Discuss Scratch
- MartianSoil
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Scratcher
100+ posts
Cloud Ping block
Support, this would be useful for monitoring parts of the cloud and - bump
- Inkulumo
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Scratcher
500+ posts
Cloud Ping block
Partial support. Would be useful if a multiplayer game wanted to make some advanced netcode to predict player movement and adjust it based on ping, otherwise would be a cool feature to see how big the cloud ping is. Downside is a project could just stick it in a forever loop and spam the cloud with ping requests.
Last edited by Inkulumo (Dec. 1, 2020 05:41:58)
- PkmnQ
-
Scratcher
1000+ posts
Cloud Ping block
Downside is a project could just stick it in a forever loop
It's a reporter, not a stack block.
forever {
(ping :: sensing)
} :: cap control- -InsanityPlays-
-
Scratcher
1000+ posts
Cloud Ping block
I think this is more experimental, and probably belongs in Snap.
- MrFluffyPenguins
-
Scratcher
1000+ posts
Cloud Ping block
I think this is more experimental, and probably belongs in Snap.snap doesn't have cloud variables
- Inkulumo
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Scratcher
500+ posts
Cloud Ping block
Yes, but to get the ping from the server it still sends a network request. You could just forever set and display a variable with ping in it, so some sort of cooldown for ping so you can't just constantly ping the server would be needed.Downside is a project could just stick it in a forever loop
It's a reporter, not a stack block.forever {
(ping :: sensing)
} :: cap control
- RealCrazyKid1234
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Scratcher
88 posts
Cloud Ping block
4 years later and i come up with the same idea. support because i thought it was a good idea
- gosoccerboy5
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Scratcher
1000+ posts
Cloud Ping block
This should only show up if the editor has added cloud variables. Otherwise, support because you might need to read someone's cloud speed and kick them off, or apply smoothing techniques to people with slow ping.
- secretagent123
-
Scratcher
1000+ posts
Cloud Ping block
Support this could lead to a new era in cloud multiplayer.
- secretagent123
-
Scratcher
1000+ posts
Cloud Ping block
Please don't spam the forums and especially with rude words.I found that there are no tools for testing your ping with the cloud that actually work.
So why don't we make a ‘ping’ block for Scratchers (Since it goes with the cloud stuffs) to test the ping to the cloud?
I imagine it like this:☁ poop lol idk anymore :: sensing reporter
This block would return the current ping with the cloud in milliseconds (ms).
I know what you're thinking. Why? What's useful about this block? It's too confusing for new Scratchers.
1. Because, it is a capability fundamentally nonworkaroundable that many multiplayer game-makers could really use.
2. You can use it for all sorts of things. You can use it to test if someone's able to recieve messages fast enough to keep up with your game, if they're lagging, or if they are connected to cloud after they load the page.
3. New Scratchers couldn't access this, and so we don't need to worry about them; New Scratchers can't do anything with the cloud, so why let them have this?Q & A
Q: What is ping? (CandyLanguageGirl)
A: Ping is the time it takes for a computer to send a message to a server and receive a response.
-Brax
- gosoccerboy5
-
Scratcher
1000+ posts
Cloud Ping block
Yes, but to get the ping from the server it still sends a network request. You could just forever set and display a variable with ping in it, so some sort of cooldown for ping so you can't just constantly ping the server would be needed.How about it's measured every time a cloud variable is transmitted or received? I'm no expert in cloud so yeah
forever {
(ping :: sensing)
} :: cap controlThat image cracked me up- mybearworld
-
Scratcher
1000+ posts
Cloud Ping block
There is no necroposting in suggestions.bump
Please don't necropost. It's spamming.
I support!
(☁ ping :: sensing)It would be very useful so you can see when the project lags.
- TopicBumper
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New Scratcher
100+ posts
Cloud Ping block
Bump.
In case you can't tell, I only write these to pass the time while I wait for the 120-second rule to finish. I suppose I could write poetry but it is 3 am and my mind is in no way able to do that (despite the fact that I woke up at 8 pm
)
In case you can't tell, I only write these to pass the time while I wait for the 120-second rule to finish. I suppose I could write poetry but it is 3 am and my mind is in no way able to do that (despite the fact that I woke up at 8 pm
)- -KrazyKiddo-
-
Scratcher
9 posts
Cloud Ping block
I think this would be very helpful. Maybe try and directly contact a Scratch moderator for help and info about this adding. Hopefully it's part of the 4.0 update. (4 years later
)
)- IliketrainsOG
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Scratcher
74 posts
Cloud Ping block
Support! This would significantly help with even just the simplest cloud games. From a game where you click a button to change a cloud variable or your working on a cloud platformer. This helps with everything!















