Discuss Scratch

Eblives68
Scratcher
100+ posts

Guide to making a Successful Shop

Hi guys,
I made a shop and i thank you for your tips, I have had some customers.

I have a shop…
Eblives68
Scratcher
100+ posts

Guide to making a Successful Shop

SweetSakuraShop wrote:

♥ My shop is a simple backpack-and-go… ♥
cool i will check it out
athankthesmartkid
Scratcher
3 posts

Guide to making a Successful Shop

i wan't to join can like stratch target
Erictendo
Scratcher
100+ posts

Guide to making a Successful Shop

Thanks!

LETS GO CINCINNATI REDS! LETS GO CINCINNATI BENGALS! LETS GO GOLDEN STATE WARRIORS! LETS GO MICHIGAN FOOTBALL!
  • Joe Burrow is better than Justin Herbert y'all don't know football. The stats point to Burrow.
  • Warriors in 7



congyingzhou
Scratcher
1000+ posts

Guide to making a Successful Shop

accountcraft123 wrote:

makethebrainhappy wrote:

But I will say that there is no reason why you should use all three methods. As they say, the more the merrier!

I think it should say, But I will say that there is no reason why you shouldn't use all three methods.
My reason is: Humans are humans, and we're busy and way too busy to manage three platforms.

This is my signature. It appears after I post anything! (I added this for people who thought I was advertising)
and now i have finally removed that line of links, a lot don't work anyway after I unshared a bunch of projects
Oh look a rainbow (I wanted to make my whole signature a rainbow, but busted character limit)
2nd most-poster in Requests (still???), top 20 most-poster overall, 7.3K posts total, 6.5K requests foolproof mind reader??, try to beat the unbeatable tic-tac-toe AI
KayCat_222
Scratcher
61 posts

Guide to making a Successful Shop

makethebrainhappy wrote:

Have you ever wondered how people get really large shops with many members and orders? How did the get to where they are. I have had lots of personal experience with shops and here are some tips I have for you if you are new to owning a shop.

5 Quick Tips

1.) Never give up on your shop. You probably won't get orders or members when you first open it. This is natural. You should always keeping “bumping” the topic and bring it back. Eventually someone will notice your shop . Dedication Matters

2.) Advertise it. Advertising your products can get you more orders. One way to advertise is to list your shop in the “Shop Directory” or if you are an idea shop or a review shop is to create a forum in the “Show and Tell” section (for reviews) or the “Project Ideas” section (for idea shops) where more orders can flow through.

3.) Ask your friends to help. Having members in your shop who support you really makes you confident that they have your back and that they are always there to help you. Friends are really great dedicated members .

4.) Partner up with another shop. If you are willing to start out by sharing ownership then you may be willing to partner up with another small shop. You'll start out with two members each of which can make each other feel confident. You have double the advertising power and since you are both working you'll be able to do orders faster.

5.) Building a Reputation. Over time if you offer really good products over and over again people will keep coming back to you. You'll get more orders and people will recommend you. Your shop will grow in the members department and you'll get more orders.


Where you host your shop
Forum Shops vs. Studio Shops. There is no right or wrong answer to which basis you should choose. I have even seen project Shops. But I will say that there is no reason why you should use all three methods. As they say, the more the merrier! You can have an official forum and an official studio and maybe even an official project. Out of the three I would choose using a forum shop. When replying to customers and when they are describing to you what they want you don't have the 500 character limit. Many services just work easier in the formatting department on the forums, such as the reviews and ideas department. Granted, artwork is a drop harder to post but its really no big deal either . I have also seen people who made shops on other websites. There are scratch collaborations that have there own website, but I really wouldn't recommend this. Many scratcher's don't feel comfortable on other sites and its not right to force them to go to your site. I guess it also really depends as well as what your shop is. The Block Library is a website dedicated as being a library of custom blocks. This application probably makes sense, but I also wouldn't call it a shop anymore.


What your services are
What's your plan? Have as many services as possible, have some your good at, or have one that your AMAZING at. All three approaches are acceptable although personally I wouldn't just make services just to make your shop bigger. When I first started my shop, I focused only on logos and signatures in an art category. I didn't even do sprites. I was very new to running a shop at the time and it made sense to only do one service since it was easy to manage. Over time I grew my shop to include many more services, as I gained many more members who had many more talents to offer. This really connects back to the fundamental role of members. Each member can contribute something unique to your shop. Even if you have two members who are artists, they each have different styles to there art which makes them unique. In this way as you grow more members you are able to offer more. It also becomes harder to administrate though as you get more members. Running a good, long-term shop that's expanding always becomes harder as you go along.
Example Services
Programming
Programmers may help with the coding in Scratch. Some shops will have ranks of programmers based on their abilities and skill in that area. Some shops have specialised programmers that work in areas such as Cloud Variables and using 3D in Scratch.

Art
Artists will create banners, signatures, and sprites based on peoples requests. Every artist has a different style and take on an order, so sometimes its fun to see how two different artists interpret an order.

Sound
Sound Experts may deal with sound effects in Scratch projects or composing music for people.

Ideas
Ideas people help with brainstorming ideas for people. This skill has its own forum that you can help in.

Testing/ Reviewing:
Reviewers are mostly what they are called these days but you could also call them testers. They test out either a profile or project, then give feedback in a hopefully comprehensive manner to help the client

Story
Writers in shops will write newspaper articles, storylines, role-playing studio stories, other short stories and much more.


Membership Administration
You can skip this category if you never plan to hire. I will warn you that it can get boring sometimes without members, and that you won't have the diverse range of talents you may otherwise have. How a shop organizes its members is always very different. Every shop rooster is like a government and its workers, although its normally a much closer knit community. There are many ways to organize, and each shop is different. I'm just going to pull different roosters from some large shops currently to give you an example of some ways to organize your shop. A shop with members is similar to a collaboration

Note, all the names of members have been removed

Leaders
Manager- Complete Control, founded the shop
Assistant Manager- Almost Complete Control, serves under the manager

Members
Everyone else

Board of Directors
Founder: Created Tropical Waves. Total, complete control over everything.
Executive Officer: 2nd in command. Complete control.
Co-Executive Officer: Takes place of Executive Officer when gone
Chairman: Can fire members. Takes place of Co-Executive Officer when gone.
Vice-Chairman: Can hire members. Takes place of Chairman when gone.

Class A
Chief Manager: Shows skill in all departments. Is leader of all departments.
Chief Artist: Shows great skill in art. Leads artists.
Chief Scripter: Is a highly skilled programmer. Leads scripters.
Chief Reviewer: Can accurately grade a project. Leads reviewers.
Chief Musician: Can creat highly advanced songs. Leads composers.
Secretary: Gathers unclaimed orders and helps with the overall well-being of the collab.
Trainer: Trains members in the Academy.
Manager: Manages the collab and becomes manager of the studio.

Class B
Assistant Manager: Helps Manage the collab.
Graduate: Has just passed training.
Recruit: Passed training and works in a department.

Academy (Also Class C)
Trainee:Has to pass training.
Waitee: Is waiting to become a trainee
Special Member: A friend or alt account that you want in Tropical Waves.

Managers
Owner: Complete Control
Manager: can hire members - is in control when owner is gone
Assistant Manager: can hire members

Department Heads

Chief Artist
Chief Reviewer
Chief Musician
Chief Scripter
Chief Signature/Banner Maker
Trainer

Members
Everyone Else

Managers
Founder - Has total control, and owns the shop
Executive Officer - Also has total control
Co-Executive Officer - Steps in for Ex. Officer when neccessary
Manager - Can fire members
Assistant Manager - Can hire members

Department Heads

Chief Artist - Controls the art department
Chief Wallpaper Artist - Controls the Wallpaper department
Chief Scripter - Controls the code department
Chief Musician - Controls the sound department
Chief Writer - Controls the review department)

Staff Body
Anybody else you is not a trainee

Trainee
All other people

Staff
Founder Admin- Person who founded the shop, Complete Control, can declare other admins
Admins- Lots of Control
Members- Other People


Happy Scratcher and Good Luck to all the New Shops out there,
Makethebrainhappy

Owner of the largest shop on scratch ever

Originally this topic did not include so much detailed information, I have expanded it using more experience and the Scratch Wiki. Also, if you are into reading, take a look at this: https://uploads.scratch.mit.edu/discuss/topic/270490/
wow thanks

Hai there! I am @KayCat_222 and I am hoping to meet each and every Scratcher here. Do you want to order something? I have a shop for it! Do you need advice? I got the place for it.
Check out my signature here! Thanks to Buzzy Bee Banners!
Marc92020
Scratcher
1000+ posts

Guide to making a Successful Shop

makethebrainhappy wrote:

Have you ever wondered how people get really large shops with many members and orders? How did the get to where they are. I have had lots of personal experience with shops and here are some tips I have for you if you are new to owning a shop.

5 Quick Tips

1.) Never give up on your shop. You probably won't get orders or members when you first open it. This is natural. You should always keeping “bumping” the topic and bring it back. Eventually someone will notice your shop . Dedication Matters

2.) Advertise it. Advertising your products can get you more orders. One way to advertise is to list your shop in the “Shop Directory” or if you are an idea shop or a review shop is to create a forum in the “Show and Tell” section (for reviews) or the “Project Ideas” section (for idea shops) where more orders can flow through.

3.) Ask your friends to help. Having members in your shop who support you really makes you confident that they have your back and that they are always there to help you. Friends are really great dedicated members .

4.) Partner up with another shop. If you are willing to start out by sharing ownership then you may be willing to partner up with another small shop. You'll start out with two members each of which can make each other feel confident. You have double the advertising power and since you are both working you'll be able to do orders faster.

5.) Building a Reputation. Over time if you offer really good products over and over again people will keep coming back to you. You'll get more orders and people will recommend you. Your shop will grow in the members department and you'll get more orders.


Where you host your shop
Forum Shops vs. Studio Shops. There is no right or wrong answer to which basis you should choose. I have even seen project Shops. But I will say that there is no reason why you should use all three methods. As they say, the more the merrier! You can have an official forum and an official studio and maybe even an official project. Out of the three I would choose using a forum shop. When replying to customers and when they are describing to you what they want you don't have the 500 character limit. Many services just work easier in the formatting department on the forums, such as the reviews and ideas department. Granted, artwork is a drop harder to post but its really no big deal either . I have also seen people who made shops on other websites. There are scratch collaborations that have there own website, but I really wouldn't recommend this. Many scratcher's don't feel comfortable on other sites and its not right to force them to go to your site. I guess it also really depends as well as what your shop is. The Block Library is a website dedicated as being a library of custom blocks. This application probably makes sense, but I also wouldn't call it a shop anymore.


What your services are
What's your plan? Have as many services as possible, have some your good at, or have one that your AMAZING at. All three approaches are acceptable although personally I wouldn't just make services just to make your shop bigger. When I first started my shop, I focused only on logos and signatures in an art category. I didn't even do sprites. I was very new to running a shop at the time and it made sense to only do one service since it was easy to manage. Over time I grew my shop to include many more services, as I gained many more members who had many more talents to offer. This really connects back to the fundamental role of members. Each member can contribute something unique to your shop. Even if you have two members who are artists, they each have different styles to there art which makes them unique. In this way as you grow more members you are able to offer more. It also becomes harder to administrate though as you get more members. Running a good, long-term shop that's expanding always becomes harder as you go along.
Example Services
Programming
Programmers may help with the coding in Scratch. Some shops will have ranks of programmers based on their abilities and skill in that area. Some shops have specialised programmers that work in areas such as Cloud Variables and using 3D in Scratch.

Art
Artists will create banners, signatures, and sprites based on peoples requests. Every artist has a different style and take on an order, so sometimes its fun to see how two different artists interpret an order.

Sound
Sound Experts may deal with sound effects in Scratch projects or composing music for people.

Ideas
Ideas people help with brainstorming ideas for people. This skill has its own forum that you can help in.

Testing/ Reviewing:
Reviewers are mostly what they are called these days but you could also call them testers. They test out either a profile or project, then give feedback in a hopefully comprehensive manner to help the client

Story
Writers in shops will write newspaper articles, storylines, role-playing studio stories, other short stories and much more.


Membership Administration
You can skip this category if you never plan to hire. I will warn you that it can get boring sometimes without members, and that you won't have the diverse range of talents you may otherwise have. How a shop organizes its members is always very different. Every shop rooster is like a government and its workers, although its normally a much closer knit community. There are many ways to organize, and each shop is different. I'm just going to pull different roosters from some large shops currently to give you an example of some ways to organize your shop. A shop with members is similar to a collaboration

Note, all the names of members have been removed

Leaders
Manager- Complete Control, founded the shop
Assistant Manager- Almost Complete Control, serves under the manager

Members
Everyone else

Board of Directors
Founder: Created Tropical Waves. Total, complete control over everything.
Executive Officer: 2nd in command. Complete control.
Co-Executive Officer: Takes place of Executive Officer when gone
Chairman: Can fire members. Takes place of Co-Executive Officer when gone.
Vice-Chairman: Can hire members. Takes place of Chairman when gone.

Class A
Chief Manager: Shows skill in all departments. Is leader of all departments.
Chief Artist: Shows great skill in art. Leads artists.
Chief Scripter: Is a highly skilled programmer. Leads scripters.
Chief Reviewer: Can accurately grade a project. Leads reviewers.
Chief Musician: Can creat highly advanced songs. Leads composers.
Secretary: Gathers unclaimed orders and helps with the overall well-being of the collab.
Trainer: Trains members in the Academy.
Manager: Manages the collab and becomes manager of the studio.

Class B
Assistant Manager: Helps Manage the collab.
Graduate: Has just passed training.
Recruit: Passed training and works in a department.

Academy (Also Class C)
Trainee:Has to pass training.
Waitee: Is waiting to become a trainee
Special Member: A friend or alt account that you want in Tropical Waves.

Managers
Owner: Complete Control
Manager: can hire members - is in control when owner is gone
Assistant Manager: can hire members

Department Heads

Chief Artist
Chief Reviewer
Chief Musician
Chief Scripter
Chief Signature/Banner Maker
Trainer

Members
Everyone Else

Managers
Founder - Has total control, and owns the shop
Executive Officer - Also has total control
Co-Executive Officer - Steps in for Ex. Officer when neccessary
Manager - Can fire members
Assistant Manager - Can hire members

Department Heads

Chief Artist - Controls the art department
Chief Wallpaper Artist - Controls the Wallpaper department
Chief Scripter - Controls the code department
Chief Musician - Controls the sound department
Chief Writer - Controls the review department)

Staff Body
Anybody else you is not a trainee

Trainee
All other people

Staff
Founder Admin- Person who founded the shop, Complete Control, can declare other admins
Admins- Lots of Control
Members- Other People


Happy Scratcher and Good Luck to all the New Shops out there,
Makethebrainhappy

Owner of the largest shop on scratch ever

Originally this topic did not include so much detailed information, I have expanded it using more experience and the Scratch Wiki. Also, if you are into reading, take a look at this: https://uploads.scratch.mit.edu/discuss/topic/270490/
How do I “bump” it and bring it back?
Also thanks for this!

Last edited by Marc92020 (Oct. 25, 2020 14:32:35)


Marc92020
i do stuff

image updates whenever i check
Marc92020
Scratcher
1000+ posts

Guide to making a Successful Shop

I have a shop called The Scratch Customs Shop!

Its a shop where you can order custom scratch stuff!

when green flag clicked
if <People come to my shop? :: sensing> then

Be happy that people are ordering stuff! :: operators

else
Be disapointed that no one came...
end

Marc92020
i do stuff

image updates whenever i check
ScratchIsForGamers
Scratcher
72 posts

Guide to making a Successful Shop

Whats a shop in scratch???????????????????????????????????? Im intrested

I don't post most of my games, but have fun making them.
Marc92020
Scratcher
1000+ posts

Guide to making a Successful Shop

ScratchIsForGamers wrote:

Whats a shop in scratch???????????????????????????????????? Im intrested
A shop is kinda where you get to create things and get people to order your items. For an example of a shop, go to My shop. I sell things there. Also I have no customers so it would be appreciated to come to my shop.

Marc92020
i do stuff

image updates whenever i check
Marc92020
Scratcher
1000+ posts

Guide to making a Successful Shop

Marc92020 wrote:

makethebrainhappy wrote:

Have you ever wondered how people get really large shops with many members and orders? How did the get to where they are. I have had lots of personal experience with shops and here are some tips I have for you if you are new to owning a shop.

5 Quick Tips

1.) Never give up on your shop. You probably won't get orders or members when you first open it. This is natural. You should always keeping “bumping” the topic and bring it back. Eventually someone will notice your shop . Dedication Matters

2.) Advertise it. Advertising your products can get you more orders. One way to advertise is to list your shop in the “Shop Directory” or if you are an idea shop or a review shop is to create a forum in the “Show and Tell” section (for reviews) or the “Project Ideas” section (for idea shops) where more orders can flow through.

3.) Ask your friends to help. Having members in your shop who support you really makes you confident that they have your back and that they are always there to help you. Friends are really great dedicated members .

4.) Partner up with another shop. If you are willing to start out by sharing ownership then you may be willing to partner up with another small shop. You'll start out with two members each of which can make each other feel confident. You have double the advertising power and since you are both working you'll be able to do orders faster.

5.) Building a Reputation. Over time if you offer really good products over and over again people will keep coming back to you. You'll get more orders and people will recommend you. Your shop will grow in the members department and you'll get more orders.


Where you host your shop
Forum Shops vs. Studio Shops. There is no right or wrong answer to which basis you should choose. I have even seen project Shops. But I will say that there is no reason why you should use all three methods. As they say, the more the merrier! You can have an official forum and an official studio and maybe even an official project. Out of the three I would choose using a forum shop. When replying to customers and when they are describing to you what they want you don't have the 500 character limit. Many services just work easier in the formatting department on the forums, such as the reviews and ideas department. Granted, artwork is a drop harder to post but its really no big deal either . I have also seen people who made shops on other websites. There are scratch collaborations that have there own website, but I really wouldn't recommend this. Many scratcher's don't feel comfortable on other sites and its not right to force them to go to your site. I guess it also really depends as well as what your shop is. The Block Library is a website dedicated as being a library of custom blocks. This application probably makes sense, but I also wouldn't call it a shop anymore.


What your services are
What's your plan? Have as many services as possible, have some your good at, or have one that your AMAZING at. All three approaches are acceptable although personally I wouldn't just make services just to make your shop bigger. When I first started my shop, I focused only on logos and signatures in an art category. I didn't even do sprites. I was very new to running a shop at the time and it made sense to only do one service since it was easy to manage. Over time I grew my shop to include many more services, as I gained many more members who had many more talents to offer. This really connects back to the fundamental role of members. Each member can contribute something unique to your shop. Even if you have two members who are artists, they each have different styles to there art which makes them unique. In this way as you grow more members you are able to offer more. It also becomes harder to administrate though as you get more members. Running a good, long-term shop that's expanding always becomes harder as you go along.
Example Services
Programming
Programmers may help with the coding in Scratch. Some shops will have ranks of programmers based on their abilities and skill in that area. Some shops have specialised programmers that work in areas such as Cloud Variables and using 3D in Scratch.

Art
Artists will create banners, signatures, and sprites based on peoples requests. Every artist has a different style and take on an order, so sometimes its fun to see how two different artists interpret an order.

Sound
Sound Experts may deal with sound effects in Scratch projects or composing music for people.

Ideas
Ideas people help with brainstorming ideas for people. This skill has its own forum that you can help in.

Testing/ Reviewing:
Reviewers are mostly what they are called these days but you could also call them testers. They test out either a profile or project, then give feedback in a hopefully comprehensive manner to help the client

Story
Writers in shops will write newspaper articles, storylines, role-playing studio stories, other short stories and much more.


Membership Administration
You can skip this category if you never plan to hire. I will warn you that it can get boring sometimes without members, and that you won't have the diverse range of talents you may otherwise have. How a shop organizes its members is always very different. Every shop rooster is like a government and its workers, although its normally a much closer knit community. There are many ways to organize, and each shop is different. I'm just going to pull different roosters from some large shops currently to give you an example of some ways to organize your shop. A shop with members is similar to a collaboration

Note, all the names of members have been removed

Leaders
Manager- Complete Control, founded the shop
Assistant Manager- Almost Complete Control, serves under the manager

Members
Everyone else

Board of Directors
Founder: Created Tropical Waves. Total, complete control over everything.
Executive Officer: 2nd in command. Complete control.
Co-Executive Officer: Takes place of Executive Officer when gone
Chairman: Can fire members. Takes place of Co-Executive Officer when gone.
Vice-Chairman: Can hire members. Takes place of Chairman when gone.

Class A
Chief Manager: Shows skill in all departments. Is leader of all departments.
Chief Artist: Shows great skill in art. Leads artists.
Chief Scripter: Is a highly skilled programmer. Leads scripters.
Chief Reviewer: Can accurately grade a project. Leads reviewers.
Chief Musician: Can creat highly advanced songs. Leads composers.
Secretary: Gathers unclaimed orders and helps with the overall well-being of the collab.
Trainer: Trains members in the Academy.
Manager: Manages the collab and becomes manager of the studio.

Class B
Assistant Manager: Helps Manage the collab.
Graduate: Has just passed training.
Recruit: Passed training and works in a department.

Academy (Also Class C)
Trainee:Has to pass training.
Waitee: Is waiting to become a trainee
Special Member: A friend or alt account that you want in Tropical Waves.

Managers
Owner: Complete Control
Manager: can hire members - is in control when owner is gone
Assistant Manager: can hire members

Department Heads

Chief Artist
Chief Reviewer
Chief Musician
Chief Scripter
Chief Signature/Banner Maker
Trainer

Members
Everyone Else

Managers
Founder - Has total control, and owns the shop
Executive Officer - Also has total control
Co-Executive Officer - Steps in for Ex. Officer when neccessary
Manager - Can fire members
Assistant Manager - Can hire members

Department Heads

Chief Artist - Controls the art department
Chief Wallpaper Artist - Controls the Wallpaper department
Chief Scripter - Controls the code department
Chief Musician - Controls the sound department
Chief Writer - Controls the review department)

Staff Body
Anybody else you is not a trainee

Trainee
All other people

Staff
Founder Admin- Person who founded the shop, Complete Control, can declare other admins
Admins- Lots of Control
Members- Other People


Happy Scratcher and Good Luck to all the New Shops out there,
Makethebrainhappy

Owner of the largest shop on scratch ever

Originally this topic did not include so much detailed information, I have expanded it using more experience and the Scratch Wiki. Also, if you are into reading, take a look at this: https://uploads.scratch.mit.edu/discuss/topic/270490/
How do I “bump” it and bring it back?
Also thanks for this!
Oh wait nevermind I know how

Marc92020
i do stuff

image updates whenever i check
ScratchIsForGamers
Scratcher
72 posts

Guide to making a Successful Shop

anyone wanna team with my shop https://scratch.mit.edu/studios/27862892/projects/

I don't post most of my games, but have fun making them.
bObbY_RoSS123
Scratcher
100+ posts

Guide to making a Successful Shop

didnt mean to post

Last edited by bObbY_RoSS123 (Nov. 10, 2020 04:46:23)


Your One Stop Shop For All Your Scratch Needs
https://scratch.mit.edu/discuss/topic/456025/
IceDragonArts
Scratcher
100+ posts

Guide to making a Successful Shop

This was helpful! Sometime maybe I will make a shop!

Professionally gay ✨✨✨✨

Deathglare (Peepers x Hater, characters from wander over yonder) shipper

If you’re into wander over yonder i will talk to you for HOURS
flameSpectrum
Scratcher
75 posts

Guide to making a Successful Shop

Hello, I am the owner of an unknown shop that doesn't get customers. What Should I Do?

By the Way, The shop link is here.

Last edited by flameSpectrum (Nov. 18, 2020 00:16:32)

MEBates772
Scratcher
29 posts

Guide to making a Successful Shop

IceDragonArts wrote:

This was helpful! Sometime maybe I will make a shop!
That was helpful. Maybe I'll make a shop too! But first I need to navigate this forum….

Last edited by MEBates772 (Nov. 20, 2020 18:55:34)


Shift+down arrow key to see full signature

Hello!

I'm Molly, an artist, and an animator who likes to code.
I enjoy making friends and reading books!
liamdadude
Scratcher
500+ posts

Guide to making a Successful Shop

sup


Hi! Im liamdadude! check out my website
-CloudGate-
Scratcher
1000+ posts

Guide to making a Successful Shop

project shops will take over soon enough



box of Asian citrus psyllids and please give me an internet here

bayaan
Scratcher
10 posts

Guide to making a Successful Shop

define thanks

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