Discuss Scratch

EMPedemonte20
Scratcher
100+ posts

NoMod 1.0, Scratch Mod

rolledpie41 wrote:

(NoMod 0.4) says (NoMod 0.3)
Click file> check for updates

You should be able to get 0.4 then.

goldfish678 wrote:

EMPedemonte20 wrote:

EDIT: A COMPILER is going to be released!!! It will get rid of the green flag and stop buttons and make your projects (applications) unhackable!!!
Aww yeah! I've been looking for a compiler for this for ages. I would use Procd but that would sort of annoy me, considering the multi-second splash screen, not to mention the Procd icon on your compiled project.

Anyway, aww yeah!
(BTW, will it just hide the GF and stop button yet still display in presentation mode like some other Scratch compilers, or will you get a pure EXE that no one would suspect a thing from?)

It will hide most of the scratch stuff. You can choose a custom icon. And it will run in a windowed presentation mode
It will still be based off of NoMod.image
rolledpie41
Scratcher
58 posts

NoMod 1.0, Scratch Mod

EMPedemonte20 wrote:

rolledpie41 wrote:

(NoMod 0.4) says (NoMod 0.3)
Click file> check for updates

You should be able to get 0.4 then.

goldfish678 wrote:

EMPedemonte20 wrote:

EDIT: A COMPILER is going to be released!!! It will get rid of the green flag and stop buttons and make your projects (applications) unhackable!!!
Aww yeah! I've been looking for a compiler for this for ages. I would use Procd but that would sort of annoy me, considering the multi-second splash screen, not to mention the Procd icon on your compiled project.

Anyway, aww yeah!
(BTW, will it just hide the GF and stop button yet still display in presentation mode like some other Scratch compilers, or will you get a pure EXE that no one would suspect a thing from?)

It will hide most of the scratch stuff. You can choose a custom icon. And it will run in a windowed presentation mode
It will still be based off of NoMod.image
I'm connected but it says “You must be connected to the internet to update”

Last edited by rolledpie41 (Oct. 9, 2014 23:47:31)

EMPedemonte20
Scratcher
100+ posts

NoMod 1.0, Scratch Mod

Don't worry, NoMod 1.0 is coming out tonight or tomorrow!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
ATTACK OF THE SMILEYS
powerpoint56
Scratcher
1000+ posts

NoMod 1.0, Scratch Mod

EMPedemonte20 wrote:

Don't worry, NoMod 1.0 is coming out tonight or tomorrow!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
sad smileys
Great!!
theonlygusti
Scratcher
1000+ posts

NoMod 1.0, Scratch Mod

Awesome mod! Well done!

I have a question though, as Im trying to make my own mod:

How do you create c-blocks? And have blocks with arguments but which call a function with no parameters?
jandrewg
Scratcher
100+ posts

NoMod 1.0, Scratch Mod

EMPedemonte20 wrote:

Don't worry, NoMod 1.0 is coming out tonight or tomorrow!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
ATTACK OF THE SMILEYS
When is it going to get released?
Also there is a problem, in the dialog box for an error, the buttons are “Send To NoMod Team” and "Don't Sent it should be
“Send To NoMod Team” and "Don't Send

Last edited by jandrewg (Oct. 11, 2014 17:33:42)

jandrewg
Scratcher
100+ posts

NoMod 1.0, Scratch Mod

bump
jandrewg
Scratcher
100+ posts

NoMod 1.0, Scratch Mod

EMPedemonte20 wrote:

Don't worry, NoMod 1.0 is coming out tonight or tomorrow!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
ATTACK OF THE SMILEYS
When is the full version coming out?
jandrewg
Scratcher
100+ posts

NoMod 1.0, Scratch Mod

Is NoMod based off of Explore? If not what is it?
jandrewg
Scratcher
100+ posts

NoMod 1.0, Scratch Mod

EMPedemonte20 wrote:

Here is NoMod, my very own scratch mod. Sometimes while using a mod, I wonder, I wish a mod had *this* feature. Then I code it into NoMod.


Wiki topic: Anyone who has a wiki account can make it

With my website at modscratch.weebly.com, you can access tons of new blocks and features such as:
Childmode
Better graphics
A compiler
Easier dev tools
Better bug reporting
Better category handling (in the code)


The NoMod dev team:
EMPedemonte20
Anyone else who wants to join
Nevermind

Last edited by jandrewg (Oct. 12, 2014 14:29:50)

rolledpie41
Scratcher
58 posts

NoMod 1.0, Scratch Mod

rolledpie41 wrote:

EMPedemonte20 wrote:

rolledpie41 wrote:

(NoMod 0.4) says (NoMod 0.3)
Click file> check for updates

You should be able to get 0.4 then.

goldfish678 wrote:

EMPedemonte20 wrote:

EDIT: A COMPILER is going to be released!!! It will get rid of the green flag and stop buttons and make your projects (applications) unhackable!!!
Aww yeah! I've been looking for a compiler for this for ages. I would use Procd but that would sort of annoy me, considering the multi-second splash screen, not to mention the Procd icon on your compiled project.

Anyway, aww yeah!
(BTW, will it just hide the GF and stop button yet still display in presentation mode like some other Scratch compilers, or will you get a pure EXE that no one would suspect a thing from?)

It will hide most of the scratch stuff. You can choose a custom icon. And it will run in a windowed presentation mode
It will still be based off of NoMod.image
I'm connected but it says “You must be connected to the internet to update”
EMPedemonte20
Scratcher
100+ posts

NoMod 1.0, Scratch Mod

jandrewg wrote:

EMPedemonte20 wrote:

Don't worry, NoMod 1.0 is coming out tonight or tomorrow!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
ATTACK OF THE SMILEYS
When is it going to get released?
Also there is a problem, in the dialog box for an error, the buttons are “Send To NoMod Team” and "Don't Sent it should be
“Send To NoMod Team” and "Don't Send
I'll fix this in 1.1. Also 1.0 is out. So will a new forum topic be released, under a new username I will be getting… (The compiler didn't work out yet. One more bug to fix…)


EMPedemonte20
Scratcher
100+ posts

NoMod 1.0, Scratch Mod

theonlygusti wrote:

Awesome mod! Well done!

I have a question though, as Im trying to make my own mod:

How do you create c-blocks? And have blocks with arguments but which call a function with no parameters?
C blocks and blocks with arguments that call a function without arguments are handled under ScratchProcess. Take a look at the code for whileTrue and look into NoMod. I'm not entirely sure but I do know that they're handled there.
Awesomeguy_55
Scratcher
55 posts

NoMod 1.0, Scratch Mod

<touching [sprite1 v] ?>
say for (2) secs
powerpoint56
Scratcher
1000+ posts

NoMod 1.0, Scratch Mod

EMPedemonte20: By the way, is @NoMod-Programming you, or is it someone else?
__init__
Scratcher
1000+ posts

NoMod 1.0, Scratch Mod

EMPedemonte20 wrote:

__init__ wrote:

Wow, this is amazing! This is now one of my favourite mods (other than Explore ;p)
Thanks! What is your favorite part?
Encryption, passwords, bug fixes… all of this is so amazing and original!
NoMod-Programming
Scratcher
1000+ posts

NoMod 1.0, Scratch Mod

powerpoint56 wrote:

EMPedemonte20: By the way, is @NoMod-Programming you, or is it someone else?
I actually shut down my old account and made this one. As you can see, my old account was deleted. I made this one specifically for NoMod
powerpoint56
Scratcher
1000+ posts

NoMod 1.0, Scratch Mod

NoMod-Programming wrote:

powerpoint56 wrote:

EMPedemonte20: By the way, is @NoMod-Programming you, or is it someone else?
I actually shut down my old account and made this one. As you can see, my old account was deleted. I made this one specifically for NoMod
Oh, ok.
cheddargirl
Scratch Team
1000+ posts

NoMod 1.0, Scratch Mod

Closed by request.

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