Discuss Scratch
- Discussion Forums
- » Suggestions
- » Cursor blocks
- micro_bitty
-
Scratcher
100+ posts
Cursor blocks
Hello.
It's been a while since I have been on this forum!
Anyways, I have been recently developing various pseudo-operating systems in Scratch, and would like to create custom cursors via having a sprite over the normal cursor. Small problem: the normal cursor is in the way. To fix this, I suggest a function to hide and show the cursor.
Some following blocks are:
If you support it, reply below with the reason why. (“i support this, full stop”) is not allowed as it violated Scratch's community guidelines.
It's been a while since I have been on this forum!
Anyways, I have been recently developing various pseudo-operating systems in Scratch, and would like to create custom cursors via having a sprite over the normal cursor. Small problem: the normal cursor is in the way. To fix this, I suggest a function to hide and show the cursor.
Some following blocks are:
hide cursor // hides the cursorIf you have anything to add to the suggestion, please post below.
show cursor // shows the cursor
If you support it, reply below with the reason why. (“i support this, full stop”) is not allowed as it violated Scratch's community guidelines.
- DarthVader4Life
-
Scratcher
1000+ posts
Cursor blocks
how much of an area would it affect? the project area or the whole screen?
- micro_bitty
-
Scratcher
100+ posts
Cursor blocks
how much of an area would it affect? the project area or the whole screen?Just the project screen.
- DarthVader4Life
-
Scratcher
1000+ posts
Cursor blocks
ok, this could be useful then. but maybehow much of an area would it affect? the project area or the whole screen?Just the project screen.
<cursor on project screen?>
should be added into this.
Last edited by DarthVader4Life (Feb. 2, 2020 19:39:12)
- Robby_Blue
-
Scratcher
100+ posts
Cursor blocks
snip i thinkok, this could be useful then. but maybe
<cursor on project screen?::sensing
should be added into this.
There are already workarounds for that, just do
<<<(mouse x) > [-240]> and <(mouse x) < [240]>> and <<(mouse y) > [-180]> and <(mouse y) < [180]>>>
- DarthVader4Life
-
Scratcher
1000+ posts
Cursor blocks
that's a lotta blocks.snip i think
ok, this could be useful then. but maybe<cursor on project screen?::sensing
should be added into this.
There are already workarounds for that, just do<<<(mouse x) > [-240]> and <(mouse x) < [240]>> and <<(mouse y) > [-180]> and <(mouse y) < [180]>>>
Last edited by DarthVader4Life (Feb. 2, 2020 20:44:06)
- minor-edit
-
Scratcher
500+ posts
Cursor blocks
that's a lotta blocks.Yeah, but there's a lot of blocks in Scratch already. So, Scratch Team probably won't add it if there's a workaround.
There are already workarounds for that, just doOr<<<(mouse x) > [-240]> and <(mouse x) < [240]>> and <<(mouse y) > [-180]> and <(mouse y) < [180]>>>
< < ([abs v] of (mouse x)) < [241] > and < ([abs v] of (mouse y)) < [181] > >
- Paddle2See
-
Scratch Team
1000+ posts
Cursor blocks
Duplicate.Thanks for the link! It does look like this is a duplicate topic so I'll close it to keep the conversation all in one place.
This is the oldest topic I could find.
Please use the existing topic in the link above.
Last edited by Paddle2See (Feb. 3, 2020 09:37:41)
- Discussion Forums
- » Suggestions
-
» Cursor blocks





