Discuss Scratch

Failord
Scratcher
1000+ posts

Some suggestions:

mitchboy wrote:

Yeah. I never use broadcasts anymore. I prefer to have one extremely long script over a bunch of small scripts. Using this workaround, it helps make a bunch of scripts into one.

Broadcasts can be helpful when making a title sequence for a project. Use Green Flag to start the sequence, and when it's done, broadcast to start everything else up. But notice this doesn't need a new boolean, nor variables.
SuperJedi224
Scratcher
100+ posts

Some suggestions:

Added a few more.
SuperJedi224
Scratcher
100+ posts

Some suggestions:

Updated.
dusty22
Scratcher
100+ posts

Some suggestions:

I want me that single-stepping back. It'd probably work pretty well in flash too. I remember in the 1.4 player it wasn't helpful because everything would freeze up because my scripts were so huge.
OrcaCat
Scratcher
1000+ posts

Some suggestions:

dusty22 wrote:

I want me that single-stepping back. It'd probably work pretty well in flash too. I remember in the 1.4 player it wasn't helpful because everything would freeze up because my scripts were so huge.
+9001
SuperJedi224
Scratcher
100+ posts

Some suggestions:

dusty22 wrote:

I want me that single-stepping back. It'd probably work pretty well in flash too. I remember in the 1.4 player it wasn't helpful because everything would freeze up because my scripts were so huge.
Already on the list.
dusty22
Scratcher
100+ posts

Some suggestions:

(Oops)
EDIT: Sorry, redundant post.

Last edited by dusty22 (June 12, 2013 13:30:31)

7734f
Scratcher
500+ posts

Some suggestions:

OrcaCat wrote:

dusty22 wrote:

I want me that single-stepping back. It'd probably work pretty well in flash too. I remember in the 1.4 player it wasn't helpful because everything would freeze up because my scripts were so huge.
+9001

I second that

(Pssst, it's over nine-thousand!)
7734f
Scratcher
500+ posts

Some suggestions:

SuperJedi224 wrote:

14. **Images from http://internetometer.com/ should be allowed. Myself and, most likely, the other scratchers with internetometers, would like to be able to use them properly.**
YUSYUSYUSYUSYUSYUS! +10000000000000000000000000000000000000000000000000000000
OrcaCat
Scratcher
1000+ posts

Some suggestions:

7734f wrote:

OrcaCat wrote:

dusty22 wrote:

I want me that single-stepping back. It'd probably work pretty well in flash too. I remember in the 1.4 player it wasn't helpful because everything would freeze up because my scripts were so huge.
+9001

I second that

(Pssst, it's over nine-thousand!)
That was intentional
7734f
Scratcher
500+ posts

Some suggestions:

OrcaCat wrote:

7734f wrote:

OrcaCat wrote:

dusty22 wrote:

I want me that single-stepping back. It'd probably work pretty well in flash too. I remember in the 1.4 player it wasn't helpful because everything would freeze up because my scripts were so huge.
+9001

I second that

(Pssst, it's over nine-thousand!)
That was intentional

I know.

Last edited by 7734f (June 1, 2013 01:01:15)

Scratch12300
Scratcher
500+ posts

Some suggestions:

POST DELETED

Last edited by Scratch12300 (June 2, 2013 02:20:59)

SuperJedi224
Scratcher
100+ posts

Some suggestions:

Updated.
Scratch12300
Scratcher
500+ posts

Some suggestions:

SuperJedi224 wrote:

20. Say [] until <> block.
You can use this:
say [string]
wait until <true>
say []
SuperJedi224
Scratcher
100+ posts

Some suggestions:

Scratch12300 wrote:

SuperJedi224 wrote:

20. Say [] until <> block.
You can use this:
say [string]
wait until <true>
say []
Would you rather use one block or three? And it doesn't work with custom blocks because of the way they handle booleans.
dusty22
Scratcher
100+ posts

Some suggestions:

OrcaCat wrote:

7734f wrote:

OrcaCat wrote:

dusty22 wrote:

I want me that single-stepping back. It'd probably work pretty well in flash too. I remember in the 1.4 player it wasn't helpful because everything would freeze up because my scripts were so huge.
+9001

I second that

(Pssst, it's over nine-thousand!)
That was intentional


Why was removing single-stepping intentional?!
ImagineIt
Scratcher
1000+ posts

Some suggestions:

dusty22 wrote:

OrcaCat wrote:

7734f wrote:

OrcaCat wrote:

dusty22 wrote:

I want me that single-stepping back. It'd probably work pretty well in flash too. I remember in the 1.4 player it wasn't helpful because everything would freeze up because my scripts were so huge.
+9001

I second that

(Pssst, it's over nine-thousand!)
That was intentional


Why was removing single-stepping intentional?!
They mean the 9001 was intentional.
Scratch12300
Scratcher
500+ posts

Some suggestions:

SuperJedi224 wrote:

Scratch12300 wrote:

SuperJedi224 wrote:

20. Say [] until <> block.
You can use this:
say [string]
wait until <true>
say []
Would you rather use one block or three? And it doesn't work with custom blocks because of the way they handle booleans.
No, for the custom block it would look like this:
define {say (string1) until <boolean1>}
say (string1)
wait until <boolean1>
say []
247flashgames
Scratcher
6 posts

Some suggestions:

I like two, five, seven, eight, nine, ten, twelve, sixteen, seventeen, nineteen, and twenty!
SuperJedi224
Scratcher
100+ posts

Some suggestions:

Scratch12300 wrote:

SuperJedi224 wrote:

Scratch12300 wrote:

SuperJedi224 wrote:

20. Say [] until <> block.
You can use this:
say [string]
wait until <true>
say []
Would you rather use one block or three? And it doesn't work with custom blocks because of the way they handle booleans.
No, for the custom block it would look like this:
define {say (string1) until <boolean1>}
say (string1)
wait until <boolean1>
say []
Doesn't work. You know why? In Scratch 2.0, boolean inputs for custom blocks are preevaluated.

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