Discuss Scratch

simiko
Scratcher
27 posts

Space JetPack - full game available

Hello scratchers!

This is my first shared project so hopefully you will like it.

Project started as an explanatory lesson about game design to my son. After couple of tests, we both agreed to make it full game available to everybody.

Game is inspired by the ZX Spectrum classic Jetpac developed and published by Ultimate Play the Game in 1983, but we tried to reimagine it and bring little bit more “game” to it.

It took roughly 2 weeks to finish. All the graphics (intentionally pixel based) is original created by me.

Enjoy Space Jetpack !

13.2.2020 - Updated to v1.5 - scoreboard added
20.2.2020 - Featured !!
4.3.2020 - Update to v2.0 - lot of changes (read here)

Last edited by simiko (March 4, 2020 22:43:50)

Officialmapmaster500
Scratcher
11 posts

Space JetPack - full game available

Hello!
Thank you for creating that game, you did good!
I have a few questions for you.

Questions
Did you create this by yourself?
How did you create it?
Did you use images off the internet for it?

Sorry if these question are weird, I just like asking lots of questions! I hope you do good in your future projects.

Thanks
Officialmapmaster500
ResExsention
New Scratcher
1000+ posts

Space JetPack - full game available

OM

You literally can't be serious. The splash screen instantly took me away.

The gameplay is certainly really interesting and fun, and the pixel art style gave this game a polished indie feel. You really are a great game designer, both in code and in art.

Great work
simiko
Scratcher
27 posts

Space JetPack - full game available

Officialmapmaster500 wrote:

Did you create this by yourself?
Sure. This is 100% my code. My son (11) helped me with creature design (he drew images on a paper

Officialmapmaster500 wrote:

How did you create it?
It took roughly 2weeks to complete. Nothing fancy, just code and graphics. It wasn't that hard.

Officialmapmaster500 wrote:

Did you use images off the internet for it?
All the graphics, sprites is original done by me. Images of planets were generated in https://zarkonnen.itch.io/planet-generator and hand polished to fit overall game style.


simiko
Scratcher
27 posts

Space JetPack - full game available

I would really appreciate any feedback from gameplay, since I dont have access to cloud vars, I really don't know how well people do.
simiko
Scratcher
27 posts

Space JetPack - full game available

Couple of hints for gameplay after 2 days online:

1. Start on “easy” to learn basic mechanics. On this difficulty, enemies are slower - you have more time to dodge them.

2. Enemies usually come in waves, you will eventually learn how long it takes to next wave (differs based on difficulty level). Use the time in between to shoot down asteroids.

3. Shoot down asteroids even if your ship is not completed! Fuel is stored with your astronaut and once the ship is completed, it transfers to ship tanks automatically.

4. Smaller asteroids move faster, but can be shot down more easily

5. Collect “Laser boost” extra drop on level 3 and up to speed up asteroid mining even more

6. Take cover behind platforms. Enemies cannot shoot through! (but can move) Stay on top if they are shooting from the bottom or stay under them when they are coming from the top!

7. Walking is slow, use your jetpack as much as possible, even for short distances

8. Moving off the screen to the side makes you appear on the other side. Use it to your advantage, to collect fallen items or dodge enemies quickly.

9. Shoot on asteroid when your laser is cooled down to cause maximal damage in less time. Focus fire only on one of them at time.

…more to come.


Last edited by simiko (Feb. 22, 2020 07:34:01)

The_CrazyNay
Scratcher
37 posts

Space JetPack - full game available

Very well done, nice and solid!

Bravo on sticking out a project to the end! I tend to not finish stuff
simiko
Scratcher
27 posts

Space JetPack - full game available

The_CrazyNay wrote:

Very well done, nice and solid!

Bravo on sticking out a project to the end! I tend to not finish stuff
Thanks! Yeah, finish is the hardest part. What usually helps me is to have clear scope at the beginning and stick with the plan.
dlsharpless
Scratcher
5 posts

Space JetPack - full game available

I completed it on Easy on I think my third attempt.
Score: 9063
Enemies destroyed: 367
Rating: Great

One thing that confused me at first was when the asteroids touched the ground. I first thought they were glitching out since they didn't do the breaking apart animation or drop fuel.

Awesome work.
simiko
Scratcher
27 posts

Space JetPack - full game available

dlsharpless wrote:

I completed it on Easy on I think my third attempt.
Score: 9063
Enemies destroyed: 367
Rating: Great

One thing that confused me at first was when the asteroids touched the ground. I first thought they were glitching out since they didn't do the breaking apart animation or drop fuel.

Awesome work.

Thanks for the report dlsharpless! And congrats for completing the game.
Well, the idea behind asteroids was they simply disappear from the player reach - never really though about they should collapse and release fuel after hitting ground. Interesting point thou. Maybe I could integrate this mechanics into next version as a feature on another planet. Hmmm. Will think about it.
dlsharpless
Scratcher
5 posts

Space JetPack - full game available

The way it is now makes sense in terms of gameplay, the presentation was just unexpected. My experience in learning how it works was something like this: As I'm shooting an asteroid near the ground, it suddenly disappears. Maybe it could slowly dip below the horizon and put the fuel on the ground only if the player destroys it.

P.S. I've since tried it once on Normal and completed it. I think my scores were 10171, 341, Great, or something like that. I then tried it once on Hard and didn't make it.
simiko
Scratcher
27 posts

Space JetPack - full game available

dlsharpless wrote:

One thing that confused me at first was when the asteroids touched the ground.
After some tests, it seems to be limitation of scratch which cannot move sprites off the screen seamlessly. This could be workarounded with some hardcoded behaviour for asteroids but I don't think it is worth it. It does not affect gameplay at all, so I think I can live with “touching edge” block logic.

Last edited by simiko (Jan. 8, 2020 15:30:23)

simiko
Scratcher
27 posts

Space JetPack - full game available

Updated to v1.5 today
Global scoreboard added with Top 5 slots.
Give it a try now, so I can get some numbers finally Good luck!
eme335
Scratcher
9 posts

Space JetPack - full game available

This is a great game! I can't believe that you did this! I wish I was as good as you! Question: How did you only make it in 2 weeks by yourself???????????!?!?! That is crazy!

GREAT GAME!
turn cw (1,000,000)!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! degrees
robinlichunlei
Scratcher
3 posts

Space JetPack - full game available

This game is really good!
define you are good!
say [you are good! ]
324692937
Scratcher
19 posts

Space JetPack - full game available

wow great game, also this is your first shared project and congrats on getting featured!
simiko
Scratcher
27 posts

Space JetPack - full game available

324692937 wrote:

wow great game, also this is your first shared project and congrats on getting featured!
Thanks. I am honestly surprised
Isaac3567
Scratcher
1 post

Space JetPack - full game available

WOW THAT WAS A REALLY GOOD GAME I don't think i can make that game. Very well done good job i like it.
SPAGHETTIISALIE
Scratcher
1000+ posts

Space JetPack - full game available

This is so AMAZING! It lets me feels like i'm playng a old coin-up! Really i appreciate what you've done.

Thanks!
when green flag clicked
say [Bye!!]

SPAGHETTIISALIE
spocite
Scratcher
500+ posts

Space JetPack - full game available

I really appreciate the work you've put into this Keep making quality projects. But, how did you create the graphics (the pixel art) did you use a tool like https://www.pixilart.com/ ?

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