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- surfingisfun123
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Scratcher
16 posts
3D Maze Game
Hello, I am making a 3d maze game using raycasting, but keep going
through the walls. Is here any way I can make the maze walls "solid"?
- Gilstylin
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Scratcher
99 posts
3D Maze Game
Best way is to have one sprite represent the image and another (than can be ghosted) represent the path that you're allowed to walk. If touching wall there you have push back code.
if <touching [ sprite2] ?> then
end
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» 3D Maze Game

