Discuss Scratch

light_cloud
Scratcher
1000+ posts

HALO: O.D.S.T. Assault Collaboration [Now Hiring Animators, Writers, and Coders]

Matjam02 wrote:

light_cloud wrote:

Matjam02 wrote:

light_cloud wrote:

Matjam02 wrote:

LightCloudGreatester wrote:

Matjam02 wrote:

light_cloud wrote:

oaky I combined the Gameplay and the latest version of the map editor into one project!
Horray!
I guess I should add the center/curser part too. (its not in there)
I just tested it and its awesome. Now onto part 2 of build/forge mode.
Part 2:
A. Add That Gameplay to the Accept/Deny Thing So The moderation team can play the maps before accepting them.
B. Compact all this into one project
I don't think the map editor need a accept/deny button here's why. let's say someone wants to make a map and they do so.

if we do the Accept/Decline button a team member won't be informed until they look at the project because it has to be cloud based, and there's no way to inform a member immediately.

here's my Idea on how to Accept/Decline, if we have a thread reserved just for testing maps client would post there map there and a team member's will come and review it and decide if we can use it in the actual game, with this way its in the forums, and team member's will be informed of new posts when they log into scratch.
Ye I agree create a forum for posting save codes
what does everybody els think?
Do you want me to make a start screen and a menu? I can do that pretty easily
sure
Matjam02
Scratcher
1000+ posts

HALO: O.D.S.T. Assault Collaboration [Now Hiring Animators, Writers, and Coders]

light_cloud wrote:

Matjam02 wrote:

light_cloud wrote:

Matjam02 wrote:

light_cloud wrote:

Matjam02 wrote:

LightCloudGreatester wrote:

Matjam02 wrote:

light_cloud wrote:

oaky I combined the Gameplay and the latest version of the map editor into one project!
Horray!
I guess I should add the center/curser part too. (its not in there)
I just tested it and its awesome. Now onto part 2 of build/forge mode.
Part 2:
A. Add That Gameplay to the Accept/Deny Thing So The moderation team can play the maps before accepting them.
B. Compact all this into one project
I don't think the map editor need a accept/deny button here's why. let's say someone wants to make a map and they do so.

if we do the Accept/Decline button a team member won't be informed until they look at the project because it has to be cloud based, and there's no way to inform a member immediately.

here's my Idea on how to Accept/Decline, if we have a thread reserved just for testing maps client would post there map there and a team member's will come and review it and decide if we can use it in the actual game, with this way its in the forums, and team member's will be informed of new posts when they log into scratch.
Ye I agree create a forum for posting save codes
what does everybody els think?
Do you want me to make a start screen and a menu? I can do that pretty easily
sure
Give me a brief idea of what buttons you want me to include and what the menu will be like
light_cloud
Scratcher
1000+ posts

HALO: O.D.S.T. Assault Collaboration [Now Hiring Animators, Writers, and Coders]

snip wrote:

light_cloud wrote:

Matjam02 wrote:

Do you want me to make a start screen and a menu? I can do that pretty easily
sure
Give me a brief idea of what buttons you want me to include and what the menu will be like
just give a few designs, make sure to include play, store, and settings. we might change the designs slightly.
Matjam02
Scratcher
1000+ posts

HALO: O.D.S.T. Assault Collaboration [Now Hiring Animators, Writers, and Coders]

light_cloud wrote:

snip wrote:

light_cloud wrote:

Matjam02 wrote:

Snip
just give a few designs, make sure to include play, store, and settings. we might change the designs slightly.
Noice
light_cloud
Scratcher
1000+ posts

HALO: O.D.S.T. Assault Collaboration [Now Hiring Animators, Writers, and Coders]

looks like you broke the quotes
Matjam02
Scratcher
1000+ posts

HALO: O.D.S.T. Assault Collaboration [Now Hiring Animators, Writers, and Coders]

I am a trickster wrote:

looks like you broke the quotes
Mwa ha ha ha
Flappy-pro
Scratcher
25 posts

HALO: O.D.S.T. Assault Collaboration [Now Hiring Animators, Writers, and Coders]

Username: Flappy-pro
I've been at scratch since I was 10.
3 years, but then my account was lost because some ### took my password.
I used to love halo. When I first played it with my brother, We kept fighting over who would get that * purple flying ship (sorry forgot the name of it.)
Skill: I'm good with movements of sprites, Variables and cloud data. I can do almost anything with the sprites. Please look into my request.
I am following this topic.
I'm pretty nice and don't get mad unless i'm really triggered. It takes a lot to break me.
Flappy-pro
Scratcher
25 posts

HALO: O.D.S.T. Assault Collaboration [Now Hiring Animators, Writers, and Coders]

so what do u think
Flappy-pro
Scratcher
25 posts

HALO: O.D.S.T. Assault Collaboration [Now Hiring Animators, Writers, and Coders]

light_cloud wrote:

looks like you broke the quotes
Look into my request plz
light_cloud
Scratcher
1000+ posts

HALO: O.D.S.T. Assault Collaboration [Now Hiring Animators, Writers, and Coders]

Flappy-pro wrote:

Username: Flappy-pro
I've been at scratch since I was 10.
3 years, but then my account was lost because some ### took my password.
I used to love halo. When I first played it with my brother, We kept fighting over who would get that * purple flying ship (sorry forgot the name of it.)
Skill: I'm good with movements of sprites, Variables and cloud data. I can do almost anything with the sprites. Please look into my request.
I am following this topic.
I'm pretty nice and don't get mad unless i'm really triggered. It takes a lot to break me.
cool you're hired , should I put you in coding? also remember to check out the few recent projects in the studio
Flappy-pro
Scratcher
25 posts

HALO: O.D.S.T. Assault Collaboration [Now Hiring Animators, Writers, and Coders]

light_cloud wrote:

Flappy-pro wrote:

Username: Flappy-pro
I've been at scratch since I was 10.
3 years, but then my account was lost because some ### took my password.
I used to love halo. When I first played it with my brother, We kept fighting over who would get that * purple flying ship (sorry forgot the name of it.)
Skill: I'm good with movements of sprites, Variables and cloud data. I can do almost anything with the sprites. Please look into my request.
I am following this topic.
I'm pretty nice and don't get mad unless i'm really triggered. It takes a lot to break me.
cool you're hired , should I put you in coding? also remember to check out the few recent projects in the studio

Yeah I'm really good with the code department
But how will i help? I don't really know how I can access the project
Matjam02
Scratcher
1000+ posts

HALO: O.D.S.T. Assault Collaboration [Now Hiring Animators, Writers, and Coders]

Is this music good for the menu? https://scratch.mit.edu/projects/432804939
I’ll do the menu properly later
Flappy-pro
Scratcher
25 posts

HALO: O.D.S.T. Assault Collaboration [Now Hiring Animators, Writers, and Coders]

_THEBOSS_7
Scratcher
500+ posts

HALO: O.D.S.T. Assault Collaboration [Now Hiring Animators, Writers, and Coders]

will shangheli be a playable race? how do you buy ammo for covenant weapons ( i hope you all really know what halo truly is
light_cloud
Scratcher
1000+ posts

HALO: O.D.S.T. Assault Collaboration [Now Hiring Animators, Writers, and Coders]

_THEBOSS_7 wrote:

will shangheli be a playable race? how do you buy ammo for covenant weapons ( i hope you all really know what halo truly is
unfortunately not. were only doing Spartans and ODST at launch but that may change.

Flappy-pro wrote:

light_cloud wrote:

Flappy-pro wrote:

Username: Flappy-pro
I've been at scratch since I was 10.
3 years, but then my account was lost because some ### took my password.
I used to love halo. When I first played it with my brother, We kept fighting over who would get that * purple flying ship (sorry forgot the name of it.)
Skill: I'm good with movements of sprites, Variables and cloud data. I can do almost anything with the sprites. Please look into my request.
I am following this topic.
I'm pretty nice and don't get mad unless i'm really triggered. It takes a lot to break me.
cool you're hired , should I put you in coding? also remember to check out the few recent projects in the studio

Yeah I'm really good with the code department
But how will i help? I don't really know how I can access the project
okay I'll put you in the code department, the project can be accessed in the studio
light_cloud
Scratcher
1000+ posts

HALO: O.D.S.T. Assault Collaboration [Now Hiring Animators, Writers, and Coders]

Okay I think I should we address how and what cloud engine we should use.
Flappy-pro
Scratcher
25 posts

HALO: O.D.S.T. Assault Collaboration [Now Hiring Animators, Writers, and Coders]

Plz start using the comments on ur studio. Doing this takes long, especially because of the refresh rate and lag.
Matjam02
Scratcher
1000+ posts

HALO: O.D.S.T. Assault Collaboration [Now Hiring Animators, Writers, and Coders]

light_cloud wrote:

Okay I think I should we address how and what cloud engine we should use.
I can work on chat idea’s. We could use this one https://scratch.mit.edu/projects/404093213/
It only has 9 cloud variables and has infinite slots
light_cloud
Scratcher
1000+ posts

HALO: O.D.S.T. Assault Collaboration [Now Hiring Animators, Writers, and Coders]

Flappy-pro wrote:

Plz start using the comments on ur studio. Doing this takes long, especially because of the refresh rate and lag.
we use the forums because its more efficient, using the studios comments only one person gets notified depending on who you reply to, where as the forums notify everybody who's following the topic and on top of that we can advertise better in the forums.
light_cloud
Scratcher
1000+ posts

HALO: O.D.S.T. Assault Collaboration [Now Hiring Animators, Writers, and Coders]

Matjam02 wrote:

light_cloud wrote:

Okay I think I should we address how and what cloud engine we should use.
I can work on chat idea’s. We could use this one https://scratch.mit.edu/projects/404093213/
It only has 9 cloud variables and has infinite slots
id need to test how many users it can hold but we have to make it 8 variables instead of 9 that way we have more cloud space.

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