Discuss Scratch

GRA0007
Scratcher
100+ posts

Blue 1.4β, a Scratch 2.0 Mod

ArchieApple247 wrote:

I'm Stunned on how many features this adds.
Can you get a download?
You can test the alpha here, and if you want to download it for some reason, just right click here and select “save link as…” in the right click menu. (But version 0.8 should be coming out tomorrow, so stand by for that!)

PixelForums ← click here if you're a designer!


ArchieApple247
Scratcher
19 posts

Blue 1.4β, a Scratch 2.0 Mod

GRA0007 wrote:

ArchieApple247 wrote:

I'm Stunned on how many features this adds.
Can you get a download?
You can test the alpha here, and if you want to download it for some reason, just right click here and select “save link as…” in the right click menu. (But version 0.8 should be coming out tomorrow, so stand by for that!)
Can you get a swf file?

ⒶⓡⓒⓗⓘⓔⒶⓟⓟⓛⓔ- Ⓒⓞⓓⓘⓝⓖ ⓣⓞ ⓣⓗⓔ ⓒⓞⓡⓔ
—————————————————————————————
“It’s not just any boulder……..it’s a ROCK!”Spongebob
GRA0007
Scratcher
100+ posts

Blue 1.4β, a Scratch 2.0 Mod

ArchieApple247 wrote:

GRA0007 wrote:

ArchieApple247 wrote:

I'm Stunned on how many features this adds.
Can you get a download?
You can test the alpha here, and if you want to download it for some reason, just right click here and select “save link as…” in the right click menu. (But version 0.8 should be coming out tomorrow, so stand by for that!)
Can you get a swf file?
Yes, just right click here and click “save link as…”.

PixelForums ← click here if you're a designer!


ArchieApple247
Scratcher
19 posts

Blue 1.4β, a Scratch 2.0 Mod

Great! Now I can run it on my Android!

ⒶⓡⓒⓗⓘⓔⒶⓟⓟⓛⓔ- Ⓒⓞⓓⓘⓝⓖ ⓣⓞ ⓣⓗⓔ ⓒⓞⓡⓔ
—————————————————————————————
“It’s not just any boulder……..it’s a ROCK!”Spongebob
GRA0007
Scratcher
100+ posts

Blue 1.4β, a Scratch 2.0 Mod

Magnie wrote:

GRA0007 wrote:

Magnie wrote:

Would it be possible to add sockets (WebSockets, since some research on my end seems to indicate Flash doesn't support raw sockets)/networking into the project? Just simple "send “ and ”receive“ blocks and of course a ”connect to " block? I could give a better idea on what blocks to add and how it will all work on the backend if you are interested.
Yes, sure! What exactly are you suggesting I add? Is this a bit like sending from one project and receiving in another?
Yeah, something like that. Just basic networking capabilities and at the moment, I don't think you should worry about directly connecting from project to project starting out (those of us with the technical know how will figure out connecting projects together through other methods ), but maybe later that will be a possibility.

[connect “ip:port”], [disconnect], [send “data”], [hat when I receive data (x)] <– puts the data received into the variable x (or any defined one, like in the for each block), (connection status) (would return a string like “connected”, “not connected”, "error: ").

Does that make sense?
I've been looking further into websockets, and hopefully I will implement them in version 1.0β. Also coming might be cookie variables.

Last edited by GRA0007 (Sept. 25, 2014 10:37:59)


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liam48D
Scratcher
1000+ posts

Blue 1.4β, a Scratch 2.0 Mod

GRA0007 wrote:

Also coming might be cookie variables.

yey

202e-202e-202e-202e-202e UNI-CODE~~~~~
liam48D
Scratcher
1000+ posts

Blue 1.4β, a Scratch 2.0 Mod

Oh BOY.

This mod is gonna be the best 2.0 mod EVAH!

202e-202e-202e-202e-202e UNI-CODE~~~~~
GRA0007
Scratcher
100+ posts

Blue 1.4β, a Scratch 2.0 Mod

liam48D wrote:

Oh BOY.

This mod is gonna be the best 2.0 mod EVAH!
Thanks!

PixelForums ← click here if you're a designer!


liam48D
Scratcher
1000+ posts

Blue 1.4β, a Scratch 2.0 Mod

GRA0007 wrote:

liam48D wrote:

Oh BOY.

This mod is gonna be the best 2.0 mod EVAH!
Thanks!
The following blocks don't seem to work though:
[toggle v] turbo mode :: operators // Does nothing

[fullscreen v] mode :: operators // Set's it to small stage..?

202e-202e-202e-202e-202e UNI-CODE~~~~~
GRA0007
Scratcher
100+ posts

Blue 1.4β, a Scratch 2.0 Mod

liam48D wrote:

GRA0007 wrote:

liam48D wrote:

Oh BOY.

This mod is gonna be the best 2.0 mod EVAH!
Thanks!
The following blocks don't seem to work though:
[toggle v] turbo mode :: operators // Does nothing

[fullscreen v] mode :: operators // Set's it to small stage..?
Yeah, see the changelog here: http://blue.gwiddle.org/changelog/version-0.8/

PixelForums ← click here if you're a designer!


goldfish678
Scratcher
1000+ posts

Blue 1.4β, a Scratch 2.0 Mod

ArchieApple247 wrote:

Great! Now I can run it on my Android!
How?
Magnie
Scratcher
100+ posts

Blue 1.4β, a Scratch 2.0 Mod

GRA0007 wrote:

Magnie wrote:

GRA0007 wrote:

Magnie wrote:

Would it be possible to add sockets (WebSockets, since some research on my end seems to indicate Flash doesn't support raw sockets)/networking into the project? Just simple "send “ and ”receive“ blocks and of course a ”connect to " block? I could give a better idea on what blocks to add and how it will all work on the backend if you are interested.
Yes, sure! What exactly are you suggesting I add? Is this a bit like sending from one project and receiving in another?
Yeah, something like that. Just basic networking capabilities and at the moment, I don't think you should worry about directly connecting from project to project starting out (those of us with the technical know how will figure out connecting projects together through other methods ), but maybe later that will be a possibility.

[connect “ip:port”], [disconnect], [send “data”], [hat when I receive data (x)] <– puts the data received into the variable x (or any defined one, like in the for each block), (connection status) (would return a string like “connected”, “not connected”, "error: ").

Does that make sense?
I've been looking further into websockets, and hopefully I will implement them in version 1.0β.
Cheers! I'll see about making something that you can use to demo them.

▴ ▾ ▴ Macbook Pro 13" 2015 i5-5257U 8GB RAM - MacOS Sierra - Vivaldi v1.7 ▴ ▾ ▴
There are 10 types of people in this world, those who understand binary, those who don't, and those who know ternary.
ArchieApple247
Scratcher
19 posts

Blue 1.4β, a Scratch 2.0 Mod

goldfish678 wrote:

ArchieApple247 wrote:

Great! Now I can run it on my Android!
How?
Using a swf player

ⒶⓡⓒⓗⓘⓔⒶⓟⓟⓛⓔ- Ⓒⓞⓓⓘⓝⓖ ⓣⓞ ⓣⓗⓔ ⓒⓞⓡⓔ
—————————————————————————————
“It’s not just any boulder……..it’s a ROCK!”Spongebob
nathanprocks
Scratcher
1000+ posts

Blue 1.4β, a Scratch 2.0 Mod

You should make the inactive tabs (Scripts / Backdrops / Costumes / Sounds) have white text (or at least a lighter grey) instead of grey, which is hard to read. I had a quick attempt at doing it myself, but it made the background colour look strange.


My browser / operating system: Macrosoft Winding XO, Internet Exploder 6.0, Angel Player ver.:1.2.5
;
GRA0007
Scratcher
100+ posts

Blue 1.4β, a Scratch 2.0 Mod

nathanprocks wrote:

You should make the inactive tabs (Scripts / Backdrops / Costumes / Sounds) have white text (or at least a lighter grey) instead of grey, which is hard to read. I had a quick attempt at doing it myself, but it made the background colour look strange.
Yes!!! I know, I accidentally messed up the color when I was first making Blue! It's already fixed in 0.9, which should be coming out later today or tomorrow, GMT+10. Sorry about that!

PixelForums ← click here if you're a designer!


nathanprocks
Scratcher
1000+ posts

Blue 1.4β, a Scratch 2.0 Mod

GRA0007 wrote:

nathanprocks wrote:

You should make the inactive tabs (Scripts / Backdrops / Costumes / Sounds) have white text (or at least a lighter grey) instead of grey, which is hard to read. I had a quick attempt at doing it myself, but it made the background colour look strange.
Yes!!! I know, I accidentally messed up the color when I was first making Blue! It's already fixed in 0.9, which should be coming out later today or tomorrow, GMT+10. Sorry about that!
OK.
Same time zone as me.


My browser / operating system: Macrosoft Winding XO, Internet Exploder 6.0, Angel Player ver.:1.2.5
;
Magnie
Scratcher
100+ posts

Blue 1.4β, a Scratch 2.0 Mod

Are you guys able to save your projects? The flash player always crashes when I try to.

▴ ▾ ▴ Macbook Pro 13" 2015 i5-5257U 8GB RAM - MacOS Sierra - Vivaldi v1.7 ▴ ▾ ▴
There are 10 types of people in this world, those who understand binary, those who don't, and those who know ternary.
GRA0007
Scratcher
100+ posts

Blue 1.4β, a Scratch 2.0 Mod

Magnie wrote:

Are you guys able to save your projects? The flash player always crashes when I try to.
Really? It seems to be working fine for me.

PixelForums ← click here if you're a designer!


Magnie
Scratcher
100+ posts

Blue 1.4β, a Scratch 2.0 Mod

GRA0007 wrote:

Magnie wrote:

Are you guys able to save your projects? The flash player always crashes when I try to.
Really? It seems to be working fine for me.
Hmm, I just tried recreating my project one block at a time and saving after each minor change and it didn't crash. So I don't know.

▴ ▾ ▴ Macbook Pro 13" 2015 i5-5257U 8GB RAM - MacOS Sierra - Vivaldi v1.7 ▴ ▾ ▴
There are 10 types of people in this world, those who understand binary, those who don't, and those who know ternary.
GRA0007
Scratcher
100+ posts

Blue 1.4β, a Scratch 2.0 Mod

Magnie wrote:

GRA0007 wrote:

Magnie wrote:

Are you guys able to save your projects? The flash player always crashes when I try to.
Really? It seems to be working fine for me.
Hmm, I just tried recreating my project one block at a time and saving after each minor change and it didn't crash. So I don't know.
Maybe it's just how your computer is set up… If you keep geting the problem, you could just download the latest versions as they come out (from here), but some features coming require it to be online. You could still program everything though.

PixelForums ← click here if you're a designer!


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