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- CatsUnited
- Scratcher
1000+ posts
Super Mario Maker 2 Topic
i wanted to see some hot garbage levels though, but people are actually decent at making levels now. happy that mario maker 2 levels are better than the ones in smm1.
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- sowut123
- Scratcher
1000+ posts
Super Mario Maker 2 Topic
NSO probably had a hand in that.i wanted to see some hot garbage levels though, but people are actually decent at making levels now. happy that mario maker 2 levels are better than the ones in smm1.
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- Scratch2849
- Scratcher
500+ posts
Super Mario Maker 2 Topic
I did find some troll levels (blegh!) but most were decent, short, puzzling, and… yeah.i wanted to see some hot garbage levels though, but people are actually decent at making levels now. happy that mario maker 2 levels are better than the ones in smm1.
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im too lazy to do anything i can come back to this community one day. i might. idk im bored.
- ScratchCatBoo
- Scratcher
1000+ posts
Super Mario Maker 2 Topic
Does anyone know if Glitch Levels are still banned?
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Quagsire
- funnycoder
- Scratcher
1000+ posts
Super Mario Maker 2 Topic
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- CatsUnited
- Scratcher
1000+ posts
Super Mario Maker 2 Topic
They would be, especially if you could use it to upload an impossible level. I think it depends on which behaviors of Mario and the enemies are considered normal and which ones are glitched. Does anyone know if Glitch Levels are still banned?
Because of this, I still use Lunar Magic occasionally to make levels that exploit glitches or stuff that's so hard I would have to use a TAS to beat it.
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- dude341
- Scratcher
1000+ posts
Super Mario Maker 2 Topic
I use Lunar Magic when I want to do more advanced stuff, since it's pretty much the ultimate SMW ROM hacking tool.They would be, especially if you could use it to upload an impossible level. I think it depends on which behaviors of Mario and the enemies are considered normal and which ones are glitched. Does anyone know if Glitch Levels are still banned?
Because of this, I still use Lunar Magic occasionally to make levels that exploit glitches or stuff that's so hard I would have to use a TAS to beat it.
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- Ryrie36
- Scratcher
1000+ posts
Super Mario Maker 2 Topic
No-one has brought up the problem yet, so I'll talk about it.
People may be wondering why some items like tracks or ON/OFF blocks (The ones that appear and disappear, not the trigger itself.) aren't in the SM3DW style. I think it's because if SM3DW had every item plus the exclusive ones, everyone would use that instead of the other styles. These restrictions make it more fair for all game styles.
People may be wondering why some items like tracks or ON/OFF blocks (The ones that appear and disappear, not the trigger itself.) aren't in the SM3DW style. I think it's because if SM3DW had every item plus the exclusive ones, everyone would use that instead of the other styles. These restrictions make it more fair for all game styles.
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- dude341
- Scratcher
1000+ posts
Super Mario Maker 2 Topic
Unless all the SM3DW stuff was in other styles too. No-one has brought up the problem yet, so I'll talk about it.
People may be wondering why some items like tracks or ON/OFF blocks (The ones that appear and disappear, not the trigger itself.) aren't in the SM3DW style. I think it's because if SM3DW had every item plus the exclusive ones, everyone would use that instead of the other styles. These restrictions make it more fair for all game styles.
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- gigamushroom
- Scratcher
1000+ posts
Super Mario Maker 2 Topic
One thing that BEWILDERS, DISCOMBOBULATES and PERPLEXES me to NO end is the fact that Fire Bros and Porcupuffers are exclusive to 3D World. WHY?!!? And on the topic of Fire Bros, where in the world are Boomerang Bros?Unless all the SM3DW stuff was in other styles too. No-one has brought up the problem yet, so I'll talk about it.
People may be wondering why some items like tracks or ON/OFF blocks (The ones that appear and disappear, not the trigger itself.) aren't in the SM3DW style. I think it's because if SM3DW had every item plus the exclusive ones, everyone would use that instead of the other styles. These restrictions make it more fair for all game styles.
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- CatsUnited
- Scratcher
1000+ posts
Super Mario Maker 2 Topic
In that case, no one would use the SM3DW world style except people who want to use the physics or music of SM3DW.Unless all the SM3DW stuff was in other styles too. No-one has brought up the problem yet, so I'll talk about it.
People may be wondering why some items like tracks or ON/OFF blocks (The ones that appear and disappear, not the trigger itself.) aren't in the SM3DW style. I think it's because if SM3DW had every item plus the exclusive ones, everyone would use that instead of the other styles. These restrictions make it more fair for all game styles.
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- Scratch2849
- Scratcher
500+ posts
Super Mario Maker 2 Topic
The black hole glitch is in SMM2. With that, you can put the Moon in Daytime and Sun in nighttime. Arrow signs can go crazy. Things can spawn out of the air. Just…woah. Here it is.
Last edited by Scratch2849 (July 15, 2019 12:31:56)
Twister2849 - your avrage persun™
I WAS LAZY WITH MY SCRATCH NAME I WANT TO BE TWISTER | apparently kumquats are evil and you need to be moist | 1000th post coming soon!
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im too lazy to do anything i can come back to this community one day. i might. idk im bored.
- Scratch2849
- Scratcher
500+ posts
Super Mario Maker 2 Topic
I've always thought of that… It only works on the Spike blocks, the Track Blocks, and Conveyor Belts. No-one has brought up the problem yet, so I'll talk about it.
People may be wondering why some items like tracks or ON/OFF blocks (The ones that appear and disappear, not the trigger itself.) aren't in the SM3DW style. I think it's because if SM3DW had every item plus the exclusive ones, everyone would use that instead of the other styles. These restrictions make it more fair for all game styles.
Last edited by Scratch2849 (July 15, 2019 12:30:57)
Twister2849 - your avrage persun™
I WAS LAZY WITH MY SCRATCH NAME I WANT TO BE TWISTER | apparently kumquats are evil and you need to be moist | 1000th post coming soon!
I WAS LAZY WITH MY SCRATCH NAME I WANT TO BE TWISTER | apparently kumquats are evil and you need to be moist | 1000th post coming soon!
im too lazy to do anything i can come back to this community one day. i might. idk im bored.
- dude341
- Scratcher
1000+ posts
Super Mario Maker 2 Topic
That's not entirely true. What if you simply wanted to make an SM3DW-styled level?In that case, no one would use the SM3DW world style except people who want to use the physics or music of SM3DW.Unless all the SM3DW stuff was in other styles too. No-one has brought up the problem yet, so I'll talk about it.
People may be wondering why some items like tracks or ON/OFF blocks (The ones that appear and disappear, not the trigger itself.) aren't in the SM3DW style. I think it's because if SM3DW had every item plus the exclusive ones, everyone would use that instead of the other styles. These restrictions make it more fair for all game styles.
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- ScratchCatBoo
- Scratcher
1000+ posts
Super Mario Maker 2 Topic
I mean, that's what happened with the other styles in the first game, everyone just wanted to make a level in a style.That's not entirely true. What if you simply wanted to make an SM3DW-styled level?In that case, no one would use the SM3DW world style except people who want to use the physics or music of SM3DW.Unless all the SM3DW stuff was in other styles too. No-one has brought up the problem yet, so I'll talk about it.
People may be wondering why some items like tracks or ON/OFF blocks (The ones that appear and disappear, not the trigger itself.) aren't in the SM3DW style. I think it's because if SM3DW had every item plus the exclusive ones, everyone would use that instead of the other styles. These restrictions make it more fair for all game styles.
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Piglin D A N C E
Quagsire
- ScratchCatBoo
- Scratcher
1000+ posts
Super Mario Maker 2 Topic
MIITOPIA FOR SWITCH WAHOO
Welcome! This is my forum signature!
<<Favorite game?> Kinda hard to decide, maybe Smash Ultimate, maybe Mario Super Sluggers, etc.>
<<How active are you?> Forums and comments are pretty high, but the rate that projects get shared is low for now.>
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Quagsire
- dude341
- Scratcher
1000+ posts
Super Mario Maker 2 Topic
Also, modding has now put one of the SM3DW enemies into other styles.You clearly don't understand how great this is. You know what this means? ACTUAL content mods for SMM2!
Nice.
SMM1 had mods but they were either texture packs or stuff like “make Mario's hitbox small”. This is on a whole new level.
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- Ryrie36
- Scratcher
1000+ posts
Super Mario Maker 2 Topic
Yeah, but you have to replace some of the already existing content to get new content.Also, modding has now put one of the SM3DW enemies into other styles.You clearly don't understand how great this is. You know what this means? ACTUAL content mods for SMM2!
Nice.
SMM1 had mods but they were either texture packs or stuff like “make Mario's hitbox small”. This is on a whole new level.
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- dude341
- Scratcher
1000+ posts
Super Mario Maker 2 Topic
Did you watch the video? He said it's a temporary solution. If it's possible to completely code in new enemies (this wasn't just the 3DW enemies placed in the other styles as that style runs on another engine), making a new item slot should also be possible.Yeah, but you have to replace some of the already existing content to get new content.Also, modding has now put one of the SM3DW enemies into other styles.You clearly don't understand how great this is. You know what this means? ACTUAL content mods for SMM2!
Nice.
SMM1 had mods but they were either texture packs or stuff like “make Mario's hitbox small”. This is on a whole new level.
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