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- Brad-Games
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100+ posts
Super Mario For Scratch 2 Ideas
ground pound if there isn't alreadyGround pound is already in the game. I think you should add![]()

- dbs5915
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75 posts
Super Mario For Scratch 2 Ideas
Local Multiplayer You should add
LOCAL MULTIPLAYER
It would be a nice feature
LOCAL MULTIPLAYER
It would be a nice feature
- dbs5915
-
75 posts
Super Mario For Scratch 2 Ideas
Oh yah, I just recently watched the whole thing, I was basing the stuff I put after the first game, thnx! BTW could you add Local Multiplayer, so you could play with your friends when they're at your house, also add different characters for the different people?ground pound if there isn't alreadyGround pound is already in the game. I think you should add![]()
I think Bowser Jr. would be a good mini boss, especially since his fights are relatively simple and would be fairly easy to program.
- Brad-Games
-
100+ posts
Super Mario For Scratch 2 Ideas
Local Multiplayer You should addFunny you should mention that. I actually experimented with that with Mario, and got it to work somewhat nicely. The way it worked was the camera follows player 1, and p2 (most likely Luigi) would follow along. Luigi would control with AWSD while Mario controls with arrow keys. There were a few technical bugs I ran into while testing it, and full 2 player support might just be easier to add as a last minute thing. I definitely want to add it if I can. Another concern is that it might affect the performance of the game. If it does affect it too much, it would have to be scrapped.
LOCAL MULTIPLAYER
It would be a nice feature
Also, I can't make up my mind on something. Should Mario regain health from coins or hearts? Looking at my past projects, coins have really not had much value, so I'm thinking maybe it would give the player a reason to try to collect them. On the other hand, it might make the game too easy.

Edit: If there was local multiplayer, it'd be limited to no more than 2 players to keep the performance in tact.
Last edited by Brad-Games (Oct. 9, 2019 22:32:02)
- dbs5915
-
75 posts
Super Mario For Scratch 2 Ideas
I know it would take a long to do. But you could scrap the health, and change it to lives, instead of health, and every 100 coins= one live, but if that doesn't work out, then you could make it every 100 coins equals plus one heart if you don't want to get rid of heart system.Local Multiplayer You should addFunny you should mention that. I actually experimented with that with Mario, and got it to work somewhat nicely. The way it worked was the camera follows player 1, and p2 (most likely Luigi) would follow along. Luigi would control with AWSD while Mario controls with arrow keys. There were a few technical bugs I ran into while testing it, and full 2 player support might just be easier to add as a last minute thing. I definitely want to add it if I can. Another concern is that it might affect the performance of the game. If it does affect it too much, it would have to be scrapped.
LOCAL MULTIPLAYER
It would be a nice feature
Also, I can't make up my mind on something. Should Mario regain health from coins or hearts? Looking at my past projects, coins have really not had much value, so I'm thinking maybe it would give the player a reason to try to collect them. On the other hand, it might make the game too easy.
Edit: If there was local multiplayer, it'd be limited to no more than 2 players to keep the performance in tact.

- Brad-Games
-
100+ posts
Super Mario For Scratch 2 Ideas
I know it would take a long to do. But you could scrap the health, and change it to lives, instead of health, and every 100 coins= one live, but if that doesn't work out, then you could make it every 100 coins equals plus one heart if you don't want to get rid of heart system.Local Multiplayer You should addFunny you should mention that. I actually experimented with that with Mario, and got it to work somewhat nicely. The way it worked was the camera follows player 1, and p2 (most likely Luigi) would follow along. Luigi would control with AWSD while Mario controls with arrow keys. There were a few technical bugs I ran into while testing it, and full 2 player support might just be easier to add as a last minute thing. I definitely want to add it if I can. Another concern is that it might affect the performance of the game. If it does affect it too much, it would have to be scrapped.
LOCAL MULTIPLAYER
It would be a nice feature
Also, I can't make up my mind on something. Should Mario regain health from coins or hearts? Looking at my past projects, coins have really not had much value, so I'm thinking maybe it would give the player a reason to try to collect them. On the other hand, it might make the game too easy.
Edit: If there was local multiplayer, it'd be limited to no more than 2 players to keep the performance in tact.
So, what you're saying is every 100 coins you get will give you +1 health? That's a little tedious, in my opinion. I want to either have hearts (like in Super Mario Odyssey) or coins (like in Super Mario 64/Sunshine/Galaxy) give you health.
- dbs5915
-
75 posts
Super Mario For Scratch 2 Ideas
I'd settle with coins thenI know it would take a long to do. But you could scrap the health, and change it to lives, instead of health, and every 100 coins= one live, but if that doesn't work out, then you could make it every 100 coins equals plus one heart if you don't want to get rid of heart system.Local Multiplayer You should addFunny you should mention that. I actually experimented with that with Mario, and got it to work somewhat nicely. The way it worked was the camera follows player 1, and p2 (most likely Luigi) would follow along. Luigi would control with AWSD while Mario controls with arrow keys. There were a few technical bugs I ran into while testing it, and full 2 player support might just be easier to add as a last minute thing. I definitely want to add it if I can. Another concern is that it might affect the performance of the game. If it does affect it too much, it would have to be scrapped.
LOCAL MULTIPLAYER
It would be a nice feature
Also, I can't make up my mind on something. Should Mario regain health from coins or hearts? Looking at my past projects, coins have really not had much value, so I'm thinking maybe it would give the player a reason to try to collect them. On the other hand, it might make the game too easy.
Edit: If there was local multiplayer, it'd be limited to no more than 2 players to keep the performance in tact.
So, what you're saying is every 100 coins you get will give you +1 health? That's a little tedious, in my opinion. I want to either have hearts (like in Super Mario Odyssey) or coins (like in Super Mario 64/Sunshine/Galaxy) give you health.

- dbs5915
-
75 posts
Super Mario For Scratch 2 Ideas
Game is looking GOOD! BTW are you gonna add koopaling battles?
- Brad-Games
-
100+ posts
Super Mario For Scratch 2 Ideas
I might just have Bowser Jr. Making multiple different Koopaling bosses would be time consuming since I'd have to draw each of them and program them to have unique attacks. Game is looking GOOD! BTW are you gonna add koopaling battles?
- dbs5915
-
75 posts
Super Mario For Scratch 2 Ideas
No, I don't no how to make a signature, sryI might just have Bowser Jr. Making multiple different Koopaling bosses would be time consuming since I'd have to draw each of them and program them to have unique attacks. Game is looking GOOD! BTW are you gonna add koopaling battles?
BTW ok
- dbs5915
-
75 posts
Super Mario For Scratch 2 Ideas
Last edited by dbs5915 (Oct. 11, 2019 03:58:36)
- dbs5915
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75 posts
Super Mario For Scratch 2 Ideas
Basically what I was saying was you're 13 more steps to being done, just 45 more steps to go!
- Shock59
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82 posts
Super Mario For Scratch 2 Ideas
I guess it could be done like they do in SMM2, where there are 4 people on one server and race to the finish, although that might be difficult…That would be a bit too hard for a mario game, anyways most mario games don't have online multiplayer Cloud multiplayer
- Shock59
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82 posts
Super Mario For Scratch 2 Ideas
Brad-GamesI just noticed your signature. If you wrote that, surely you know how to make one?
- Brad-Games
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100+ posts
Super Mario For Scratch 2 Ideas
Cloud multiplayer is cool, but I honestly find it way too complicated. I think I'd like to focus more on the main campaign of the game, and maybe add local multiplayer later in development.I guess it could be done like they do in SMM2, where there are 4 people on one server and race to the finish, although that might be difficult…That would be a bit too hard for a mario game, anyways most mario games don't have online multiplayer Cloud multiplayer
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