Discuss Scratch
- owenknowsbest
- Scratcher
6 posts
How to make a 1.4 mod
I got this
StandardFileStream(Object)>>error:
StandardFileStream>>nextPut:
StandardFileStream(WriteStream)>>cr
SystemDictionary>>assureStartupStampLogged
SystemDictionary>>logChange:
TextMorphEditor(ParagraphEditor)>>evaluateSelection
TextMorphEditor(ParagraphEditor)>>doIt
in TextMorphEditor(ParagraphEditor)>>doIt:
TextMorphEditor(Controller)>>terminateAndInitializeAround:
TextMorphEditor(ParagraphEditor)>>doIt:
when i ran
ScratchFrameMorph readSkinFrom: (FileDirectory default directoryNamed: ‘ScratchSkin’)
StandardFileStream(Object)>>error:
StandardFileStream>>nextPut:
StandardFileStream(WriteStream)>>cr
SystemDictionary>>assureStartupStampLogged
SystemDictionary>>logChange:
TextMorphEditor(ParagraphEditor)>>evaluateSelection
TextMorphEditor(ParagraphEditor)>>doIt
in TextMorphEditor(ParagraphEditor)>>doIt:
TextMorphEditor(Controller)>>terminateAndInitializeAround:
TextMorphEditor(ParagraphEditor)>>doIt:
when i ran
ScratchFrameMorph readSkinFrom: (FileDirectory default directoryNamed: ‘ScratchSkin’)
- _D52
- Scratcher
16 posts
How to make a 1.4 mod
Could you make an “all at once” block that runs everything inside it atomically, sort of like Snap!'s warp block?
Last edited by _D52 (July 17, 2019 15:00:25)
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- _D52
- Scratcher
16 posts
How to make a 1.4 mod
How would you rename the title of the EXE (in this case “Scratch 1.4 (source code as of 23-Sep-09)”)?
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- Jonathan50
- Scratcher
1000+ posts
How to make a 1.4 mod
Change ScratchFrameMorph's method for updateProjectName in private. How would you rename the title of the EXE (in this case “Scratch 1.4 (source code as of 23-Sep-09)”)?
Not yet a Knight of the Mu Calculus.
- _D52
- Scratcher
16 posts
How to make a 1.4 mod
Thanks.Change ScratchFrameMorph's method for updateProjectName in private. How would you rename the title of the EXE (in this case “Scratch 1.4 (source code as of 23-Sep-09)”)?
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- _D52
- Scratcher
16 posts
How to make a 1.4 mod
Also, I added 1 category, then I added another, and I already changed catButtonsExtent_. What is the old catButtonsExtent_ line?
EDIT: I added another one (3 in total), so I shouldn't need catButtonsExtent_ back to normal, but they're not appearing. I ran the code to read from ScratchSkin, added my categories in there, but they're still not appearing. Why?
SECOND EDIT: It's because I didn't add them to the list at rebuildCategorySelectors. Silly me.
EDIT: I added another one (3 in total), so I shouldn't need catButtonsExtent_ back to normal, but they're not appearing. I ran the code to read from ScratchSkin, added my categories in there, but they're still not appearing. Why?
SECOND EDIT: It's because I didn't add them to the list at rebuildCategorySelectors. Silly me.
Last edited by _D52 (July 29, 2019 16:34:26)
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- -Reshiram-
- Scratcher
100+ posts
How to make a 1.4 mod
I cannot find out how to add operators blocks; ScratchSpriteMorph only has motion, pen, looks, and sensing. Can someone help me?
I am now @SquirreIstar with an i, as in “I used to be -Reshiram-”
- -Reshiram-
- Scratcher
100+ posts
How to make a 1.4 mod
Oops, silly me, it's in ScriptableScratchMorph… I cannot find out how to add operators blocks; ScratchSpriteMorph only has motion, pen, looks, and sensing. Can someone help me?
I am now @SquirreIstar with an i, as in “I used to be -Reshiram-”
- -Reshiram-
- Scratcher
100+ posts
How to make a 1.4 mod
So, uh, I tried adding two new categories, “Strings” and “World,” and i got this error:
How do I fix it?
key not found
Dictionary(Object)>>error:
Dictionary>>errorKeyNotFound
[] in ScratchFrameMorph class>>skinAt:
Dictionary>>at:ifAbsent:
ScratchFrameMorph class>>skinAt:ifAbsent:
ScratchFrameMorph class>>skinAt:
[] in ScratchViewerMorph>>rebuildCategorySelectors
Array(SequenceableCollection)>>collect:
ScratchViewerMorph>>rebuildCategorySelectors
ScratchFrameMorph>>setLanguage:
Last edited by -Reshiram- (Aug. 16, 2019 23:02:46)
I am now @SquirreIstar with an i, as in “I used to be -Reshiram-”
- -Reshiram-
- Scratcher
100+ posts
How to make a 1.4 mod
Bump
I am now @SquirreIstar with an i, as in “I used to be -Reshiram-”
- -Reshiram-
- Scratcher
100+ posts
How to make a 1.4 mod
Does my rebuildCategorySelectors code have an error in it? Here's the whole thing:
I am now @SquirreIstar with an i, as in “I used to be -Reshiram-”
- Jonathan50
- Scratcher
1000+ posts
How to make a 1.4 mod
Did you add the pictures for each button and reload the skin? So, uh, I tried adding two new categories, “Strings” and “Interact,” and i got this error:
Not yet a Knight of the Mu Calculus.
- -Reshiram-
- Scratcher
100+ posts
How to make a 1.4 mod
Yes. I've done that multiple times.Did you add the pictures for each button and reload the skin? So, uh, I tried adding two new categories, “Strings” and “World,” and i got this error:
I am now @SquirreIstar with an i, as in “I used to be -Reshiram-”
- -Reshiram-
- Scratcher
100+ posts
How to make a 1.4 mod
I accidentally changed “defaultSpriteCostume” to “defaultSprite,” and I've changed it back now, but it keeps giving me this error:
Scratch 1.4 has been very frustrating.
edit: nvm i fixed it
Scratch 1.4 has been very frustrating.
edit: nvm i fixed it
Last edited by -Reshiram- (Sept. 10, 2019 19:16:31)
I am now @SquirreIstar with an i, as in “I used to be -Reshiram-”
- Computer_Fizz
- Scratcher
100+ posts
How to make a 1.4 mod
i'm surprised people are still modding scratch 1.4, it's been deprecated since 2013. still very fun though and a shame it cant be used online very well
- -Reshiram-
- Scratcher
100+ posts
How to make a 1.4 mod
Well, Scratch 1.4 is the easiest to mod. i'm surprised people are still modding scratch 1.4, it's been deprecated since 2013. still very fun though and a shame it cant be used online very well
I am now @SquirreIstar with an i, as in “I used to be -Reshiram-”
- infinitytec
- Scratcher
1000+ posts
How to make a 1.4 mod
1.4 may have also been the best version of Scratch as well. Sure, many of the graphics things are better now (thanks to vector, especially in 2.0 as 3.0 still needs some work on that) but 1.4 just seemed to work. Granted, it wasn't bug-free but being based on Squeak Smalltalk greatly reduced the variance in how well it worked. Flash updates messed with 2.0 a lot (and a change shortly after 2.0's release permanently harmed 2.0's performance) and browsers support 3.0 to varying degrees. 1.4 didn't have to rely on web technologies that changed all the time.Well, Scratch 1.4 is the easiest to mod. i'm surprised people are still modding scratch 1.4, it's been deprecated since 2013. still very fun though and a shame it cant be used online very well
Whiskers was a mod of 1.4 that attempted to make 1.4 handle 2.0 projects. It was never finished but showed a lot of promise. It even might have one day properly supported vector graphics.
- -Reshiram-
- Scratcher
100+ posts
How to make a 1.4 mod
Alright, nvm, I fixed it lol I accidentally changed “defaultSpriteCostume” to “defaultSprite,” and I've changed it back now, but it keeps giving me this error:
Scratch 1.4 has been very frustrating.
I am now @SquirreIstar with an i, as in “I used to be -Reshiram-”
- Toonycheez
- Scratcher
17 posts
How to make a 1.4 mod
I'm sorry if this is a silly question, but how can I disable the green flag, stop sign and back arrow buttons in presentation mode?
- SquirreIstar
- Scratcher
1000+ posts
How to make a 1.4 mod
bumping this since it's really useful and got buried
Moved to @Alphysse