only change like once a second.
I'm back!
I have decided that I am a little confused. Sorry for converting it to annoyance
My questions:
Has anyone seen my post(s) about just using a data transfer variable?
Why do we need hosting? Can't Scratch handle this?But even if we use the scratch cloud vars, we are going to need a “host” computer to handle user requests and such. We can use my Raspberry Pi for that.We don't. Each client can look for requests, as in my Scratchedia. When a client finds a message directed to it, it sends a reply, usually a webpage or a 4XX error. If the message is not directed to the last client to scan the cloud variables, it is simply ignored by the client. Hence, no need for a server. After all, website requests are relatively few, even at cloud-variable speed. If it gets a lot of pings, we can add more last_client_id and last_client_data variables so more requests can go through at once.
- 101Corp
-
Scratcher
1000+ posts
Scratchedia - The Internet on Scratch, that's safe (Applications Closed)
I know this is a bit off topic, but do you guys know a free image host that I can use to upload images to Scratch forums?Cubeupload, that’s what I use
https://cubeupload.com/
- kkidslogin
-
Scratcher
1000+ posts
Scratchedia - The Internet on Scratch, that's safe (Applications Closed)
Yes. (if PTP is what I think it is)So what you're saying is that it can be peer-to-peer?They actually change about 10 times a second, so a single cloud variable using my string-to-numbers conversion can send 1280 characters in a second.OK y'all!Well, it would be better than the scratch cloud variables. They are pretty slow and can only change like once a second.
I'm back!
I have decided that I am a little confused. Sorry for converting it to annoyance
My questions:
Has anyone seen my post(s) about just using a data transfer variable?
Why do we need hosting? Can't Scratch handle this?But even if we use the scratch cloud vars, we are going to need a “host” computer to handle user requests and such. We can use my Raspberry Pi for that.We don't. Each client can look for requests, as in my Scratchedia. When a client finds a message directed to it, it sends a reply, usually a webpage or a 4XX error. If the message is not directed to the last client to scan the cloud variables, it is simply ignored by the client. Hence, no need for a server. After all, website requests are relatively few, even at cloud-variable speed. If it gets a lot of pings, we can add more last_client_id and last_client_data variables so more requests can go through at once.
- xouzouris
-
Scratcher
100+ posts
Scratchedia - The Internet on Scratch, that's safe (Applications Closed)
PTP is there's no central computer (server) to handle other computer's requests. All computers involved communicate directly. This was commonly used in 3D shooters from the late 1990's to the early 2000's since dedicated servers were much more expensive and hard to maintain back then. Now, peer to peer connection is mostly used in stuff like bitcoin.Yes. (if PTP is what I think it is)So what you're saying is that it can be peer-to-peer?They actually change about 10 times a second, so a single cloud variable using my string-to-numbers conversion can send 1280 characters in a second.OK y'all!Well, it would be better than the scratch cloud variables. They are pretty slow and can only change like once a second.
I'm back!
I have decided that I am a little confused. Sorry for converting it to annoyance
My questions:
Has anyone seen my post(s) about just using a data transfer variable?
Why do we need hosting? Can't Scratch handle this?But even if we use the scratch cloud vars, we are going to need a “host” computer to handle user requests and such. We can use my Raspberry Pi for that.We don't. Each client can look for requests, as in my Scratchedia. When a client finds a message directed to it, it sends a reply, usually a webpage or a 4XX error. If the message is not directed to the last client to scan the cloud variables, it is simply ignored by the client. Hence, no need for a server. After all, website requests are relatively few, even at cloud-variable speed. If it gets a lot of pings, we can add more last_client_id and last_client_data variables so more requests can go through at once.
I just think it's generally better to have a central server.
Last edited by xouzouris (May 23, 2021 13:55:40)







