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Natachu
Scratcher
21 posts

How do I create a number generator (1-75), but never have them repeat? Help me, and you can get a shoutout

I am trying to make a BINGO game, but I dont know how to make a number generator that doesnt repeat.

If you help me, you can get a shout out

(BONUS: how to make the numbers on cards be different every time. Will follow you if you do this!)
deck26
Scratcher
1000+ posts

How do I create a number generator (1-75), but never have them repeat? Help me, and you can get a shoutout

Best way is to create a list of numbers 1 to 75, select a number from 1 to length of list and delete that item after using it.

I assum you mean numbers on bingo cards. Each column covers a range of 10 numbers from memory and there will be at least one number in each column - so alwyas one number from 21 to 30 for example. The remaining numbers up to whatever the count is can be allocated randomly although more than 3 ina column may be sensible.

To ensure no repeats one option would be a list. Join the numbers together - eg 151721 etc and store that in a list. only add new cards if the list doesn't contain that value. You may want to add leading zeroes to single digit values.

Last edited by deck26 (Oct. 17, 2019 16:07:30)

Natachu
Scratcher
21 posts

How do I create a number generator (1-75), but never have them repeat? Help me, and you can get a shoutout

Can you show me a sample of how do do that with the blocks?
imfh
Scratcher
1000+ posts

How do I create a number generator (1-75), but never have them repeat? Help me, and you can get a shoutout

Copied from duplicate: https://scratch.mit.edu/discuss/topic/373012/

What exactly do you want to use this for? Generally you can create a list with all of the values you want to have and then randomly select and delete items from it.

defineInitializeRandomdeleteallofrandomsetrto1 Add every number from 1repeat100addrtorandom to the random listchangerby1 Go to the next number to 100defineGetRandomsetrtopickrandom1tolengthofrandom Pick a random itemsetrntoitemrofrandom Get the random numberdeleterofrandom Delete the item so it doesn't get picked again

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