Discuss Scratch

ThunderOS
Scratcher
40 posts

xX===ThunderOS News===Xx

Hey everybody! This is my news section, started on the 2nd of august, 2014.




u]OCT 27 2018 9:00am

repeat (365)
Do maths homework :: sensing stack
Do design & technology homework :: sensing stack
Sleep :: sensing stack
end

Another year has passed! In fact, nearly two. Clearly, I've done little progress and have nothing to show for the lack of it. I've been doing various projects and the latest (and probably the coolest one) is a facial emotion detector. It's a Chrome Extension which should be available for the upcoming weeks (so I hope to put a link up as soon as possible, check the above posts). I spent a whole week learning Javascript and HTML whilst trying to program it. What it does is recognizes emotions on human faces on a website and I hope to make it as a fun mid-term break project and perhaps develop it for people who are visually impaired. The aircraft project is going pretty well but stagnating a bit. I hope to get it back up to what it used to be a year ago. Scratch 3.0 looks pretty neat, I intend to look at it.

It weird to look at it but a whole has passed without me doing barely any Scratch; that's a bit strange. I've been doing projects in other programming languages but find there are fewer methods of distributing my creations, which Scratch, I think, excels at as here, you can literally press a button to show it to the community whereas other methods take much more effort than that. Don't let that discourage or frighten anyone who wants to wants to try something other than Scratch, whether they want a challenge or perhaps want to program in 3D environments; it's not that different from Scratch. Programming without blocks, because of Scratch, is very easy to transfer to. I would recommend Java or Python as a starting language, although they can't draw things as intuitively as Scratch does. Try using IDEs such as Eclipse or on Python.org. They have a structure very much like Scratch but can be developed into more complicated and organized code with other features and it's just as fun.

ThunderOS seems not be working (weirdly) and I don't know if I can fix that. I still have the unreleased files of ThunderOS on my laptop and I should be releasing it as unfinished because I have no idea how they work now, I could relearn them though. Halloween is coming up and my school extended field trips are in about two weeks. I hope to release more Scratch projects as they are very easy to code something up visually.

authorise {script :: control stack} :: sensing stack

xX===2017===Xx

APR 4 2017 9:00pm

Answer :: sensing stack

^^^ Something which I wish is implemented once AI is a reality; wouldn't that be cool?

A year has passed from two entries ago! Quite obviously, I have done nothing for the past one year. I recently noticed that Club Penguin was closing down; there was a brief moment of sorrow followed by a realisation that I forgot to complete my homework. If you were to look down at the log which states that I have been accepted into a major school? I got in and just completed my second term (at the end of this week). I have moved on to some 3D modelling & simulation of aeroplanes. If you wish to find more content which is made by me (of course, in high quality #humblebrag), go look at my projects there and perhaps involve yourself in aviation.

xX===2016===Xx

NOV 12 2016 4:00pm

the statement inside this is wrong {the statement outside is a lie :: control stack} :: sensing stack

Not much has been going on but let's celebrate two years of ThunderOS and a new president (oh dear).
I've recently relocated and got accepted into a new school.

Instead of stating that I'm leaving and giving my thanks and many reasons, I shall keep it unbeknownst to you.
I do not yet confirm such stories but I do not yet deny them.

So proceed with your life, keep checking in when you want,
but surely you would realise that not more is to be expected.

APR 1 2016 8:00pm
Merry Christmas everybody!

It's the season of giving,
where we can do the forgiving,
for whom we may give,
our Christmas sweaters,
along with some feathers.

Elves roam the streets,
of the North pole; such a feat.
Santa is ho-ho-ho-ing,
while our joy is showing,
through such season so great,
and is definitely not a bait.

Oh, wait…

MAR 26 2016 9:00pm
You know when you're darned when your school only gives you a 3 week margin for each math test. You know when you're screwed when you're screwed when you are sick and have to go on a 4-hour flight and get tested to see if you'll get accepted into a major school. You know when you're in a very bad situation if you have a beep test in PE in two weeks and have a Spanish project due on the day after that. Finally, you know when you're pretty much hit a dead end when all of this happens at once.

Yaaaaaaayy.

For people who don't care about my life but rather my contents; production on all projects are on hold.
The paradoxical script.
execute {current block :: control stack} :: sensing stack

FEB 14 2016 00:30am
Say whaa…? Its midnight? A few more minutes… Anyways, Today I just released Two new projects! Can you believe that? After all these months I release two new projects? Acceptable. If you're interested, you can read my article on Dihydrogen Monoxide if you'd like (because why not);

This paper will conclude and summarise what dihydrogen monoxide is. Most commonly, it is known as DHMO (DiHydrogen MonOxide). DHMO is a colourless and odourless chemical most likely found in any of the three states. It is found almost everywhere we go; In reservoirs, dams, lakes and rivers of all sizes and shapes. In certain amounts, it is safe for us to consume and touch but in excessive amounts, can be very harmful; It has already been known to the largest cause of suffocation and may disturb cell processes. Millions upon billions of viruses and bacteria are found in DHMO and can be easily transferred through it and into the host easily through consumption. Incorrect handling of DHMO may result in third-degree burns and sometimes even permanent scarring.
DHMO is used in many bombs and to cool many factories and even nuclear power plants. It has spread so much so as it has contaminated the air we breathe. If you live in a particularly humid region, please do be advised that DHMO is found most commonly in the air there compared to the more dryer regions.
Studies show that only 60% of Americans want to ba n DHMOs and scientists say that only if they were better educated about this chemical, it would result differently.
No official sources have confirmed it as a toxic nor hazardous chemical as it has not been officially recognised as ‘harmful’ by neither the Centers for Disease Control (CDC) nor any government. By banning DHMO, it will result in the major industrial demand decline as DHMO is used as a coolant for most factories. This will then result in less commercial demand due to a fewer production of products by the industrial factories and then will the residential demand will go down with it too. Governments have decided not to publicise the symptoms and dangers of excessive DHMO as fear to financially corrupt their own country.
DHMO is in many fruits and vegetables that are planted in farms and outside of farms; This is because it is naturally found in soil which plants will suck up. Contamination of DHMO is so severe, research shows that all of our rivers and ponds within and outside the cities are now contaminated with some having extremely high concentrations. The worst part is, it is in our water supply and we are drinking it every day. Bottled water is no use either, it is found in 99.9…% in all bottled water within the U.S. Technically, there is no way to avoid contact with DHMO but contact with it can be decreased. The U.S. Department of Health and Human Services (HHS) recommends a daily intake of this chemical but advises to take precautions in order to not overdose. Consume fewer liquids and minimise contact of liquids to decrease your chances of encountering DHMO as it most usually found there.
Dihydrogen Monoxide is also commonly known as H20, or water.

Btw, a way to say ‘I love you’ in a mathematical way;

Make ‘U’ the subject
i = u3 + l

Ask [should I do a daily scratch block thing?] but don't care :: sensing

if <(random text) = ([excellent v] grammar & spelling :: sensing ring)> then
pat on the back :: motion
else
repeat until <error found :: sensing> :: control cstart
correct spelling :: looks
end :: control cend

JAN 23 2016 11:00pm
There has been recent bug fix to ThunderOS 3.1 and have developed 3.2 a bit more. Turns out the calendar app in 3.1 did not have information on 2016. It should be working until May where I have to rewrite it's code again. My collab on 123_OS is going along smoothly but schoolwork and a friend project stands mainly in the way. As I already have said, Scratch is becoming less important and unless I have any idea what to do in Scratch, ThunderOS - 3.2 may very well be my last project. On the light side, I just install a cool program called Grammarly, It's very cool and it will check for any spelling and grammatical mistakes in your writing. Right now, it is reading what I'm typing and scanning for any grammatical mistakes - It's better than Microsoft Word's or Apple Pages's proofreader! Definitely, install it and never leave a mistake unnoticed again! (Not sponsored by Grammarly)

hello, this is my first scratch block (1)

if <(you) = [want to know how to do this]> then // cool isn't it?
go to link [https://scratch.mit.edu/discuss/topic/55586/] :: motion
else
nevermind :: looks
end

JAN 16 2016 9:30pm
I just happen to have time to update the news section of my post, just for you guys to know I'm still alive. Nothing has been going on lately involving ThunderOS - 3. Scratch is starting to become to slow and disorganised for most of my major projects, it's just too cluttered and slow to use Scratch now when it comes to things such as ThunderOS. It's also too limited to a community of only around 3,000,000 or so active users while I could be delivering to the other 100,000,000+. It's great for a beginner tool for getting ready and familiar to coding, but now, after four long years, I may be ready to slow or stop my creation of scratch projects completely, I've started to learn Swift and mastered C# which are both much more optimised and advanced programs than Scratch, better to take my projects to a whole new level. On the bright side though, I'm not leaving too soon! Hopefully 2017 will roll by before I quit! Anyways, ThunderOS - 3, I promise you, will be at least be complete before any big changes happen. Scratch has an amazing and supportive community unlike the gaming community, basically, it is what is keeping me from leaving Scratch! For these past 4-5 years it has been fun and I've seen many people. Minor news; My school started recently to teach Scratch to me and my classmates, I created an account called @Mr-Me123 so maybe go check it out! Goodbye for now

JAN 2 2016 noon
Happy New Year! It's now 2016 and school is about to start! (Whoop de dang doo…). I'm now making a collab account with a scratcher about an OS called 123_OS. Be sure to check him/her out and our collab account! We're currently in the planning stages right now and I'm working hard on the new designs! Not much to update other than that so, uh… Have a happy new year! Also, if you have noticed, this ‘blog’ has just documented a whole year from Jan-Dec! =O

xX===2015===Xx

DEC 18 2015 11:30pm
The force awakens… I thought Star Wars was over. To be honest, not much has happened to anything related to ThunderOS for the past month or so. I had just learnt how to type using a Dvorak keyboard and I'm currently typing using one. Let me explain what a Dvorak keyboard is and some fun facts about it. A long time ago, when typewriters were invented, they kept jamming a lot so a person called Christopher Latham Sholes invented a format keyboard could follow to stop typewriters from jamming. He put the most frequently used letters on the keyboard farther from each other in hopes that the person on the typewriter would slow down a bit and not jam the machine as often. Okay, the actual point of the QWERTY keyboard was something by the means of that but I won't bother explaining it - look it up here. He called it the QWERTY keyboard based on the first 5 letters on the keyboard. Time went on and famous typewriter brands adopted this idea and typewriter jams went down quite a lot! Mr. Dr. August Dvorak proposed a new format called the Dvorak format which he claimed to increase efficiency and speed up to 74% faster than the QWERTY format. Due to little popularity, it did not catch on. Then the awesome computer was introduced into the commercial market. The computer was most sophisticated than the typewriter and did not jam, eliminating the need for the QWERTY keyboard and it's slow speed. That's why you should switch to a DVORAK keyboard to increase efficiency and reduce risk of spraining your hands. Anyways - Enough for now and have a good day/night/morning, if you like these kinds of informational updates or whatever, be sure to comment below! Useful links: click, click and click.

NOV 29 2015 11:00am
I've been quite inactive recently because of the fact that the end of term assessments are rolling in and I'm currently quite sick. Anyways! Temperatures are dropping rapidly in our country and it's quite cold here. I also created some programs on Unity (which are still quite buggy) to prove that I'm not lazy . ThunderOS - 3.2 is supposed to be released this January and big plans are being made for ThunderOS - 3.3. Have a nice day!

NOV 1 2015 3:00pm
Quick news flash everyone! Two more projects are being scheduled; A file system (perfect for an OS) and an advanced calculator. The file system is nothing much. It saves files and you can edit them using code, it is designed so that you can use it in your OS. It will be edited to fit for ThunderOS - 3.3 (The file update) which is planned to be released - at the latest - on the 10th of January 2016. The advanced calculator is quite something spectacular. I never seen it be made in Scratch and it is (of course) a new calculator for TOS - 3.2 (The application update). It has methods such as sin(), cos(), tan() and it also has constants such as Pi and Euler's constant to it's 40th decimal place, perfect for complex calculations. Probably the most useful feature about the calculator is the ability to use parenthesis. Anyways, those are quite new and exciting features to look forwards for in the next version of ThunderOS. Stay tuned for more updates anyways!

OCT 31 2015 8:00pm
I just reached 150 followers!!! How awesome is that? I know people say don't think about how many followers you have and all that but really… It's an awesome feeling! Thank you to eikz for being my 150th follower. I really do appreciate your support and have a good day/night.

OCT 30 2015 3:00pm
Halloween's here and I am more excited than ever to be telling you that ThunderOS - 3.1 has just been released a few minutes ago! It contains many bug-fixes and optimisations added to the OS. It may seem like nothing much but it runs slightly faster and better than the last version! Hope you are happy as I am! Happy Halloween!

OCT 20 2015 8:00pm
Midterm holidays are over and the mid terms tests are back! ARGHH! I'm working harder than ever on school (like normal). ThunderOS - 3.1 is going perfectly well and it is planned to be released soon (no guarantees though!). Hopefully I won't procrastinate too much and complete this in time. Have a nice day!

OCT 4 2015 9:00am
Midterm holidays are here! ThunderOS has a bug patch planned (3.0.5) - just so the cloud is fixed and everything is much more smooth and faster. Should be out in a few weeks (or months). Hidden features in that version too! Also, for people wondering if I'll do the same thing and not finish the version like i did for TOS2 and TOS1 - of course not! I put much more effort in this than any other project I made! Anyways, Stay tuned!

SEP 8 2015 9:00pm
Long time since I posted something wasn't it? Anyways, I just started school three weeks ago and now we got 5 tests in a week. What a great start to what possibly might be an awesome year (Note the sarcasm). ThunderOS - 3 currently not being developed due to reasons but I'm sure the next version is going to be this year. "What?! The end of this YEAR??!!" I hear you type in the comment section. Well, yes, that's because I may set a date and delay it for two months (What me? delay for 2 months?). Anyways I'm really sleepy now and goodnight m8s. ¡Adiós! (Yes, I'm learning Spanish, Mandarin and C# at the same time. I'm a nerd )

AUG 14 2015 10:00pm
Well this was a tiring day! First off, we went for school orientation day, then we forgot something at school. Now, that doesn't seem like a very bad day except when you consider the fact that I got up at 5:30am, and went to school 2 hours early. There's more - our wifi router had a problem so the serviced apartment team had to send up an engineer, which he found out that the router was completely fine and it was moved a bit. After that I found my computer was infected with A FLPING ADWARE VIRUS to top it all off! Anyways, thank gsh the day is over! Hopefully tomorrow is much better than today. But there's also good news - I joined the Fiber Nova core Team! Btw srry ‘bout the… err… let’s say “anger” (?) that was put into this log. Good night to all of you in the Eastern side, Good morning to those in 'Murica and Canada and good noon to you in Africa/Europe. #ONEYEARLONGPOSTISSTILLACTIVEWHOOOO

AUG 1 2015 10:00am
364 days has gone by quite quick! (not really, I was being sarcastic ) Anyways - look how far I've gotten! I've gone from - I don't know - 30 followers or so to a whopping 110/120! Isn't that epic?! Yes, I know, I'm one day early before the one year mark but I'm still doing my speech 24 hours early. Well, let's start when I created my first account, around 5 years ago. I was on a site called ‘Brainpop’ and wandered to a link saying that I could make games on it - Since I was 5 I dreamed of creating games, mainly car games. Once I saw scratch I was amazed! It was like a dream come true! I started working on simple games, animations and drawing on scratch, around a year later scratch went from 1.6 to 2.0 - it was quite a big step! I still remember how I thought it was quite weird using vector graphics for the first time. Later, they put in bitmap, then around 3 million people transfered to the new system. For years the community was growing from what i started - 6 million projects to 10 million projects! After a while I switched accounts because I saw quite a lot of simplistic scratchers growing and I wanted to get a fresh start like the millions of people restarting their accounts. Before switching, I started working on the first version of ThunderOS in around June 2014. It was named DiamondOS. Then I started making ThunderOS ☁︎ or named as ThunderOS 1. It was quite a big hit - with passcodes, cloud saving and games people liked it! I, however wasn't satisfied. I wanted to make a better version, the text was hard and time-consuming to make and it looked quite wonky. I started to work on ThunderOS - 2. Now I was quite satisfied with the end product but some people wasn't. ThunderOS - 2 did have savecodes which most OSes in scratch doesn't - there was one thing missing to complete it. It wasn't built to be compatible with cloud. I didn't hesitate. I now tried to create the most efficient, fast and stunning OS ever. I didn't think of it as an OS now but I thought of it as a tool. After designing, programming and planning I created ThunderOS - 3. People liked it now! It was fast, cool and mostly, cloud compatible. Okay. End of speech. Let's talk about ThunderOS - 3. I just realised that the clock and calendar icon didn't actually work - so I designed, edited and programmed all of the dates and clock hands into the icons. I'm currently working on the music app, if you have any suggestions for songs, please leave them in the comment section of the page. Thanks!

JULY 23 2015 9:30pm
After 4 years of scratch, I felt I wanted to move on - I did! Goodbye scratch. JK. I'm not leaving. But I'm starting to feel like 2D programming isn't really that fun, so I am now learning 3D programming! It's this really cool program called Unity, it supports both JavaScript and C#! Isn't that cool?I just worked on my first terrain project and now I'm feeling a bit ahead of myself and I'm trying to create a first person game. (Not really working) It's a really cool and professional program, used to make all sorts of wacky, awesome 3D and 2D games! I do recommend scratch anyways because of it's simplicity and user-friendliness. But when you do get bored, try Unity! (I'm not being paid to do this xD) Anyways, enough of this advertising. ThunderOS - 3.1 is going a bit slow because I just decided to work on another update. 2 more apps to go!

JULY 12 2015 10:10pm
ThunderOS - 3 is out! After five months of waiting and a delay for one month it's finally out (on schedule) ! I haven't updated this due to some wifi problems, moving hotels and a typhoon going on nearby. That means I still haven't launched out the notifications which are in my broken computer. The release was quite incomplete and there was a few bugs about the cloud saving system. I probably won't have access to proper wifi in around like 9 days or so, which means I won't be bug fixing/adding more things onto the system.

JULY 2 2015 9:30pm
31 more days until we get the ‘anniversary’ of this post! ThunderOS - 3 is going to be released in eight more days but the progress is going alarmingly slow. The release won't be everything planned, but still quite a significant release. The calendar app is nearly done (quite a lot of programming and bug-fixing!) and the final bugs are being squashed. Next up is the music app, then the notes and then the settings. Wow! I'm quite worried even thinking about it. I know I can't postpone it more because I'm pretty sure you guys will be outraged or something. It took, well, 7 months to make this and I've only got a bit done (sorry!). It's not only me to blame though, tons of activities were happing at my school and I've experienced jet lag for the past month. I also feel like every computer that I own is failing. My normal computer has a battery problem and keeps shutting off on it's own and my dad's home computer's trackpad broke. Few days later I brought a mouse for it, hopefully it'll work now. Currently I'm staying near the beachside in Thailand for a nice relaxing vacation. I just moved away from Germany and now we're off to China. Anyways! I hope you enjoyed that update!

JUNE 21 2015 10:30am
This post is about to be over a year old! Wow! Anyways, the production on ThunderOS - 3 is going slower than planned, so unfortunately I have to cut some corners to get all those heaps of work done. I'm currently making the calendar app, instead of just costumes like last year, this one generates by itself, so no painstaking process of duplicating and editing the calendar myself for everyday of the year and it gives the ability to add important dates! Somebody's birthday? No problem! Just add it to the calendar. A national holiday? I've got you covered! There are some important dates added to the calendar itself, so you don't have to be searching for important dates by yourself. That's not all that is awesome about this already awesome app, it saves onto your savecode, or even… to the almighty scratch cloud servers. The graphics are currently put on hold until my gaming computer is fixed - it has all my graphics designing programs. Currently I'm using my dad's computer to program and write this up. You may also notice that ThunderOS - 3 has no prereleases, that is because I don't want you to feel that the grand release is just another version of ThunderOS - 3. ThunderOS - 3 is surely an amazing thing to be looking forwards for, and I'm very proud to be launching this. 'kay bye!

JUNE 5 2015 3:30pm
Wow! It was a long time since I last updated this. I've been away for a very long time because of operations, school and etc. ThunderOS hopefully won't be postponed again, but quite a lot of features will be missing. My computer with the graphics editor and etc is currently broken and being fixed. I will be doing some programming, even though this keyboard is very old and is slowly jamming and breaking. I will also be moving schools and houses, almost to the other side of the world. I probably won't be sharing where I live because of that lingering fear that you will track me down and stalk me while I'm sleeping (hopefully you don't do that. I'm now focusing mainly on finishing ThunderOS - 3 and get it over with. Homework in my school is starting to pile up, since we get regular homework again. I'm also planning to write a book about scientific theories and hopefully publish that (even though I don't have a single clue how. It's a fantasy. Don't ask. ). Anyways, hopefully, i will be putting more entries into this news thingy.

APR 21 2015 5:00pm
ThunderOS - 3 is sadly being postponed to July 10th 2015 due to a very large school project, and moving schools. I'm sorry D=

MAR 22 2015 9:00pm
ThunderOS - 3's progress is going very badly, it might even by postponed! I have two very big project in my school (which finishes on may and june) and it might be too much. I've set up deadlines for myself to do stuff for this release. There are no further plans for ThunderOS - 4, and - I don't want to say this but - this might be the last major ThunderOS version I make. The other updates are probably just new apps, not much with the desktop.

MAR 6 2015 4:30pm
I'm back from that chaotic, but fun camp

MAR 3 2015 6:00am
I'm off to Space Camp for 4 days! That means I won't be here for 4 days straight.

FEB 28 2015 9:30am
ThunderOS's releasing date is nearing! 71 more days! ThunderOS's icon viewer is nearly done! It uses clones so that means the system shouldn't lag as much as the last one, which used a ton of sprites. Yes, It's pretty weird.

FEB 21 2015 9:00pm
Oh my gosh. I got 100 followers on Friday 20th of February 2015. I can't believe it. =o

FEB 18 2015 noon
ThunderOS - 3's progress is running along quite smoothly, some bugs (not too much) and some minor obstacles along the way. I maybe posting a prerelease of TOS - 3 sooner or later but, ‘till then, I don’t know when I will post it. ThunderOS - 3 will have a significantly less amounts of prereleases than ThunderOS - 2, mostly because of how I want the grand release not to be just like another prerelease, except titled ‘grand release’. Anyways, ThunderOS - 3 will probably be utilities and games from the ThunderOS - 2, but the graphics will be more better I like making puns xD than ThunderOS - 2 and bugs should be eliminated. This is an especially long post, maybe because I'm feeling productive right now xD

FEB 15 2015 10:00am
New game got added to ThunderOS - 2! Can you believe that? =o Also, DreamCitySim has been canceled (well, of course) because of me being kind of uh… how do I say it… Uh… procrastinaty.

FEB 7 2015 10:00pm
Pi is four, and i have proof

JAN 25 2015 11:00am
A new game made by heli67 was added to ThunderOS - 2!

JAN 21 2015 8:00pm
Next week I won't develop so much stuff, because I have 2 field trips, tests, festival planning, ect. (which will mean homework) Also, I'm making a game called DreamCitySim, where you can try to create your own dream city, hopefully that will come out in… Actually, let's not set a date for this to come out . Hopefully, before 2016.

JAN 17 2015 5:00pm
I forgot to report here when ThunderOS - 2 went out! It did went out right on time without any delay.

JAN 1 2015 4:00pm
Happy 2015! 10 more days until ThunderOS - 2 grand release! 98% of it is done and ready to go. I just learned some inkscape and the fonts on ThunderOS 3 will contain inkscape fonts! =o It means more beautiful, and more clean.

xX===2014===Xx

DEC 19 2014 5:00pm
Last day of school is over! ThunderOS 2 is very close to completion! If all goes well, ThunderOS 2 will be shared on schedule!

DEC 15 2014 7:00am
All my reminders got deleted! That means all the people who asked to be notifed is wiped out!

DEC 13 2014 9:00am
Okay… I've stopped developing ThunderOS - 2 for quite a while now. The plans are being cut, no cloud saving, sorry!

NOV 23 2014 8:00pm
Good news! ThunderOS - 2 development is continuing and ThunderOS - 3's release date is on may 10 2015! Excited? Well great! I also made a trailer on it. Check it out at my main account!

NOV 10 2014 7:00pm
*groan* school started last week. Development on ThunderOS - 2 prerelease 7 is still on idle. I'll be starting soon, don't worry. November has started and the prerelease is due early December. I'm also doing an RPG game called The Tree Trunk RPG. It's going to be my first pixel art attempt and it's going well! I have tried RPGs in the past but it didn't work out 100% well. Now, I'm trying full effort. Also, I designed a new 1sprite scrolling engine and I'm probably going to sharing these tomorrow or so…

OCT 30 2014 11:00am
Autumn break! Horay! ThunderOS - 3 development has begun to start. Whhhaa? Well, It might seem a bit early to start ThunderOS 3, but why not? I mean like, ThunderOS - 2's setting is finished. And I only have to do some games (easy) and file support (not to easy), but that's due untill next week! So yeah. ThunderOS - 3 will just be a graphics and design update, not so much about utilities, games, settings or files. It maybe out like in 2016? or maybe late 2015. I'm not so sure.

OCT 10 2014 4:00pm
Okay, maybe I forgot to umm… advertise the news a bit. Nevermind about that. The prerelease date is changed to Oct 11.

OCT 9 2014 5:00pm
Wow, it's a long time since I commented, The next ThunderOS 2 prerelease is coming out on Oct 13! Stay tuned! Btw, school is getting easier (lolwutz?), maybe cuz i adapted to it's harsh and dangerous environments. I'm going to bring this news section to some more attention.

AUG 30 2014 noon
ThunderOS ☁︎ is going to be released tomorrow! Get prepared!

AUG 28 2014 7:00pm
School has started now, and i've got A LOT of homework. ThunderOS ☁︎ beta 6.0 will be released in like a few days maybe. Some of the features will be not available yet. I have to add a calculator app and finish the manual, finish the description and its done. I'll tell you when it's done.

AUG 17 2014 7:00pm
I finished the download section of ThunderOS ☁︎! Now it can save appdata to the cloud servers! ThunderOS ☁︎ is officially half way done! And, It's coming along quite well. No major obstacles, just ALOT of programming to do. Luckily, nothing hard. Just a ridiculously much programming to do. I am enjoying making ThunderOS ☁︎ very much, and I am excited to be let you seeing it!

AUG 14 2014 11:00pm
It's VERY late for me now, but, like i said, I'm on vacation. It's a long time since i updated this. I've been traveling and the internet in my last hotel wasn't that great. So, i have started a new project called ‘Thunder Attack’ It is a game which I put more effort into it. You play it by ‘shooting’ yellow hexagons, each waves will include more harder hexagons. ThunderOS ☁︎'s download section is being built and I've starting to come up with another ThunderOS ☁︎ design, it will be much harder and longer to make so I am leaving that to later. The ThunderOS ☁︎ design might be written down but it might never be made. If it was to be made, it would probably be finished around next year. Of course, I don't want you to wait to next year for this brand new OS to be released, so i am sticking to my old design.

AUG 9 2014 10:00pm
It's pretty late for me now, but I'm on vacation, I won't be 100% active from today 'till AUG 19.

AUG 8 2014 3:00pm
I finished cloud saving and now the next thing on my to-do list is to sort out the files.

AUG 8 2014 9:00am
Sorry, turns out I haven't really finished the pre-release so, it may come out late. By the way, It will probably not come out on AUG 9 - AUG 14. Sorry about that. I can't play scratch for very long because it frustrates me like crazy if I'm doing something HARD. ThunderOS Cloud is HARD.

AUG 7 2014 10:00am
I posted some pictures of ThunderOS Cloud. The pre-release may come on AUG 8, on ThunderOS_Test

AUG 5 2014 10:00am
Here is ThunderOS Cloud's trailer:


xX===ThunderOS ☁︎===Xx
Coming this fall - Scratch's most complex and simple to use OS ever. It saves your account in the cloud servers and can save files. Brace yourselves for this…

xX===Beautiful===Xx
The graphics are made with pure effort. All the text are changed and doesn't use scratch's normal text. Almost everything is vector.

xX===Powerful===Xx
ThunderOS Cloud is powerful and can store a lot of memory in your account. It stores files, text, and more!

xX===Cloud Data===Xx
Your data in your account is stored in the cloud data section. If you fancy the old-style saving (which you get a code), you may can in the future of ThunderOS Cloud, or maybe you can do it now, depending on your version of ThunderOS Cloud.

xX===Updates===Xx
Updates comes every year, or even month!

AUG 2 4:40pm
ThunderOS Cloud release date is now… *drum roll* This fall. It may be quicker than september even! School is starting soon though.

AUG 2 2014 10:00am
ThunderOS Cloud is restarted! This is because a graphics change. The graphics is very beautiful and the text is changed. The downside is, it will be released around september 2014 - october 2014, no promises though! There will probably be no projects until it is released.

Last edited by ThunderOS (Oct. 27, 2018 03:06:06)

Tropic
Scratcher
1000+ posts

xX===ThunderOS News===Xx

Sounds good! Will you be able to use the internet too?
ThunderOS
Scratcher
40 posts

xX===ThunderOS News===Xx

Tropic wrote:

Sounds good! Will you be able to use the internet too?
There's somthing called a Scratchernet instead =3 By the way i probably don't have time to add that too. Oh, and thunderos may be posted a bit late. Sorry!
Tropic
Scratcher
1000+ posts

xX===ThunderOS News===Xx

Only 3 posts? (4 with this one)
School will begin soon, so the cloud encoder and decoder might get delayed a bit
(Might not come until February if I got too much work to do )
ThunderOS
Scratcher
40 posts

xX===ThunderOS News===Xx

Tropic wrote:

Only 3 posts? (4 with this one)
School will begin soon, so the cloud encoder and decoder might get delayed a bit
(Might not come until February if I got too much work to do )
It's ok now, I've got the code decoder/encoder from @lirex and it's running fine Sorry for the very late reply (btw, 5th post xD)

Last edited by ThunderOS (Feb. 18, 2015 11:01:34)

makethebrainhappy
Scratcher
1000+ posts

xX===ThunderOS News===Xx

ThunderOS wrote:

Tropic wrote:

Only 3 posts? (4 with this one)
School will begin soon, so the cloud encoder and decoder might get delayed a bit
(Might not come until February if I got too much work to do )
It's ok now, I've got the code decoder/encoder from @lirex and it's running fine Sorry for the very late reply (btw, 5th post xD)

x3
Tropic
Scratcher
1000+ posts

xX===ThunderOS News===Xx

ThunderOS wrote:

Tropic wrote:

Only 3 posts? (4 with this one)
School will begin soon, so the cloud encoder and decoder might get delayed a bit
(Might not come until February if I got too much work to do )
It's ok now, I've got the code decoder/encoder from @lirex and it's running fine Sorry for the very late reply (btw, 5th post xD)
Ok, then I'll remove it from my TO-DO list so I got less things to do (I have a lot to do currently)
TheSockMaster
Scratcher
94 posts

xX===ThunderOS News===Xx

ThunderOS wrote:

Hey everybody! This is my news section, started on the 2nd of august, 2014.

JULY 23 9:30pm
After 4 years of scratch, I felt I wanted to move on - I did! Goodbye scratch. JK. I'm not leaving. But I'm starting to feel like 2D programming isn't really that fun, so I am now learning 3D programming! It's this really cool program called Unity, it supports both JavaScript and C#! Isn't that cool?I just worked on my first terrain project and now I'm feeling a bit ahead of myself and I'm trying to create a first person game. (Not really working) It's a really cool and professional program, used to make all sorts of wacky, awesome 3D and 2D games! I do recommend scratch anyways because of it's simplicity and user-friendliness. But when you do get bored, try Unity! (I'm not being paid to do this xD) Anyways, enough of this advertising. ThunderOS - 3.1 is going a bit slow because I just decided to work on another update. 2 more apps to go!
DON'T USE UNITY!!!! DON'T!!!! Unity is a security risk to computers so not alot of people use it (as far as I know) You should find a more liked and secure 3D programming tool.
ThunderOS
Scratcher
40 posts

xX===ThunderOS News===Xx

TheSockMaster wrote:

ThunderOS wrote:

Hey everybody! This is my news section, started on the 2nd of august, 2014.

JULY 23 9:30pm
After 4 years of scratch, I felt I wanted to move on - I did! Goodbye scratch. JK. I'm not leaving. But I'm starting to feel like 2D programming isn't really that fun, so I am now learning 3D programming! It's this really cool program called Unity, it supports both JavaScript and C#! Isn't that cool?I just worked on my first terrain project and now I'm feeling a bit ahead of myself and I'm trying to create a first person game. (Not really working) It's a really cool and professional program, used to make all sorts of wacky, awesome 3D and 2D games! I do recommend scratch anyways because of it's simplicity and user-friendliness. But when you do get bored, try Unity! (I'm not being paid to do this xD) Anyways, enough of this advertising. ThunderOS - 3.1 is going a bit slow because I just decided to work on another update. 2 more apps to go!
DON'T USE UNITY!!!! DON'T!!!! Unity is a security risk to computers so not alot of people use it (as far as I know) You should find a more liked and secure 3D programming tool.
Unity shouldn't be a security risk. Their statistics show that it's the world's most popular programming tool with over 40% of developers worldwide using it. It's also sandboxed meaning that programmers can't make their own viruses in unity. Then again, I might be wrong. I'll keep cautious while programming in it. Thanks for telling me!
TheSockMaster
Scratcher
94 posts

xX===ThunderOS News===Xx

ThunderOS wrote:

TheSockMaster wrote:

ThunderOS wrote:

Hey everybody! This is my news section, started on the 2nd of august, 2014.

JULY 23 9:30pm
After 4 years of scratch, I felt I wanted to move on - I did! Goodbye scratch. JK. I'm not leaving. But I'm starting to feel like 2D programming isn't really that fun, so I am now learning 3D programming! It's this really cool program called Unity, it supports both JavaScript and C#! Isn't that cool?I just worked on my first terrain project and now I'm feeling a bit ahead of myself and I'm trying to create a first person game. (Not really working) It's a really cool and professional program, used to make all sorts of wacky, awesome 3D and 2D games! I do recommend scratch anyways because of it's simplicity and user-friendliness. But when you do get bored, try Unity! (I'm not being paid to do this xD) Anyways, enough of this advertising. ThunderOS - 3.1 is going a bit slow because I just decided to work on another update. 2 more apps to go!
DON'T USE UNITY!!!! DON'T!!!! Unity is a security risk to computers so not alot of people use it (as far as I know) You should find a more liked and secure 3D programming tool.
Unity shouldn't be a security risk. Their statistics show that it's the world's most popular programming tool with over 40% of developers worldwide using it. It's also sandboxed meaning that programmers can't make their own viruses in unity. Then again, I might be wrong. I'll keep cautious while programming in it. Thanks for telling me!
Okay. NP. I downloaded it (with moms help) one day for games and a pop up with something like ‘Windows won’t allow all functions of Unity. Would you like it to? Allow Cancel' And mom made me undownload it for security. It might have been patched and fixed.
ThunderOS
Scratcher
40 posts

xX===ThunderOS News===Xx

TheSockMaster wrote:

ThunderOS wrote:

TheSockMaster wrote:

ThunderOS wrote:

Hey everybody! This is my news section, started on the 2nd of august, 2014.

JULY 23 9:30pm
After 4 years of scratch, I felt I wanted to move on - I did! Goodbye scratch. JK. I'm not leaving. But I'm starting to feel like 2D programming isn't really that fun, so I am now learning 3D programming! It's this really cool program called Unity, it supports both JavaScript and C#! Isn't that cool?I just worked on my first terrain project and now I'm feeling a bit ahead of myself and I'm trying to create a first person game. (Not really working) It's a really cool and professional program, used to make all sorts of wacky, awesome 3D and 2D games! I do recommend scratch anyways because of it's simplicity and user-friendliness. But when you do get bored, try Unity! (I'm not being paid to do this xD) Anyways, enough of this advertising. ThunderOS - 3.1 is going a bit slow because I just decided to work on another update. 2 more apps to go!
DON'T USE UNITY!!!! DON'T!!!! Unity is a security risk to computers so not alot of people use it (as far as I know) You should find a more liked and secure 3D programming tool.
Unity shouldn't be a security risk. Their statistics show that it's the world's most popular programming tool with over 40% of developers worldwide using it. It's also sandboxed meaning that programmers can't make their own viruses in unity. Then again, I might be wrong. I'll keep cautious while programming in it. Thanks for telling me!
Okay. NP. I downloaded it (with moms help) one day for games and a pop up with something like ‘Windows won’t allow all functions of Unity. Would you like it to? Allow Cancel' And mom made me undownload it for security. It might have been patched and fixed.
Ah, maybe the game was intended for mac players Btw, you can program using Java Script? =o
TheSockMaster
Scratcher
94 posts

xX===ThunderOS News===Xx

ThunderOS wrote:

TheSockMaster wrote:

ThunderOS wrote:

TheSockMaster wrote:

ThunderOS wrote:

Hey everybody! This is my news section, started on the 2nd of august, 2014.

JULY 23 9:30pm
After 4 years of scratch, I felt I wanted to move on - I did! Goodbye scratch. JK. I'm not leaving. But I'm starting to feel like 2D programming isn't really that fun, so I am now learning 3D programming! It's this really cool program called Unity, it supports both JavaScript and C#! Isn't that cool?I just worked on my first terrain project and now I'm feeling a bit ahead of myself and I'm trying to create a first person game. (Not really working) It's a really cool and professional program, used to make all sorts of wacky, awesome 3D and 2D games! I do recommend scratch anyways because of it's simplicity and user-friendliness. But when you do get bored, try Unity! (I'm not being paid to do this xD) Anyways, enough of this advertising. ThunderOS - 3.1 is going a bit slow because I just decided to work on another update. 2 more apps to go!
DON'T USE UNITY!!!! DON'T!!!! Unity is a security risk to computers so not alot of people use it (as far as I know) You should find a more liked and secure 3D programming tool.
Unity shouldn't be a security risk. Their statistics show that it's the world's most popular programming tool with over 40% of developers worldwide using it. It's also sandboxed meaning that programmers can't make their own viruses in unity. Then again, I might be wrong. I'll keep cautious while programming in it. Thanks for telling me!
Okay. NP. I downloaded it (with moms help) one day for games and a pop up with something like ‘Windows won’t allow all functions of Unity. Would you like it to? Allow Cancel' And mom made me undownload it for security. It might have been patched and fixed.
Ah, maybe the game was intended for mac players Btw, you can program using Java Script? =o
Like do I know how? Yes. And HTML/Css/jQuery/SQL

Last edited by TheSockMaster (July 29, 2015 15:22:35)

ThunderOS
Scratcher
40 posts

xX===ThunderOS News===Xx

TheSockMaster wrote:

ThunderOS wrote:

TheSockMaster wrote:

ThunderOS wrote:

TheSockMaster wrote:

ThunderOS wrote:

Hey everybody! This is my news section, started on the 2nd of august, 2014.

JULY 23 9:30pm
After 4 years of scratch, I felt I wanted to move on - I did! Goodbye scratch. JK. I'm not leaving. But I'm starting to feel like 2D programming isn't really that fun, so I am now learning 3D programming! It's this really cool program called Unity, it supports both JavaScript and C#! Isn't that cool?I just worked on my first terrain project and now I'm feeling a bit ahead of myself and I'm trying to create a first person game. (Not really working) It's a really cool and professional program, used to make all sorts of wacky, awesome 3D and 2D games! I do recommend scratch anyways because of it's simplicity and user-friendliness. But when you do get bored, try Unity! (I'm not being paid to do this xD) Anyways, enough of this advertising. ThunderOS - 3.1 is going a bit slow because I just decided to work on another update. 2 more apps to go!
DON'T USE UNITY!!!! DON'T!!!! Unity is a security risk to computers so not alot of people use it (as far as I know) You should find a more liked and secure 3D programming tool.
Unity shouldn't be a security risk. Their statistics show that it's the world's most popular programming tool with over 40% of developers worldwide using it. It's also sandboxed meaning that programmers can't make their own viruses in unity. Then again, I might be wrong. I'll keep cautious while programming in it. Thanks for telling me!
Okay. NP. I downloaded it (with moms help) one day for games and a pop up with something like ‘Windows won’t allow all functions of Unity. Would you like it to? Allow Cancel' And mom made me undownload it for security. It might have been patched and fixed.
Ah, maybe the game was intended for mac players Btw, you can program using Java Script? =o
Like do I know how? Yes. And HTML/Css/jQuery/SQL
Wow! That's awesome! I just wondered that because Unity is compatible with JS.
ThunderOS
Scratcher
40 posts

xX===ThunderOS News===Xx

BUMP
Tropic
Scratcher
1000+ posts

xX===ThunderOS News===Xx

ThunderOS wrote:

BUMP
Sure was a long time ago you last posted here
ThunderOS
Scratcher
40 posts

xX===ThunderOS News===Xx

Tropic wrote:

ThunderOS wrote:

BUMP
Sure was a long time ago you last posted here
yup. I guess I'll inform any post followers of a new post by posting ‘bump’ every update Btw, long time no see!
Tropic
Scratcher
1000+ posts

xX===ThunderOS News===Xx

ThunderOS wrote:

Tropic wrote:

ThunderOS wrote:

BUMP
Sure was a long time ago you last posted here
yup. I guess I'll inform any post followers of a new post by posting ‘bump’ every update Btw, long time no see!
Yeah, how's it going with the project?
ThunderOS
Scratcher
40 posts

xX===ThunderOS News===Xx

Tropic wrote:

ThunderOS wrote:

Tropic wrote:

ThunderOS wrote:

BUMP
Sure was a long time ago you last posted here
yup. I guess I'll inform any post followers of a new post by posting ‘bump’ every update Btw, long time no see!
Yeah, how's it going with the project?
A bit slow but not bad
ThunderOS
Scratcher
40 posts

xX===ThunderOS News===Xx

BUMP
Tropic
Scratcher
1000+ posts

xX===ThunderOS News===Xx

Current progress?

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